geforkt von Mirrors/Paper
Add methods to find targets for lightning strikes (#6712)
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@ -241,3 +241,6 @@ public net.minecraft.world.entity.projectile.Projectile ownerUUID
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public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations
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public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations toBukkitSlot(I)Lorg/bukkit/scoreboard/DisplaySlot;
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public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitSlot(Lorg/bukkit/scoreboard/DisplaySlot;)I
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# Add methods to find targets for lightning strikes
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public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional;
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48
patches/api/Add-methods-to-find-targets-for-lightning-strikes.patch
Normale Datei
48
patches/api/Add-methods-to-find-targets-for-lightning-strikes.patch
Normale Datei
@ -0,0 +1,48 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jakub Zacek <dawon@dawon.eu>
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Date: Mon, 4 Oct 2021 08:29:36 +0200
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Subject: [PATCH] Add methods to find targets for lightning strikes
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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@NotNull
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public LightningStrike strikeLightningEffect(@NotNull Location loc);
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+ // Paper start
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+ /**
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+ * Finds the location of the nearest unobstructed Lightning Rod in a 128-block
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+ * radius around the given location. Returns {@code null} if no Lightning Rod is found.
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+ *
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+ * <p>Note: To activate a Lightning Rod, the position one block above it must be struck by lightning.</p>
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+ *
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+ * @param location {@link Location} to search for Lightning Rod around
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+ * @return {@link Location} of Lightning Rod or {@code null}
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+ */
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+ @Nullable
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+ public Location findLightningRod(@NotNull Location location);
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+
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+ /**
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+ * Finds a target {@link Location} for lightning to strike.
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+ * <p>It selects from (in the following order):</p>
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+ * <ol>
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+ * <li>the block above the nearest Lightning Rod, found using {@link World#findLightningRod(Location)}</li>
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+ * <li>a random {@link LivingEntity} that can see the sky in a 6x6 cuboid
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+ * around input X/Z coordinates. Y ranges from <i>the highest motion-blocking
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+ * block at the input X/Z - 3</i> to <i>the height limit + 3</i></li>
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+ * </ol>
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+ * <p>Returns {@code null} if no target is found.</p>
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+ *
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+ * @param location {@link Location} to search for target around
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+ * @return lightning target or {@code null}
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+ */
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+ @Nullable
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+ public Location findLightningTarget(@NotNull Location location);
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+ // Paper end
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+
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/**
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* Get a list of all entities in this World
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*
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@ -0,0 +1,58 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jakub Zacek <dawon@dawon.eu>
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Date: Mon, 4 Oct 2021 10:16:44 +0200
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Subject: [PATCH] Add methods to find targets for lightning strikes
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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protected BlockPos findLightningTargetAround(BlockPos pos) {
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+ // Paper start
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+ return this.findLightningTargetAround(pos, false);
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+ }
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+ public BlockPos findLightningTargetAround(BlockPos pos, boolean returnNullWhenNoTarget) {
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+ // Paper end
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BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
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Optional<BlockPos> optional = this.findLightningRod(blockposition1);
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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if (!list.isEmpty()) {
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return ((LivingEntity) list.get(this.random.nextInt(list.size()))).blockPosition();
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} else {
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+ if (returnNullWhenNoTarget) return null; // Paper
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if (blockposition1.getY() == this.getMinBuildHeight() - 1) {
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blockposition1 = blockposition1.above(2);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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return (LightningStrike) lightning.getBukkitEntity();
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}
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+ // Paper start
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+ @Override
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+ public Location findLightningRod(Location location) {
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+ return this.world.findLightningRod(net.minecraft.server.MCUtil.toBlockPosition(location))
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+ .map(blockPos -> net.minecraft.server.MCUtil.toLocation(this.world, blockPos)
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+ // get the actual rod pos
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+ .subtract(0, 1, 0))
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+ .orElse(null);
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+ }
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+
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+ @Override
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+ public Location findLightningTarget(Location location) {
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+ final BlockPos pos = this.world.findLightningTargetAround(net.minecraft.server.MCUtil.toBlockPosition(location), true);
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+ return pos == null ? null : net.minecraft.server.MCUtil.toLocation(this.world, pos);
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+ }
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+ // Paper end
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+
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@Override
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public boolean generateTree(Location loc, TreeType type) {
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return generateTree(loc, CraftWorld.rand, type);
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