diff --git a/nms-patches/BlockFire.patch b/nms-patches/BlockFire.patch index cffe266ad7..029ce90921 100644 --- a/nms-patches/BlockFire.patch +++ b/nms-patches/BlockFire.patch @@ -14,13 +14,17 @@ public class BlockFire extends BlockFireAbstract { public static final BlockStateInteger AGE = BlockProperties.aj; -@@ -26,7 +33,20 @@ +@@ -26,7 +33,24 @@ @Override public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) { - return this.canPlace(iblockdata, generatoraccess, blockposition) ? this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData(); + // CraftBukkit start + if (!this.canPlace(iblockdata, generatoraccess, blockposition)) { ++ // Suppress during worldgen ++ if (!(generatoraccess instanceof World)) { ++ return Blocks.AIR.getBlockData(); ++ } + CraftBlockState blockState = CraftBlockState.getBlockState(generatoraccess, blockposition); + blockState.setData(Blocks.AIR.getBlockData()); + @@ -36,7 +40,7 @@ } @Override -@@ -97,7 +117,7 @@ +@@ -97,7 +121,7 @@ worldserver.getBlockTickList().a(blockposition, this, a(worldserver.random)); if (worldserver.getGameRules().getBoolean(GameRules.DO_FIRE_TICK)) { if (!iblockdata.canPlace(worldserver, blockposition)) { @@ -45,7 +49,7 @@ } IBlockData iblockdata1 = worldserver.getType(blockposition.down()); -@@ -105,7 +125,7 @@ +@@ -105,7 +129,7 @@ int i = (Integer) iblockdata.get(BlockFire.AGE); if (!flag && worldserver.isRaining() && this.a((World) worldserver, blockposition) && random.nextFloat() < 0.2F + (float) i * 0.03F) { @@ -54,7 +58,7 @@ } else { int j = Math.min(15, i + random.nextInt(3) / 2); -@@ -119,14 +139,14 @@ +@@ -119,14 +143,14 @@ BlockPosition blockposition1 = blockposition.down(); if (!worldserver.getType(blockposition1).d(worldserver, blockposition1, EnumDirection.UP) || i > 3) { @@ -71,7 +75,7 @@ return; } } -@@ -134,12 +154,14 @@ +@@ -134,12 +158,14 @@ boolean flag1 = worldserver.u(blockposition); int k = flag1 ? -50 : 0; @@ -92,7 +96,7 @@ BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(); for (int l = -1; l <= 1; ++l) { -@@ -165,7 +187,15 @@ +@@ -165,7 +191,15 @@ if (i2 > 0 && random.nextInt(k1) <= i2 && (!worldserver.isRaining() || !this.a((World) worldserver, (BlockPosition) blockposition_mutableblockposition))) { int j2 = Math.min(15, i + random.nextInt(5) / 4); @@ -109,7 +113,7 @@ } } } -@@ -189,12 +219,24 @@ +@@ -189,12 +223,24 @@ return iblockdata.b(BlockProperties.C) && (Boolean) iblockdata.get(BlockProperties.C) ? 0 : this.flameChances.getInt(iblockdata.getBlock()); }