13
0
geforkt von Mirrors/Paper

Fix leave message in common packet listener

Dieser Commit ist enthalten in:
Bjarne Koll 2023-09-22 13:39:00 +02:00
Ursprung eee81acfb0
Commit 1d8c69ef63

Datei anzeigen

@ -16,6 +16,39 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// CraftBukkit end
public boolean isRealPlayer; // Paper
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
@@ -0,0 +0,0 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
@Override
public void onDisconnect(Component reason) {
+ // Paper start
+ this.onDisconnect(reason, null);
+ }
+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end
if (this.isSingleplayerOwner()) {
ServerCommonPacketListenerImpl.LOGGER.info("Stopping singleplayer server as player logged out");
this.server.halt(false);
@@ -0,0 +0,0 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
// Do not kick the player
return;
}
- this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
// Send the possibly modified leave message
final Component ichatbasecomponent = io.papermc.paper.adventure.PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
// CraftBukkit end
@@ -0,0 +0,0 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), PacketSendListener.thenRun(() -> {
this.connection.disconnect(ichatbasecomponent);
}));
- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly
this.connection.setReadOnly();
MinecraftServer minecraftserver = this.server;
Connection networkmanager = this.connection;
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@ -27,6 +60,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper start
+ this.onDisconnect(reason, null);
+ }
+ @Override
+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end
// CraftBukkit start - Rarely it would send a disconnect line twice