geforkt von Mirrors/Paper
Pulling all pending Bukkit-JavaDoc changes
By: Wesley Wolfe <weswolf@aol.com>
Dieser Commit ist enthalten in:
Ursprung
a25fb951f6
Commit
1366d7b502
@ -65,338 +65,590 @@ public final class Bukkit {
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server.getLogger().info("This server is running " + getName() + " version " + getVersion() + " (Implementing API version " + getBukkitVersion() + ")");
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}
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/**
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* @see Server#getName()
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*/
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public static String getName() {
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return server.getName();
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}
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/**
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* @see Server#getVersion()
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*/
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public static String getVersion() {
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return server.getVersion();
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}
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/**
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* @see Server#getBukkitVersion()
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*/
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public static String getBukkitVersion() {
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return server.getBukkitVersion();
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}
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/**
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* @see Server#getOnlinePlayers()
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*/
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public static Player[] getOnlinePlayers() {
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return server.getOnlinePlayers();
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}
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/**
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* @see Server#getMaxPlayers()
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*/
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public static int getMaxPlayers() {
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return server.getMaxPlayers();
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}
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/**
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* @see Server#getPort()
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*/
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public static int getPort() {
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return server.getPort();
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}
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/**
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* @see Server#getViewDistance()
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*/
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public static int getViewDistance() {
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return server.getViewDistance();
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}
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/**
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* @see Server#getIp()
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*/
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public static String getIp() {
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return server.getIp();
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}
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/**
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* @see Server#getServerName()
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*/
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public static String getServerName() {
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return server.getServerName();
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}
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/**
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* @see Server#getServerId()
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*/
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public static String getServerId() {
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return server.getServerId();
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}
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/**
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* @see Server#getWorldType()
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*/
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public static String getWorldType() {
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return server.getWorldType();
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}
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/**
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* @see Server#getGenerateStructures()
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*/
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public static boolean getGenerateStructures() {
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return server.getGenerateStructures();
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}
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/**
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* @see Server#getAllowNether()
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*/
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public static boolean getAllowNether() {
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return server.getAllowNether();
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}
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/**
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* @see Server#hasWhitelist()
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*/
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public static boolean hasWhitelist() {
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return server.hasWhitelist();
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}
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/**
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* @see Server#broadcastMessage(String message)
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*/
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public static int broadcastMessage(String message) {
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return server.broadcastMessage(message);
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}
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/**
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* @see Server#getUpdateFolder()
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*/
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public static String getUpdateFolder() {
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return server.getUpdateFolder();
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}
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/**
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* @see Server#getPlayer(String name)
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*/
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public static Player getPlayer(String name) {
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return server.getPlayer(name);
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}
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/**
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* @see Server#matchPlayer(String name)
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*/
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public static List<Player> matchPlayer(String name) {
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return server.matchPlayer(name);
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}
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/**
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* @see Server#getPluginManager()
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*/
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public static PluginManager getPluginManager() {
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return server.getPluginManager();
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}
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/**
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* @see Server#getScheduler()
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*/
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public static BukkitScheduler getScheduler() {
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return server.getScheduler();
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}
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/**
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* @see Server#getServicesManager()
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*/
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public static ServicesManager getServicesManager() {
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return server.getServicesManager();
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}
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/**
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* @see Server#getWorlds()
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*/
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public static List<World> getWorlds() {
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return server.getWorlds();
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}
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/**
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* @see Server#createWorld(WorldCreator options)
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*/
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public static World createWorld(WorldCreator options) {
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return server.createWorld(options);
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}
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/**
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* @see Server#unloadWorld(String name, boolean save)
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*/
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public static boolean unloadWorld(String name, boolean save) {
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return server.unloadWorld(name, save);
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}
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/**
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* @see Server#unloadWorld(World world, boolean save)
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*/
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public static boolean unloadWorld(World world, boolean save) {
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return server.unloadWorld(world, save);
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}
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/**
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* @see Server#getWorld(String name)
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*/
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public static World getWorld(String name) {
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return server.getWorld(name);
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}
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/**
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* @see Server#getWorld(UUID uid)
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*/
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public static World getWorld(UUID uid) {
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return server.getWorld(uid);
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}
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/**
