geforkt von Mirrors/Paper
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
The underlying issue is a change by Mojang how UUID are stored in NBT. This patch will have CraftBukkit convert the format during deserialization.
Dieser Commit ist enthalten in:
Ursprung
f8d4da08e1
Commit
1dabfdc82f
@ -3,6 +3,7 @@ package org.bukkit.craftbukkit.inventory;
|
||||
import com.google.common.collect.ImmutableMap.Builder;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import net.minecraft.server.GameProfileSerializer;
|
||||
import net.minecraft.server.NBTBase;
|
||||
import net.minecraft.server.NBTTagCompound;
|
||||
@ -59,7 +60,14 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
|
||||
super.deserializeInternal(tag, context);
|
||||
|
||||
if (tag.hasKeyOfType(SKULL_PROFILE.NBT, CraftMagicNumbers.NBT.TAG_COMPOUND)) {
|
||||
this.setProfile(GameProfileSerializer.deserialize(tag.getCompound(SKULL_PROFILE.NBT)));
|
||||
NBTTagCompound skullTag = tag.getCompound(SKULL_PROFILE.NBT);
|
||||
// convert type of stored Id from String to UUID for backwards compatibility
|
||||
if (skullTag.hasKeyOfType("Id", CraftMagicNumbers.NBT.TAG_STRING)) {
|
||||
UUID uuid = UUID.fromString(skullTag.getString("Id"));
|
||||
skullTag.a("Id", uuid);
|
||||
}
|
||||
|
||||
this.setProfile(GameProfileSerializer.deserialize(skullTag));
|
||||
}
|
||||
}
|
||||
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren