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geforkt von Mirrors/Paper

Re add ANSI console fixes now that colour stripped logs work correctly

Dieser Commit ist enthalten in:
James Clarke 2013-03-23 10:32:52 +11:00 committet von md_5
Ursprung fa4499b65f
Commit 2420de3be3

Datei anzeigen

@ -0,0 +1,77 @@
From 475514889958ee40a71012cd24665b094fd7c0a5 Mon Sep 17 00:00:00 2001
From: James Clarke <jamesrtclarke@me.com>
Date: Sat, 26 Jan 2013 10:39:45 +0000
Subject: [PATCH] ANSI color codes now reset text attributes. Fixes BUKKIT-3508
The client resets all formatting after a color code is received, but currently the ANSI codes do not, and so the console does not accurately reflect the appearance of the formatted text. Instead, the ANSI color codes are now set to reset all text attributes.
---
.../net/minecraft/server/ConsoleLogFormatter.java | 2 +-
.../craftbukkit/command/ColouredConsoleSender.java | 34 +++++++++++-----------
2 files changed, 18 insertions(+), 18 deletions(-)
diff --git a/src/main/java/net/minecraft/server/ConsoleLogFormatter.java b/src/main/java/net/minecraft/server/ConsoleLogFormatter.java
index 60d26d5..86bb210 100644
--- a/src/main/java/net/minecraft/server/ConsoleLogFormatter.java
+++ b/src/main/java/net/minecraft/server/ConsoleLogFormatter.java
@@ -15,7 +15,7 @@ class ConsoleLogFormatter extends Formatter {
final ConsoleLogManager a;
// CraftBukkit start - add color stripping
- private Pattern pattern = Pattern.compile("\\x1B\\[([0-9]{1,2}(;[0-9]{1,2})?)?[m|K]");
+ private Pattern pattern = Pattern.compile("\\x1B\\[([0-9]{1,2}(;[0-9]{1,2})*)?[m|K]");
private boolean strip = false;
// CraftBukkit end
diff --git a/src/main/java/org/bukkit/craftbukkit/command/ColouredConsoleSender.java b/src/main/java/org/bukkit/craftbukkit/command/ColouredConsoleSender.java
index c86253c..3ab8f3b 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/ColouredConsoleSender.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/ColouredConsoleSender.java
@@ -22,28 +22,28 @@ public class ColouredConsoleSender extends CraftConsoleCommandSender {
this.reader = ((CraftServer) getServer()).getReader();
this.terminal = reader.getTerminal();
- replacements.put(ChatColor.BLACK, Ansi.ansi().fg(Ansi.Color.BLACK).boldOff().toString());
- replacements.put(ChatColor.DARK_BLUE, Ansi.ansi().fg(Ansi.Color.BLUE).boldOff().toString());
- replacements.put(ChatColor.DARK_GREEN, Ansi.ansi().fg(Ansi.Color.GREEN).boldOff().toString());
- replacements.put(ChatColor.DARK_AQUA, Ansi.ansi().fg(Ansi.Color.CYAN).boldOff().toString());
- replacements.put(ChatColor.DARK_RED, Ansi.ansi().fg(Ansi.Color.RED).boldOff().toString());
- replacements.put(ChatColor.DARK_PURPLE, Ansi.ansi().fg(Ansi.Color.MAGENTA).boldOff().toString());
- replacements.put(ChatColor.GOLD, Ansi.ansi().fg(Ansi.Color.YELLOW).boldOff().toString());
- replacements.put(ChatColor.GRAY, Ansi.ansi().fg(Ansi.Color.WHITE).boldOff().toString());
- replacements.put(ChatColor.DARK_GRAY, Ansi.ansi().fg(Ansi.Color.BLACK).bold().toString());
- replacements.put(ChatColor.BLUE, Ansi.ansi().fg(Ansi.Color.BLUE).bold().toString());
- replacements.put(ChatColor.GREEN, Ansi.ansi().fg(Ansi.Color.GREEN).bold().toString());
- replacements.put(ChatColor.AQUA, Ansi.ansi().fg(Ansi.Color.CYAN).bold().toString());
- replacements.put(ChatColor.RED, Ansi.ansi().fg(Ansi.Color.RED).bold().toString());
- replacements.put(ChatColor.LIGHT_PURPLE, Ansi.ansi().fg(Ansi.Color.MAGENTA).bold().toString());
- replacements.put(ChatColor.YELLOW, Ansi.ansi().fg(Ansi.Color.YELLOW).bold().toString());
- replacements.put(ChatColor.WHITE, Ansi.ansi().fg(Ansi.Color.WHITE).bold().toString());
+ replacements.put(ChatColor.BLACK, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.BLACK).boldOff().toString());
+ replacements.put(ChatColor.DARK_BLUE, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.BLUE).boldOff().toString());
+ replacements.put(ChatColor.DARK_GREEN, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.GREEN).boldOff().toString());
+ replacements.put(ChatColor.DARK_AQUA, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.CYAN).boldOff().toString());
+ replacements.put(ChatColor.DARK_RED, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.RED).boldOff().toString());
+ replacements.put(ChatColor.DARK_PURPLE, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.MAGENTA).boldOff().toString());
+ replacements.put(ChatColor.GOLD, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.YELLOW).boldOff().toString());
+ replacements.put(ChatColor.GRAY, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.WHITE).boldOff().toString());
+ replacements.put(ChatColor.DARK_GRAY, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.BLACK).bold().toString());
+ replacements.put(ChatColor.BLUE, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.BLUE).bold().toString());
+ replacements.put(ChatColor.GREEN, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.GREEN).bold().toString());
+ replacements.put(ChatColor.AQUA, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.CYAN).bold().toString());
+ replacements.put(ChatColor.RED, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.RED).bold().toString());
+ replacements.put(ChatColor.LIGHT_PURPLE, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.MAGENTA).bold().toString());
+ replacements.put(ChatColor.YELLOW, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.YELLOW).bold().toString());
+ replacements.put(ChatColor.WHITE, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.WHITE).bold().toString());
replacements.put(ChatColor.MAGIC, Ansi.ansi().a(Attribute.BLINK_SLOW).toString());
replacements.put(ChatColor.BOLD, Ansi.ansi().a(Attribute.UNDERLINE_DOUBLE).toString());
replacements.put(ChatColor.STRIKETHROUGH, Ansi.ansi().a(Attribute.STRIKETHROUGH_ON).toString());
replacements.put(ChatColor.UNDERLINE, Ansi.ansi().a(Attribute.UNDERLINE).toString());
replacements.put(ChatColor.ITALIC, Ansi.ansi().a(Attribute.ITALIC).toString());
- replacements.put(ChatColor.RESET, Ansi.ansi().a(Attribute.RESET).fg(Ansi.Color.DEFAULT).toString());
+ replacements.put(ChatColor.RESET, Ansi.ansi().a(Attribute.RESET).toString());
}
@Override
--
1.8.1-rc2