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* @see Server#getMap(short id)
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*/
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public static MapView getMap(short id) {
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return server.getMap(id);
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}
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/**
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* @see Server#createMap(World world)
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*/
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public static MapView createMap(World world) {
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return server.createMap(world);
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}
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/**
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* @see Server#reload()
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*/
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public static void reload() {
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server.reload();
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}
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/**
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* @see Server#getLogger()
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*/
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public static Logger getLogger() {
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return server.getLogger();
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}
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/**
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* @see Server#getPluginCommand(String name)
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*/
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public static PluginCommand getPluginCommand(String name) {
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return server.getPluginCommand(name);
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}
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/**
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* @see Server#savePlayers()
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*/
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public static void savePlayers() {
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server.savePlayers();
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}
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/**
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* @see Server#dispatchCommand(CommandSender sender, String commandLine)
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*/
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public static boolean dispatchCommand(CommandSender sender, String commandLine) {
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return server.dispatchCommand(sender, commandLine);
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}
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/**
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* @see Server#configureDbConfig(ServerConfig config)
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*/
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public static void configureDbConfig(ServerConfig config) {
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server.configureDbConfig(config);
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}
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/**
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* @see Server#addRecipe(Recipe recipe)
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*/
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public static boolean addRecipe(Recipe recipe) {
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return server.addRecipe(recipe);
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}
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/**
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* @see Server#getRecipesFor(ItemStack result)
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*/
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public static List<Recipe> getRecipesFor(ItemStack result) {
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return server.getRecipesFor(result);
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}
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/**
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* @see Server#recipeIterator()
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*/
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public static Iterator<Recipe> recipeIterator() {
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return server.recipeIterator();
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}
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/**
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* @see Server#clearRecipes()
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*/
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public static void clearRecipes() {
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server.clearRecipes();
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}
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/**
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* @see Server#resetRecipes()
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*/
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public static void resetRecipes() {
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server.resetRecipes();
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}
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/**
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* @see Server#getCommandAliases()
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*/
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public static Map<String, String[]> getCommandAliases() {
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return server.getCommandAliases();
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}
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/**
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* @see Server#getSpawnRadius()
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*/
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public static int getSpawnRadius() {
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return server.getSpawnRadius();
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}
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/**
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* @see Server#setSpawnRadius(int value)
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*/
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public static void setSpawnRadius(int value) {
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server.setSpawnRadius(value);
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}
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/**
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* @see Server#getOnlineMode()
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*/
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public static boolean getOnlineMode() {
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return server.getOnlineMode();
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}
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/**
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* @see Server#getAllowFlight()
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*/
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public static boolean getAllowFlight() {
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return server.getAllowFlight();
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}
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/**
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* @see Server#isHardcore()
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*/
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public static boolean isHardcore() {
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return server.isHardcore();
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}
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/**
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* @see Server#shutdown()
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*/
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public static void shutdown() {
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server.shutdown();
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}
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/**
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* @see Server#broadcast(String message, String permission)
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*/
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public static int broadcast(String message, String permission) {
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return server.broadcast(message, permission);
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}
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/**
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* @see Server#getOfflinePlayer(String name)
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*/
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public static OfflinePlayer getOfflinePlayer(String name) {
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return server.getOfflinePlayer(name);
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}
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/**
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* @see Server#getPlayerExact(String name)
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*/
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public static Player getPlayerExact(String name) {
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return server.getPlayerExact(name);
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}
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/**
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* @see Server#getIPBans()
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*/
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public static Set<String> getIPBans() {
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return server.getIPBans();
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}
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/**
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* @see Server#banIP(String address)
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*/
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public static void banIP(String address) {
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server.banIP(address);
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}
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/**
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* @see Server#unbanIP(String address)
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*/
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public static void unbanIP(String address) {
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server.unbanIP(address);
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}
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/**
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* @see Server#getBannedPlayers()
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*/
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public static Set<OfflinePlayer> getBannedPlayers() {
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return server.getBannedPlayers();
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}
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/**
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* @see Server#setWhitelist(boolean value)
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*/
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public static void setWhitelist(boolean value) {
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server.setWhitelist(value);
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}
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/**
