diff --git a/src/main/java/net/minecraft/server/BlockDiode.java b/src/main/java/net/minecraft/server/BlockDiode.java new file mode 100644 index 0000000000..2580d5d811 --- /dev/null +++ b/src/main/java/net/minecraft/server/BlockDiode.java @@ -0,0 +1,214 @@ +package net.minecraft.server; + +import java.util.Random; + +public class BlockDiode extends BlockDirectional { + + public static final double[] a = new double[] { -0.0625D, 0.0625D, 0.1875D, 0.3125D}; + private static final int[] b = new int[] { 1, 2, 3, 4}; + private final boolean c; + + protected BlockDiode(int i, boolean flag) { + super(i, 6, Material.ORIENTABLE); + this.c = flag; + this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); + } + + public boolean b() { + return false; + } + + public boolean canPlace(World world, int i, int j, int k) { + return !world.v(i, j - 1, k) ? false : super.canPlace(world, i, j, k); + } + + public boolean d(World world, int i, int j, int k) { + return !world.v(i, j - 1, k) ? false : super.d(world, i, j, k); + } + + public void b(World world, int i, int j, int k, Random random) { + int l = world.getData(i, j, k); + boolean flag = this.e(world, i, j, k, l); + + if (!flag) { + boolean flag1 = this.i(world, i, j, k, l); + + if (this.c && !flag1) { + world.setTypeIdAndData(i, j, k, Block.DIODE_OFF.id, l); + } else if (!this.c) { + world.setTypeIdAndData(i, j, k, Block.DIODE_ON.id, l); + if (!flag1) { + int i1 = (l & 12) >> 2; + + world.a(i, j, k, Block.DIODE_ON.id, b[i1] * 2); + } + } + } + } + + public int a(int i, int j) { + return i == 0 ? (this.c ? 99 : 115) : (i == 1 ? (this.c ? 147 : 131) : 5); + } + + public int d() { + return 15; + } + + public int a(int i) { + return this.a(i, 0); + } + + public boolean c(IBlockAccess iblockaccess, int i, int j, int k, int l) { + return this.b(iblockaccess, i, j, k, l); + } + + public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) { + if (!this.c) { + return false; + } else { + int i1 = e(iblockaccess.getData(i, j, k)); + + return i1 == 0 && l == 3 ? true : (i1 == 1 && l == 4 ? true : (i1 == 2 && l == 2 ? true : i1 == 3 && l == 5)); + } + } + + public void doPhysics(World world, int i, int j, int k, int l) { + if (!this.d(world, i, j, k)) { + this.c(world, i, j, k, world.getData(i, j, k), 0); + world.setTypeId(i, j, k, 0); + world.applyPhysics(i + 1, j, k, this.id); + world.applyPhysics(i - 1, j, k, this.id); + world.applyPhysics(i, j, k + 1, this.id); + world.applyPhysics(i, j, k - 1, this.id); + world.applyPhysics(i, j - 1, k, this.id); + world.applyPhysics(i, j + 1, k, this.id); + } else { + int i1 = world.getData(i, j, k); + boolean flag = this.e(world, i, j, k, i1); + + if (!flag) { + boolean flag1 = this.i(world, i, j, k, i1); + int j1 = (i1 & 12) >> 2; + + if (this.c && !flag1 || !this.c && flag1) { + byte b0 = 0; + + if (this.d(world, i, j, k, i1)) { + b0 = -1; + } + + world.a(i, j, k, this.id, b[j1] * 2, b0); + } + } + } + } + + private boolean i(World world, int i, int j, int k, int l) { + int i1 = e(l); + + switch (i1) { + case 0: + return world.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) || world.getTypeId(i, j, k + 1) == Block.REDSTONE_WIRE.id && world.getData(i, j, k + 1) > 0; + + case 1: + return world.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) || world.getTypeId(i - 1, j, k) == Block.REDSTONE_WIRE.id && world.getData(i - 1, j, k) > 0; + + case 2: + return world.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) || world.getTypeId(i, j, k - 1) == Block.REDSTONE_WIRE.id && world.getData(i, j, k - 1) > 0; + + case 3: + return world.isBlockFaceIndirectlyPowered(i + 1, j, k, 5) || world.getTypeId(i + 1, j, k) == Block.REDSTONE_WIRE.id && world.getData(i + 1, j, k) > 0; + + default: + return false; + } + } + + public boolean e(IBlockAccess iblockaccess, int i, int j, int k, int l) { + int i1 = e(l); + + switch (i1) { + case 0: + case 2: + return iblockaccess.isBlockFacePowered(i - 1, j, k, 4) && c(iblockaccess.getTypeId(i - 1, j, k)) || iblockaccess.isBlockFacePowered(i + 1, j, k, 5) && c(iblockaccess.getTypeId(i + 1, j, k)); + + case 1: + case 3: + return iblockaccess.isBlockFacePowered(i, j, k + 1, 3) && c(iblockaccess.getTypeId(i, j, k + 1)) || iblockaccess.isBlockFacePowered(i, j, k - 1, 2) && c(iblockaccess.getTypeId(i, j, k - 1)); + + default: + return false; + } + } + + public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) { + int i1 = world.getData(i, j, k); + int j1 = (i1 & 12) >> 2; + + j1 = j1 + 1 << 2 & 12; + world.setData(i, j, k, j1 | i1 & 3); + return true; + } + + public boolean isPowerSource() { + return true; + } + + public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) { + int l = ((MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3) + 2) % 4; + + world.setData(i, j, k, l); + boolean flag = this.i(world, i, j, k, l); + + if (flag) { + world.a(i, j, k, this.id, 1); + } + } + + public void onPlace(World world, int i, int j, int k) { + world.applyPhysics(i + 1, j, k, this.id); + world.applyPhysics(i - 1, j, k, this.id); + world.applyPhysics(i, j, k + 1, this.id); + world.applyPhysics(i, j, k - 1, this.id); + world.applyPhysics(i, j - 1, k, this.id); + world.applyPhysics(i, j + 1, k, this.id); + } + + public void postBreak(World world, int i, int j, int k, int l) { + if (this.c) { + world.applyPhysics(i + 1, j, k, this.id); + world.applyPhysics(i - 1, j, k, this.id); + world.applyPhysics(i, j, k + 1, this.id); + world.applyPhysics(i, j, k - 1, this.id); + world.applyPhysics(i, j - 1, k, this.id); + world.applyPhysics(i, j + 1, k, this.id); + } + + super.postBreak(world, i, j, k, l); + } + + public boolean c() { + return false; + } + + public int getDropType(int i, Random random, int j) { + return Item.DIODE.id; + } + + public static boolean c(int i) { + return i == Block.DIODE_ON.id || i == Block.DIODE_OFF.id; + } + + public boolean d(World world, int i, int j, int k, int l) { + int i1 = e(l); + + if (c(world.getTypeId(i - Direction.a[i1], j, k - Direction.b[i1]))) { + int j1 = world.getData(i - Direction.a[i1], j, k - Direction.b[i1]); + int k1 = e(j1); + + return k1 != i1; + } else { + return false; + } + } +}