geforkt von Mirrors/Paper
SPIGOT-5496: API to create and manipulate hardcore worlds
By: md_5 <git@md-5.net>
Dieser Commit ist enthalten in:
Ursprung
588b818f57
Commit
281754ffbd
@ -1464,6 +1464,24 @@ public interface World extends PluginMessageRecipient, Metadatable {
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*/
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*/
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public boolean canGenerateStructures();
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public boolean canGenerateStructures();
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/**
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* Gets whether the world is hardcore or not.
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*
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* In a hardcore world the difficulty is locked to hard.
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*
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* @return hardcore status
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*/
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public boolean isHardcore();
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/**
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* Sets whether the world is hardcore or not.
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*
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* In a hardcore world the difficulty is locked to hard.
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*
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* @param hardcore Whether the world is hardcore
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*/
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public void setHardcore(boolean hardcore);
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/**
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/**
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* Gets the world's ticks per animal spawns value
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* Gets the world's ticks per animal spawns value
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* <p>
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* <p>
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@ -18,6 +18,7 @@ public class WorldCreator {
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private WorldType type = WorldType.NORMAL;
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private WorldType type = WorldType.NORMAL;
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private boolean generateStructures = true;
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private boolean generateStructures = true;
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private String generatorSettings = "";
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private String generatorSettings = "";
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private boolean hardcore = false;
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/**
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/**
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* Creates an empty WorldCreationOptions for the given world name
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* Creates an empty WorldCreationOptions for the given world name
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@ -50,6 +51,7 @@ public class WorldCreator {
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generator = world.getGenerator();
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generator = world.getGenerator();
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type = world.getWorldType();
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type = world.getWorldType();
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generateStructures = world.canGenerateStructures();
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generateStructures = world.canGenerateStructures();
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hardcore = world.isHardcore();
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return this;
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return this;
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}
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}
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@ -72,6 +74,7 @@ public class WorldCreator {
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type = creator.type();
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type = creator.type();
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generateStructures = creator.generateStructures();
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generateStructures = creator.generateStructures();
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generatorSettings = creator.generatorSettings();
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generatorSettings = creator.generatorSettings();
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hardcore = creator.hardcore();
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return this;
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return this;
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}
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}
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@ -271,6 +274,32 @@ public class WorldCreator {
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return generateStructures;
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return generateStructures;
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}
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}
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/**
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* Sets whether the world will be hardcore or not.
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*
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* In a hardcore world the difficulty will be locked to hard.
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*
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* @param hardcore Whether the world will be hardcore
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* @return This object, for chaining
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*/
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@NotNull
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public WorldCreator hardcore(boolean hardcore) {
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this.hardcore = hardcore;
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return this;
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}
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/**
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* Gets whether the world will be hardcore or not.
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*
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* In a hardcore world the difficulty will be locked to hard.
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*
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* @return hardcore status
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*/
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public boolean hardcore() {
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return hardcore;
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}
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/**
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/**
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* Creates a world with the specified options.
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* Creates a world with the specified options.
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* <p>
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* <p>
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