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* @see Server#getWhitelistedPlayers()
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*/
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public static Set<OfflinePlayer> getWhitelistedPlayers() {
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return server.getWhitelistedPlayers();
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}
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/**
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* @see Server#reloadWhitelist()
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*/
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public static void reloadWhitelist() {
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server.reloadWhitelist();
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}
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/**
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* @see Server#getConsoleSender()
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*/
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public static ConsoleCommandSender getConsoleSender() {
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return server.getConsoleSender();
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}
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/**
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* @see Server#getOperators()
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*/
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public static Set<OfflinePlayer> getOperators() {
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return server.getOperators();
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}
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/**
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* @see Server#getWorldContainer()
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*/
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public static File getWorldContainer() {
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return server.getWorldContainer();
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}
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/**
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* @see Server#getMessenger()
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*/
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public static Messenger getMessenger() {
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return server.getMessenger();
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}
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/**
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* @see Server#getAllowEnd()
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*/
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public static boolean getAllowEnd() {
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return server.getAllowEnd();
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}
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/**
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* @see Server#getUpdateFolderFile()
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*/
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public static File getUpdateFolderFile() {
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return server.getUpdateFolderFile();
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}
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/**
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* @see Server#getConnectionThrottle()
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*/
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public static long getConnectionThrottle() {
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return server.getConnectionThrottle();
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}
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/**
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* @see Server#getTicksPerAnimalSpawns()
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*/
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public static int getTicksPerAnimalSpawns() {
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return server.getTicksPerAnimalSpawns();
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}
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/**
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* @see Server#getTicksPerMonsterSpawns()
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*/
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public static int getTicksPerMonsterSpawns() {
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return server.getTicksPerMonsterSpawns();
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}
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/**
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* @see Server#useExactLoginLocation()
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*/
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public static boolean useExactLoginLocation() {
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return server.useExactLoginLocation();
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}
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/**
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* @see Server#getDefaultGameMode()
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*/
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public static GameMode getDefaultGameMode() {
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return server.getDefaultGameMode();
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}
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/**
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* @see Server#setDefaultGameMode(GameMode mode)
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*/
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public static void setDefaultGameMode(GameMode mode) {
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server.setDefaultGameMode(mode);
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}
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/**
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* @see Server#getOfflinePlayers()
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*/
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public static OfflinePlayer[] getOfflinePlayers() {
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return server.getOfflinePlayers();
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}
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/**
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* @see Server#createInventory(InventoryHolder owner, InventoryType type)
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*/
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public static Inventory createInventory(InventoryHolder owner, InventoryType type) {
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return server.createInventory(owner, type);
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}
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/**
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* @see Server#createInventory(InventoryHolder owner, int size)
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*/
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public static Inventory createInventory(InventoryHolder owner, int size) {
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return server.createInventory(owner, size);
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}
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/**
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* @see Server#createInventory(InventoryHolder owner, int size, String title)
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*/
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public static Inventory createInventory(InventoryHolder owner, int size, String title) {
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return server.createInventory(owner, size, title);
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}
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/**
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* @see Server#getHelpMap()
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*/
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public static HelpMap getHelpMap() {
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return server.getHelpMap();
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}
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||||
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/**
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* @see Server#getMonsterSpawnLimit()
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*/
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public static int getMonsterSpawnLimit() {
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return server.getMonsterSpawnLimit();
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}
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||||
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||||
/**
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||||
* @see Server#getAnimalSpawnLimit()
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*/
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public static int getAnimalSpawnLimit() {
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return server.getAnimalSpawnLimit();
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}
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||||
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/**
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* @see Server#getWaterAnimalSpawnLimit()
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||||
*/
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public static int getWaterAnimalSpawnLimit() {
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return server.getWaterAnimalSpawnLimit();
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}
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||||
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||||
/**
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* @see Server#getAmbientSpawnLimit()
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||||
*/
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public static int getAmbientSpawnLimit() {
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return server.getAmbientSpawnLimit();
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||||
}
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||||
|
||||
/**
|
||||
* @see Server#isPrimaryThread()
|
||||
*/
|
||||
public static boolean isPrimaryThread() {
|
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return server.isPrimaryThread();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Server#getMotd()
|
||||
*/
|
||||
public static String getMotd() {
|
||||
return server.getMotd();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Server#getShutdownMessage()
|
||||
*/
|
||||
public static String getShutdownMessage() {
|
||||
return server.getShutdownMessage();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Server#getWarningState()
|
||||
*/
|
||||
public static WarningState getWarningState() {
|
||||
return server.getWarningState();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Server#getItemFactory()
|
||||
*/
|
||||
public static ItemFactory getItemFactory() {
|
||||
return server.getItemFactory();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Server#getScoreboardManager()
|
||||
*/
|
||||
public static ScoreboardManager getScoreboardManager() {
|
||||
return server.getScoreboardManager();
|
||||
}
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||||
|
@ -11,6 +11,7 @@ import org.bukkit.ChatColor;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.permissions.Permissible;
|
||||
import org.bukkit.plugin.PluginDescriptionFile;
|
||||
import org.bukkit.util.StringUtil;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
@ -279,10 +280,13 @@ public abstract class Command {
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the list of aliases to request on registration for this command
|
||||
* Sets the list of aliases to request on registration for this command.
|
||||
* This is not effective outside of defining aliases in the {@link
|
||||
* PluginDescriptionFile#getCommands()} (under the
|
||||
* `<code>aliases</code>' node) is equivalent to this method.
|
||||
*
|
||||
* @param aliases Aliases to register to this command
|
||||
* @return This command object, for linking
|
||||
* @param aliases aliases to register to this command
|
||||
* @return this command object, for chaining
|
||||
*/
|
||||
public Command setAliases(List<String> aliases) {
|
||||
this.aliases = aliases;
|
||||
@ -293,10 +297,12 @@ public abstract class Command {
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a brief description of this command
|
||||
* Sets a brief description of this command. Defining a description in the
|
||||
* {@link PluginDescriptionFile#getCommands()} (under the
|
||||
* `<code>description</code>' node) is equivalent to this method.
|
||||
*
|
||||
* @param description New command description
|
||||
* @return This command object, for linking
|
||||
* @param description new command description
|
||||
* @return this command object, for chaining
|
||||
*/
|
||||
public Command setDescription(String description) {
|
||||
this.description = description;
|
||||
@ -306,8 +312,9 @@ public abstract class Command {
|
||||
/**
|
||||
* Sets the message sent when a permission check fails
|
||||
*
|
||||
* @param permissionMessage New permission message, null to indicate default message, or an empty string to indicate no message
|
||||
* @return This command object, for linking
|
||||
* @param permissionMessage new permission message, null to indicate
|
||||
* default message, or an empty string to indicate no message
|
||||
* @return this command object, for chaining
|
||||
*/
|
||||
public Command setPermissionMessage(String permissionMessage) {
|
||||
this.permissionMessage = permissionMessage;
|
||||
@ -317,8 +324,8 @@ public abstract class Command {
|
||||
/**
|
||||
* Sets the example usage of this command
|
||||
*
|
||||
* @param usage New example usage
|
||||
* @return This command object, for linking
|
||||
* @param usage new example usage
|
||||
* @return this command object, for chaining
|
||||
*/
|
||||
public Command setUsage(String usage) {
|
||||
this.usageMessage = usage;
|
||||
|
@ -560,7 +560,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline
|
||||
* not be reliable, as it is a state provided by the client, and may therefore not be accurate.
|
||||
*
|
||||
* @return True if the player standing on a solid block, else false.
|
||||
* @deprecated Inconsistent with {@link org.bukkit.craftbukkit.entity.Entity#isOnGround()}
|
||||
* @deprecated Inconsistent with {@link org.bukkit.entity.Entity#isOnGround()}
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean isOnGround();
|
||||
|
@ -9,8 +9,10 @@ import org.bukkit.potion.PotionEffect;
|
||||
* Represents a thrown potion bottle
|
||||
*/
|
||||
public interface ThrownPotion extends Projectile {
|
||||
|
||||
/**
|
||||
* Returns the effects that are applied by this potion.
|
||||
*
|
||||
* @return The potion effects
|
||||
*/
|
||||
public Collection<PotionEffect> getEffects();
|
||||
@ -18,9 +20,9 @@ public interface ThrownPotion extends Projectile {
|
||||
/**
|
||||
* Returns a copy of the ItemStack for this thrown potion.
|
||||
* <p>
|
||||
* Altering this copy will not alter the thrown potion directly.
|
||||
* If you want to alter the thrown potion, you must use the
|
||||
* {@link #setItemStack(ItemStack) setItemStack} method.
|
||||
* Altering this copy will not alter the thrown potion directly. If you
|
||||
* want to alter the thrown potion, you must use the {@link
|
||||
* #setItem(ItemStack) setItemStack} method.
|
||||
*
|
||||
* @return A copy of the ItemStack for this thrown potion.
|
||||
*/
|
||||
|
@ -1,31 +1,42 @@
|
||||
package org.bukkit.event;
|
||||
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
/**
|
||||
* Represents an event
|
||||
* Represents an event.
|
||||
*
|
||||
* @see PluginManager#callEvent(Event)
|
||||
* @see PluginManager#registerEvents(Listener,Plugin)
|
||||
*/
|
||||
public abstract class Event {
|
||||
private String name;
|
||||
private final boolean async;
|
||||
|
||||
/**
|
||||
* The default constructor is defined for cleaner code.
|
||||
* This constructor assumes the event is synchronous.
|
||||
* The default constructor is defined for cleaner code. This constructor
|
||||
* assumes the event is synchronous.
|
||||
*/
|
||||
public Event() {
|
||||
this(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* This constructor is used to explicitly declare an event as synchronous or asynchronous.
|
||||
* This constructor is used to explicitly declare an event as synchronous
|
||||
* or asynchronous.
|
||||
*
|
||||
* @param isAsync true indicates the event will fire asynchronously. false by default
|
||||
* @param isAsync true indicates the event will fire asynchronously, false
|
||||
* by default from default constructor
|
||||
*/
|
||||
public Event(boolean isAsync) {
|
||||
this.async = isAsync;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Name of this event
|
||||
* Convenience method for providing a user-friendly identifier. By
|
||||
* default, it is the event's class's {@linkplain Class#getSimpleName()
|
||||
* simple name}.
|
||||
*
|
||||
* @return name of this event
|
||||
*/
|
||||
public String getEventName() {
|
||||
if (name == null) {
|
||||
@ -37,17 +48,24 @@ public abstract class Event {
|
||||
public abstract HandlerList getHandlers();
|
||||
|
||||
/**
|
||||
* Any custom event that should not by synchronized with other events must use the specific constructor.
|
||||
* These are the caveats of using an asynchronous event:
|
||||
* <li>The event is never fired from inside code triggered by a synchronous event.
|
||||
* Attempting to do so results in an {@link java.lang.IllegalStateException}.</li>
|
||||
* <li>However, asynchronous event handlers may fire synchronous or asynchronous events</li>
|
||||
* <li>The event may be fired multiple times simultaneously and in any order.</li>
|
||||
* <li>Any newly registered or unregistered handler is ignored after an event starts execution.</li>
|
||||
* <li>The handlers for this event may block for any length of time.</li>
|
||||
* <li>Some implementations may selectively declare a specific event use as asynchronous.
|
||||
* This behavior should be clearly defined.</li>
|
||||
* <li>Asynchronous calls are not calculated in the plugin timing system.</li>
|
||||
* Any custom event that should not by synchronized with other events must
|
||||
* use the specific constructor. These are the caveats of using an
|
||||
* asynchronous event:
|
||||
* <ul>
|
||||
* <li>The event is never fired from inside code triggered by a
|
||||
* synchronous event. Attempting to do so results in an {@link
|
||||
* java.lang.IllegalStateException}.
|
||||
* <li>However, asynchronous event handlers may fire synchronous or
|
||||
* asynchronous events
|
||||
* <li>The event may be fired multiple times simultaneously and in any
|
||||
* order.
|
||||
* <li>Any newly registered or unregistered handler is ignored after an
|
||||
* event starts execution.
|
||||
* <li>The handlers for this event may block for any length of time.
|
||||
* <li>Some implementations may selectively declare a specific event use
|
||||
* as asynchronous. This behavior should be clearly defined.
|
||||
* <li>Asynchronous calls are not calculated in the plugin timing system.
|
||||
* </ul>
|
||||
*
|
||||
* @return false by default, true if the event fires asynchronously
|
||||
*/
|
||||
@ -58,20 +76,20 @@ public abstract class Event {
|
||||
public enum Result {
|
||||
|
||||
/**
|
||||
* Deny the event.
|
||||
* Depending on the event, the action indicated by the event will either not take place or will be reverted.
|
||||
* Some actions may not be denied.
|
||||
* Deny the event. Depending on the event, the action indicated by the
|
||||
* event will either not take place or will be reverted. Some actions
|
||||
* may not be denied.
|
||||
*/
|
||||
DENY,
|
||||
/**
|
||||
* Neither deny nor allow the event.
|
||||
* The server will proceed with its normal handling.
|
||||
* Neither deny nor allow the event. The server will proceed with its
|
||||
* normal handling.
|
||||
*/
|
||||
DEFAULT,
|
||||
/**
|
||||
* Allow / Force the event.
|
||||
* The action indicated by the event will take place if possible, even if the server would not normally allow the action.
|
||||
* Some actions may not be allowed.
|
||||
* Allow / Force the event. The action indicated by the event will
|
||||
* take place if possible, even if the server would not normally allow
|
||||
* the action. Some actions may not be allowed.
