geforkt von Mirrors/Paper
Re: Actually exit the JVM after stopping the server when /restart is ran
Dieser Commit ist enthalten in:
Ursprung
bdeb75ada8
Commit
1ee4b36a97
@ -30,7 +30,7 @@ will have plugins and worlds saving to the disk has a high potential to result
|
||||
in corruption/dataloss.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
index 42769d164..6c5b40f32 100644
|
||||
index eb5858189..d84f59da1 100644
|
||||
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||||
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
|
||||
@ -78,7 +78,7 @@ index 42769d164..6c5b40f32 100644
|
||||
return this.serverThread;
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
index 772670a03..34f113ee5 100644
|
||||
index a988fc8b9..0c3287823 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
||||
@ -107,7 +107,7 @@ index 772670a03..34f113ee5 100644
|
||||
// CraftBukkit start
|
||||
public void sendMessage(IChatBaseComponent[] iChatBaseComponents) {
|
||||
diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
|
||||
index 49768734d..e1bc3e64e 100644
|
||||
index 49768734d..d51636c8e 100644
|
||||
--- a/src/main/java/org/spigotmc/RestartCommand.java
|
||||
+++ b/src/main/java/org/spigotmc/RestartCommand.java
|
||||
@@ -0,0 +0,0 @@ public class RestartCommand extends Command
|
||||
@ -115,8 +115,6 @@ index 49768734d..e1bc3e64e 100644
|
||||
try
|
||||
{
|
||||
- if ( script.isFile() )
|
||||
- {
|
||||
- System.out.println( "Attempting to restart with " + SpigotConfig.restartScript );
|
||||
+ // Paper - extract method and cleanup
|
||||
+ boolean isRestarting = addShutdownHook(script);
|
||||
+ if (isRestarting) {
|
||||
@ -124,48 +122,17 @@ index 49768734d..e1bc3e64e 100644
|
||||
+ } else {
|
||||
+ System.out.println( "Startup script '" + SpigotConfig.restartScript + "' does not exist! Stopping server." );
|
||||
+ }
|
||||
|
||||
- // Disable Watchdog
|
||||
- WatchdogThread.doStop();
|
||||
+
|
||||
+ // Stop the watchdog
|
||||
+ WatchdogThread.doStop();
|
||||
|
||||
- // Kick all players
|
||||
- for ( EntityPlayer p : (List< EntityPlayer>) MinecraftServer.getServer().getPlayerList().players )
|
||||
- {
|
||||
- p.playerConnection.disconnect(SpigotConfig.restartMessage);
|
||||
- }
|
||||
- // Give the socket a chance to send the packets
|
||||
- try
|
||||
- {
|
||||
- Thread.sleep( 100 );
|
||||
- } catch ( InterruptedException ex )
|
||||
- {
|
||||
- }
|
||||
- // Close the socket so we can rebind with the new process
|
||||
- MinecraftServer.getServer().getServerConnection().b();
|
||||
-
|
||||
- // Give time for it to kick in
|
||||
- try
|
||||
- {
|
||||
- Thread.sleep( 100 );
|
||||
- } catch ( InterruptedException ex )
|
||||
- {
|
||||
- }
|
||||
+
|
||||
+ shutdownServer(isRestarting);
|
||||
+ } catch ( Exception ex )
|
||||
+ {
|
||||
+ ex.printStackTrace();
|
||||
+ }
|
||||
+ }
|
||||
|
||||
- // Actually shutdown
|
||||
- try
|
||||
- {
|
||||
- MinecraftServer.getServer().stop();
|
||||
- } catch ( Throwable t )
|
||||
- {
|
||||
- }
|
||||
+
|
||||
+ // Paper start - sync copied from above with minor changes, async added
|
||||
+ private static void shutdownServer(boolean isRestarting)
