13
0
geforkt von Mirrors/Paper

Small sculk cleanup

Don't check for empty items anymore in FishingHook.

Removes some diff + we handle it gracefully in add fresh entity
Dieser Commit ist enthalten in:
Owen1212055 2024-12-19 00:00:37 -05:00
Ursprung 413751ae2d
Commit 2935905ced
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 2133292072886A30
2 geänderte Dateien mit 9 neuen und 26 gelöschten Zeilen

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@ -171,20 +171,12 @@
} else if (this.nibble > 0) { } else if (this.nibble > 0) {
LootParams lootParams = new LootParams.Builder((ServerLevel)this.level()) LootParams lootParams = new LootParams.Builder((ServerLevel)this.level())
.withParameter(LootContextParams.ORIGIN, this.position()) .withParameter(LootContextParams.ORIGIN, this.position())
@@ -464,19 +_,43 @@ @@ -465,18 +_,32 @@
CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)playerOwner, stack, this, randomItems);
for (ItemStack itemStack : randomItems) { for (ItemStack itemStack : randomItems) {
- ItemEntity itemEntity = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemStack); ItemEntity itemEntity = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemStack);
+ // Paper start - new ItemEntity would throw if for whatever reason (mostly shitty datapacks) the itemStack turns out to be empty
+ // if the item stack is empty we instead just have our itemEntity as null
+ ItemEntity itemEntity = null;
+ if (!itemStack.isEmpty()) {
+ itemEntity = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemStack);
+ }
+ // Paper end
+ // CraftBukkit start + // CraftBukkit start
+ org.bukkit.event.player.PlayerFishEvent playerFishEvent = new org.bukkit.event.player.PlayerFishEvent((org.bukkit.entity.Player) playerOwner.getBukkitEntity(), itemEntity != null ? itemEntity.getBukkitEntity() : null, (org.bukkit.entity.FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), org.bukkit.event.player.PlayerFishEvent.State.CAUGHT_FISH); // Paper - itemEntity may be null // Paper - Add hand parameter to PlayerFishEvent + org.bukkit.event.player.PlayerFishEvent playerFishEvent = new org.bukkit.event.player.PlayerFishEvent((org.bukkit.entity.Player) playerOwner.getBukkitEntity(), itemEntity.getBukkitEntity(), (org.bukkit.entity.FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), org.bukkit.event.player.PlayerFishEvent.State.CAUGHT_FISH); // Paper - itemEntity may be null // Paper - Add hand parameter to PlayerFishEvent
+ playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1); + playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
+ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent); + this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
+ +
@ -196,20 +188,14 @@
double d1 = playerOwner.getY() - this.getY(); double d1 = playerOwner.getY() - this.getY();
double d2 = playerOwner.getZ() - this.getZ(); double d2 = playerOwner.getZ() - this.getZ();
double d3 = 0.1; double d3 = 0.1;
- itemEntity.setDeltaMovement(d * 0.1, d1 * 0.1 + Math.sqrt(Math.sqrt(d * d + d1 * d1 + d2 * d2)) * 0.08, d2 * 0.1); itemEntity.setDeltaMovement(d * 0.1, d1 * 0.1 + Math.sqrt(Math.sqrt(d * d + d1 * d1 + d2 * d2)) * 0.08, d2 * 0.1);
- this.level().addFreshEntity(itemEntity); this.level().addFreshEntity(itemEntity);
- playerOwner.level() - playerOwner.level()
- .addFreshEntity( - .addFreshEntity(
- new ExperienceOrb( - new ExperienceOrb(
- playerOwner.level(), playerOwner.getX(), playerOwner.getY() + 0.5, playerOwner.getZ() + 0.5, this.random.nextInt(6) + 1 - playerOwner.level(), playerOwner.getX(), playerOwner.getY() + 0.5, playerOwner.getZ() + 0.5, this.random.nextInt(6) + 1
- ) - )
- ); - );
+ // Paper start - entity item can be null, so we need to check against this
+ if (itemEntity != null) {
+ itemEntity.setDeltaMovement(d * 0.1, d1 * 0.1 + Math.sqrt(Math.sqrt(d * d + d1 * d1 + d2 * d2)) * 0.08, d2 * 0.1);
+ this.level().addFreshEntity(itemEntity);
+ }
+ // Paper end
+ // CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop() + // CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop()
+ if (playerFishEvent.getExpToDrop() > 0) { + if (playerFishEvent.getExpToDrop() > 0) {
+ playerOwner.level() + playerOwner.level()

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@ -1,16 +1,13 @@
--- a/net/minecraft/world/level/block/SculkBlock.java --- a/net/minecraft/world/level/block/SculkBlock.java
+++ b/net/minecraft/world/level/block/SculkBlock.java +++ b/net/minecraft/world/level/block/SculkBlock.java
@@ -37,8 +_,11 @@ @@ -37,8 +_,9 @@
if (random.nextInt(growthSpawnCost) < charge) { if (random.nextInt(growthSpawnCost) < charge) {
BlockPos blockPos = pos1.above(); BlockPos blockPos = pos1.above();
BlockState randomGrowthState = this.getRandomGrowthState(level, blockPos, random, spreader.isWorldGeneration()); BlockState randomGrowthState = this.getRandomGrowthState(level, blockPos, random, spreader.isWorldGeneration());
- level.setBlock(blockPos, randomGrowthState, 3); - level.setBlock(blockPos, randomGrowthState, 3);
- level.playSound(null, pos1, randomGrowthState.getSoundType().getPlaceSound(), SoundSource.BLOCKS, 1.0F, 1.0F); + if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(level, pos, blockPos, randomGrowthState, 3)) { // CraftBukkit - Call BlockSpreadEvent
+ // CraftBukkit start - Call BlockSpreadEvent level.playSound(null, pos1, randomGrowthState.getSoundType().getPlaceSound(), SoundSource.BLOCKS, 1.0F, 1.0F);
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(level, pos, blockPos, randomGrowthState, 3)) { + } // CraftBukkit - Call BlockSpreadEvent
+ level.playSound(null, pos1, randomGrowthState.getSoundType().getPlaceSound(), SoundSource.BLOCKS, 1.0F, 1.0F);
+ }
+ // CraftBukkit end
} }
return Math.max(0, charge - growthSpawnCost); return Math.max(0, charge - growthSpawnCost);