geforkt von Mirrors/Paper
Randomly generate team names for earlier commit
[17:17] _MylesC: the biggest issue you run into is bungee not handling 2 teams with same name :( http://i.imgur.com/jbDigxW.png
Dieser Commit ist enthalten in:
Ursprung
8f6208b1d3
Commit
2763f8fe5e
@ -1,4 +1,4 @@
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From 2101a61a8d3df8d0dc1fd0164f8a45bbba2ba9cf Mon Sep 17 00:00:00 2001
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From 584b8849dacaeaf44c6c2781d1ebcfc6a6e59526 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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From: Aikar <aikar@aikar.co>
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Date: Wed, 13 Apr 2016 02:10:49 -0400
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Date: Wed, 13 Apr 2016 02:10:49 -0400
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Subject: [PATCH] Configurable Player Collision
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Subject: [PATCH] Configurable Player Collision
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@ -32,17 +32,18 @@ index d8ec504..eb45d3c 100644
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}
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 91e52f9..f75d996 100644
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index 91e52f9..f133b32 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -241,6 +241,13 @@ public abstract class PlayerList {
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@@ -241,6 +241,14 @@ public abstract class PlayerList {
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public void sendScoreboard(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) {
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public void sendScoreboard(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) {
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HashSet hashset = Sets.newHashSet();
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HashSet hashset = Sets.newHashSet();
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Iterator iterator = scoreboardserver.getTeams().iterator();
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Iterator iterator = scoreboardserver.getTeams().iterator();
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+
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+
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+ // Paper start - Send a fake team to the client to initialize collision rule if no others exist
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+ // Paper start - Send a fake team to the client to initialize collision rule if no others exist
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+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions && !iterator.hasNext()) {
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+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions && !iterator.hasNext()) {
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutScoreboardTeam(new ScoreboardTeam(scoreboardserver, "collideRule"), 0));
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+ String teamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + entityplayer.getWorld().random.nextInt(), 16);
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutScoreboardTeam(new ScoreboardTeam(scoreboardserver, teamName), 0));
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+ return;
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+ return;
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+ }
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+ }
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+ // Paper end
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+ // Paper end
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