|
||||
*/
|
||||
ALLOW;
|
||||
}
|
||||
|
@ -130,9 +130,20 @@ public interface Plugin extends TabExecutor {
|
||||
public void setNaggable(boolean canNag);
|
||||
|
||||
/**
|
||||
* Gets the {@link EbeanServer} tied to this plugin
|
||||
* Gets the {@link EbeanServer} tied to this plugin. This will only be
|
||||
* available if enabled in the {@link
|
||||
* PluginDescriptionFile#isDatabaseEnabled()}
|
||||
* <p>
|
||||
* <i>For more information on the use of <a href="http://www.avaje.org/">
|
||||
* Avaje Ebeans ORM</a>, see <a
|
||||
* href="http://www.avaje.org/ebean/documentation.html">Avaje Ebeans
|
||||
* Documentation</a></i>
|
||||
* <p>
|
||||
* <i>For an example using Ebeans ORM, see <a
|
||||
* href="https://github.com/Bukkit/HomeBukkit">Bukkit's Homebukkit Plugin
|
||||
* </a></i>
|
||||
*
|
||||
* @return Ebean server instance
|
||||
* @return ebean server instance or null if not enabled
|
||||
*/
|
||||
public EbeanServer getDatabase();
|
||||
|
||||
|
@ -7,6 +7,11 @@ import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.PluginCommand;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.permissions.Permissible;
|
||||
import org.bukkit.permissions.Permission;
|
||||
import org.bukkit.permissions.PermissionDefault;
|
||||
import org.yaml.snakeyaml.Yaml;
|
||||
@ -16,7 +21,148 @@ import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
|
||||
/**
|
||||
* Provides access to a Plugins description file, plugin.yaml
|
||||
* This type is the runtime-container for the information in the plugin.yml.
|
||||
* All plugins must have a respective plugin.yml. For plugins written in java
|
||||
* using the standard plugin loader, this file must be in the root of the jar
|
||||
* file.
|
||||
* <p>
|
||||
* When Bukkit loads a plugin, it needs to know some basic information about
|
||||
* it. It reads this information from a YAML file, 'plugin.yml'. This file
|
||||
* consists of a set of attributes, each defined on a new line and with no
|
||||
* indentation.
|
||||
* <p>
|
||||
* Every (almost* every) method corresponds with a specific entry in the
|
||||
* plugin.yml. These are the <b>required</b> entries for every plugin.yml:
|
||||
* <ul>
|
||||
* <li>{@link #getName()} - <code>name</code>
|
||||
* <li>{@link #getVersion()} - <code>version</code>
|
||||
* <li>{@link #getMain()} - <code>main</code>
|
||||
* </ul>
|
||||
* <p>
|
||||
* Failing to include any of these items will throw an exception and cause the
|
||||
* server to ignore your plugin.
|
||||
* <p>
|
||||
* This is a list of the possible yaml keys, with specific details included in
|
||||
* the respective method documentations:
|
||||
* <table border=1>
|
||||
* <tr>
|
||||
* <th>Node</th>
|
||||
* <th>Method</th>
|
||||
* <th>Summary</th>
|
||||
* </tr><tr>
|
||||
* <td><code>name</code></td>
|
||||
* <td>{@link #getName()}</td>
|
||||
* <td>The unique name of plugin</td>
|
||||
* </tr><tr>
|
||||
* <td><code>version</code></td>
|
||||
* <td>{@link #getVersion()}</td>
|
||||
* <td>A plugin revision identifier</td>
|
||||
* </tr><tr>
|
||||
* <td><code>main</code></td>
|
||||
* <td>{@link #getMain()}</td>
|
||||
* <td>The plugin's initial class file</td>
|
||||
* </tr><tr>
|
||||
* <td><code>author</code><br><code>authors</code></td>
|
||||
* <td>{@link #getAuthors()}</td>
|
||||
* <td>The plugin contributors</td>
|
||||
* </tr><tr>
|
||||
* <td><code>description</code></td>
|
||||
* <td>{@link #getDescription()}</td>
|
||||
* <td>Human readable plugin summary</td>
|
||||
* </tr><tr>
|
||||
* <td><code>website</code></td>
|
||||
* <td>{@link #getWebsite()}</td>
|
||||
* <td>The URL to the plugin's site</td>
|
||||
* </tr><tr>
|
||||
* <td><code>prefix</code></td>
|
||||
* <td>{@link #getPrefix()}</td>
|
||||
* <td>The token to prefix plugin log entries</td>
|
||||
* </tr><tr>
|
||||
* <td><code>database</code></td>
|
||||
* <td>{@link #isDatabaseEnabled()}</td>
|
||||
* <td>Indicator to enable database support</td>
|
||||
* </tr><tr>
|
||||
* <td><code>load</code></td>
|
||||
* <td>{@link #getLoad()}</td>
|
||||
* <td>The phase of server-startup this plugin will load during</td>
|
||||
* </tr><tr>
|
||||
* <td><code>depend</code></td>
|
||||
* <td>{@link #getDepend()}</td>
|
||||
* <td>Other required plugins</td>
|
||||
* </tr><tr>
|
||||
* <td><code>softdepend</code></td>
|
||||
* <td>{@link #getSoftDepend()}</td>
|
||||
* <td>Other plugins that add functionality</td>
|
||||
* </tr><tr>
|
||||
* <td><code>loadbefore</code></td>
|
||||
* <td>{@link #getLoadBefore()}</td>
|
||||
* <td>The inverse softdepend</td>
|
||||
* </tr><tr>
|
||||
* <td><code>commands</code></td>
|
||||
* <td>{@link #getCommands()}</td>
|
||||
* <td>The commands the plugin will register</td>
|
||||
* </tr><tr>
|
||||
* <td><code>permissions</code></td>
|
||||
* <td>{@link #getPermissions()}</td>
|
||||
* <td>The permissions the plugin will register</td>
|
||||
* </tr><tr>
|
||||
* <td><code>default-permission</code></td>
|
||||
* <td>{@link #getPermissionDefault()}</td>
|
||||
* <td>The default {@link Permission#getDefault() default} permission
|
||||
* state for defined {@link #getPermissions() permissions} the plugin
|
||||
* will register</td>
|
||||
* </tr>
|
||||
* </table>
|
||||
* <p>
|
||||
* A plugin.yml example:<blockquote><pre>
|
||||
*name: Inferno
|
||||
*version: 1.4.1
|
||||
*description: This plugin is so 31337. You can set yourself on fire.
|
||||
*# We could place every author in the authors list, but chose not to for illustrative purposes
|
||||
*# Also, having an author distinguishes that person as the project lead, and ensures their
|
||||
*# name is displayed first
|
||||
*author: CaptainInflamo
|
||||
*authors: [Cogito, verrier, EvilSeph]
|
||||
*website: http://www.curse.com/server-mods/minecraft/myplugin
|
||||
*
|
||||
*main: com.captaininflamo.bukkit.inferno.Inferno
|
||||
*database: false
|
||||
*depend: [NewFire, FlameWire]
|
||||
*
|
||||
*commands:
|
||||
* flagrate:
|
||||
* description: Set yourself on fire.
|
||||
* aliases: [combust_me, combustMe]
|
||||
* permission: inferno.flagrate
|
||||
* usage: Syntax error! Simply type /<command> to ignite yourself.
|
||||
* burningdeaths:
|
||||
* description: List how many times you have died by fire.
|
||||
* aliases: [burning_deaths, burningDeaths]
|
||||
* permission: inferno.burningdeaths
|
||||
* usage: |
|
||||
* /<command> [player]
|
||||
* Example: /<command> - see how many times you have burned to death
|
||||
* Example: /<command> CaptainIce - see how many times CaptainIce has burned to death
|
||||
*
|
||||
*permissions:
|
||||
* inferno.*:
|
||||
* description: Gives access to all Inferno commands
|
||||
* children:
|
||||
* inferno.flagrate: true
|
||||
* inferno.burningdeaths: true
|
||||
* inferno.burningdeaths.others: true
|
||||
* inferno.flagrate:
|
||||
* description: Allows you to ignite yourself
|
||||
* default: true
|
||||
* inferno.burningdeaths:
|
||||
* description: Allows you to see how many times you have burned to death
|
||||
* default: true
|
||||
* inferno.burningdeaths.others:
|
||||
* description: Allows you to see how many times others have burned to death
|
||||
* default: op
|
||||
* children:
|
||||
* inferno.burningdeaths: true
|
||||
*</pre></blockquote>
|
||||
*/
|
||||
public final class PluginDescriptionFile {
|
||||
private static final Yaml yaml = new Yaml(new SafeConstructor());
|
||||
@ -46,7 +192,8 @@ public final class PluginDescriptionFile {
|
||||
* Loads a PluginDescriptionFile from the specified reader
|
||||
*
|
||||
* @param reader The reader
|
||||
* @throws InvalidDescriptionException If the PluginDescriptionFile is invalid
|
||||
* @throws InvalidDescriptionException If the PluginDescriptionFile is
|
||||
* invalid
|
||||
*/
|
||||
public PluginDescriptionFile(final Reader reader) throws InvalidDescriptionException {
|
||||
loadMap(asMap(yaml.load(reader)));
|
||||
@ -66,99 +213,522 @@ public final class PluginDescriptionFile {
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves this PluginDescriptionFile to the given writer
|
||||
* Gives the name of the plugin. This name is a unique identifier for
|
||||
* plugins.
|
||||
* <ul>
|
||||
* <li>Must consist of all alphanumeric characters, underscores, hyphon,
|
||||
* and period (a-z,A-Z,0-9, _.-). Any other character will cause the
|
||||
* plugin.yml to fail loading.