|
||||
+ {
|
||||
@ -181,9 +148,58 @@ index 49768734d..e1bc3e64e 100644
|
||||
+ {
|
||||
+ Thread.sleep( 100 );
|
||||
+ } catch ( InterruptedException ex )
|
||||
{
|
||||
- System.out.println( "Attempting to restart with " + SpigotConfig.restartScript );
|
||||
+ }
|
||||
|
||||
- // Disable Watchdog
|
||||
- WatchdogThread.doStop();
|
||||
+ closeSocket();
|
||||
|
||||
- // Kick all players
|
||||
- for ( EntityPlayer p : (List< EntityPlayer>) MinecraftServer.getServer().getPlayerList().players )
|
||||
- {
|
||||
- p.playerConnection.disconnect(SpigotConfig.restartMessage);
|
||||
- }
|
||||
- // Give the socket a chance to send the packets
|
||||
- try
|
||||
- {
|
||||
- Thread.sleep( 100 );
|
||||
- } catch ( InterruptedException ex )
|
||||
- {
|
||||
- }
|
||||
- // Close the socket so we can rebind with the new process
|
||||
- MinecraftServer.getServer().getServerConnection().b();
|
||||
+ // Actually shutdown
|
||||
+ try
|
||||
+ {
|
||||
+ MinecraftServer.getServer().stop();
|
||||
+ } catch ( Throwable t )
|
||||
+ {
|
||||
+ }
|
||||
|
||||
- // Give time for it to kick in
|
||||
- try
|
||||
- {
|
||||
- Thread.sleep( 100 );
|
||||
- } catch ( InterruptedException ex )
|
||||
- {
|
||||
- }
|
||||
+ // Actually stop the JVM
|
||||
+ System.exit(0);
|
||||
|
||||
- // Actually shutdown
|
||||
- try
|
||||
- {
|
||||
- MinecraftServer.getServer().stop();
|
||||
- } catch ( Throwable t )
|
||||
- {
|
||||
- }
|
||||
+ } else
|
||||
+ {
|
||||
+ // Mark the server to shutdown at the end of the tick
|
||||
+ MinecraftServer.getServer().safeShutdown(isRestarting);
|
||||
|
||||
- // This will be done AFTER the server has completely halted
|
||||
- Thread shutdownHook = new Thread()
|
||||
- {
|
||||
@ -209,24 +225,19 @@ index 49768734d..e1bc3e64e 100644
|
||||
- }
|
||||
- }
|
||||
- };
|
||||
+ closeSocket();
|
||||
|
||||
- shutdownHook.setDaemon( true );
|
||||
- Runtime.getRuntime().addShutdownHook( shutdownHook );
|
||||
- } else
|
||||
+ // Actually shutdown
|
||||
+ // wait 10 seconds to see if we're actually going to try shutdown
|
||||
+ try
|
||||
+ {
|
||||
+ Thread.sleep(10000);
|
||||
+ }
|
||||
+ catch (InterruptedException ignored)
|
||||
{
|
||||
- System.out.println( "Startup script '" + SpigotConfig.restartScript + "' does not exist! Stopping server." );
|
||||
+ MinecraftServer.getServer().stop();
|
||||
+ } catch ( Throwable t )
|
||||
+ {
|
||||
+ }
|
||||
+ } else
|
||||
+ {
|
||||
+ // Mark the server to shutdown at the end of the tick
|
||||
+ MinecraftServer.getServer().safeShutdown(isRestarting);
|
||||
|
||||
-
|
||||
- // Actually shutdown
|
||||
- try
|
||||
- {
|
||||
@ -234,14 +245,6 @@ index 49768734d..e1bc3e64e 100644
|
||||
- } catch ( Throwable t )
|
||||
- {
|
||||
- }
|
||||
+
|
||||
+ // wait 10 seconds to see if we're actually going to try shutdown
|
||||
+ try
|
||||
+ {
|
||||
+ Thread.sleep(10000);
|
||||
+ }
|
||||
+ catch (InterruptedException ignored)
|
||||
+ {
|
||||
}
|
||||
+
|
||||
+ // Check if we've actually hit a state where the server is going to safely shutdown
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren