Add option to fix items merging through blocks (#5334)

Fixes #5204
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Giovanni D 2021-05-27 09:38:24 -07:00 committet von GitHub
Ursprung d8c20ddc77
Commit 2299159bbb
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GPG-Schlüssel-ID: 4AEE18F83AFDEB23

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@ -0,0 +1,39 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GioSDA <gsdambrosio@gmail.com>
Date: Wed, 10 Mar 2021 10:06:45 -0800
Subject: [PATCH] Add option to fix items merging through walls
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 37f866629b7eed39ced4352c94e56c8de8ccfeb9..795b76379eb698aa0ed83c000ea0679a844792d5 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -820,4 +820,9 @@ public class PaperWorldConfig {
private void mapItemFrameCursorLimit() {
mapItemFrameCursorLimit = getInt("map-item-frame-cursor-limit", mapItemFrameCursorLimit);
}
+
+ public boolean fixItemsMergingThroughWalls;
+ private void fixItemsMergingThroughWalls() {
+ fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/item/EntityItem.java b/src/main/java/net/minecraft/world/entity/item/EntityItem.java
index 575833807ff647f30d7c2b7abcd01701c7dec85b..8b79220c27292f9b92d9884bbbe4b16d7762343c 100644
--- a/src/main/java/net/minecraft/world/entity/item/EntityItem.java
+++ b/src/main/java/net/minecraft/world/entity/item/EntityItem.java
@@ -228,6 +228,14 @@ public class EntityItem extends Entity {
EntityItem entityitem = (EntityItem) iterator.next();
if (entityitem.z()) {
+ // Paper Start - Fix items merging through walls
+ if (this.world.paperConfig.fixItemsMergingThroughWalls) {
+ net.minecraft.world.level.RayTrace rayTrace = new net.minecraft.world.level.RayTrace(this.getPositionVector(), entityitem.getPositionVector(),
+ net.minecraft.world.level.RayTrace.BlockCollisionOption.COLLIDER, net.minecraft.world.level.RayTrace.FluidCollisionOption.NONE, this);
+ net.minecraft.world.phys.MovingObjectPositionBlock rayTraceResult = world.rayTrace(rayTrace);
+ if (rayTraceResult.getType() == net.minecraft.world.phys.MovingObjectPosition.EnumMovingObjectType.BLOCK) continue;
+ }
+ // Paper End
this.a(entityitem);
if (this.dead) {
break;