|
||||
* <li>Used to determine the name of the plugin's data folder. Data
|
||||
* folders are placed in the ./plugins/ directory by default, but this
|
||||
* behavior should not be relied on. {@link Plugin#getDataFolder()}
|
||||
* should be used to reference the data folder.
|
||||
* <li>It is good practice to name your jar the same as this, for example
|
||||
* 'MyPlugin.jar'.
|
||||
* <li>Case sensitive.
|
||||
* <li>The is the token referenced in {@link #getDepend()}, {@link
|
||||
* #getSoftDepend()}, and {@link #getLoadBefore()}.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>name</code>.
|
||||
* <p>
|
||||
* Example:<blockquote><pre>name: MyPlugin</pre></blockquote>
|
||||
*
|
||||
* @param writer Writer to output this file to
|
||||
*/
|
||||
public void save(Writer writer) {
|
||||
yaml.dump(saveMap(), writer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of a plugin
|
||||
*
|
||||
* @return String name
|
||||
* @return the name of the plugin
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the version of a plugin
|
||||
* Gives the version of the plugin.
|
||||
* <ul>
|
||||
* <li>Version is an arbitrary string, however the most common format is
|
||||
* MajorRelease.MinorRelease.Build (eg: 1.4.1).
|
||||
* <li>Typically you will increment this every time you release a new
|
||||
* feature or bug fix.
|
||||
* <li>Displayed when a user types <code>/version PluginName</code>
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>version</code>.
|
||||
* <p>
|
||||
* Example:<blockquote><pre>version: 1.4.1</pre></blockquote>
|
||||
*
|
||||
* @return String name
|
||||
* @return the version of the plugin
|
||||
*/
|
||||
public String getVersion() {
|
||||
return version;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of a plugin including the version
|
||||
* Gives the fully qualified name of the main class for a plugin. The
|
||||
* format should follow the {@link ClassLoader#loadClass(String)} syntax
|
||||
* to successfully be resolved at runtime. For most plugins, this is the
|
||||
* class that extends {@link JavaPlugin}.
|
||||
* <ul>
|
||||
* <li>This must contain the full namespace including the class file
|
||||
* itself.
|
||||
* <li>If your namespace is <code>org.bukkit.plugin</code>, and your class
|
||||
* file is called <code>MyPlugin</code> then this must be
|
||||
* <code>org.bukkit.plugin.MyPlugin</code>
|
||||
* <li>No plugin can use <code>org.bukkit.</code> as a base package for
|
||||
* <b>any class</b>, including the main class.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>main</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>main: org.bukkit.plugin.MyPlugin</pre></blockquote>
|
||||
*
|
||||
* @return String name
|
||||
*/
|
||||
public String getFullName() {
|
||||
return name + " v" + version;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the main class for a plugin
|
||||
*
|
||||
* @return Java classpath
|
||||
* @return the fully qualified main class for the plugin
|
||||
*/
|
||||
public String getMain() {
|
||||
return main;
|
||||
}
|
||||
|
||||
public Map<String, Map<String, Object>> getCommands() {
|
||||
return commands;
|
||||
}
|
||||
|
||||
public List<String> getDepend() {
|
||||
return depend;
|
||||
}
|
||||
|
||||
public List<String> getSoftDepend() {
|
||||
return softDepend;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the list of plugins that should consider this plugin a soft-dependency
|
||||
* @return immutable list of plugins that should consider this plugin a soft-dependency
|
||||
*/
|
||||
public List<String> getLoadBefore() {
|
||||
return loadBefore;
|
||||
}
|
||||
|
||||
public PluginLoadOrder getLoad() {
|
||||
return order;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the description of this plugin
|
||||
* Gives a human-friendly description of the functionality the plugin
|
||||
* provides.
|
||||
* <ul>
|
||||
* <li>The description can have multiple lines.
|
||||
* <li>Displayed when a user types <code>/version PluginName</code>
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>description</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>description: This plugin is so 31337. You can set yourself on fire.</pre></blockquote>
|
||||
*
|
||||
* @return Description of this plugin
|
||||
* @return description of this plugin, or null if not specified
|
||||
*/
|
||||
public String getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the phase of server startup that the plugin should be loaded.
|
||||
* <ul>
|
||||
* <li>Possible values are in {@link PluginLoadOrder}.
|
||||
* <li>Defaults to {@link PluginLoadOrder#POSTWORLD}.
|
||||
* <li>Certain caveats apply to each phase.
|
||||
* <li>When different, {@link #getDepend()}, {@link #getSoftDepend()}, and
|
||||
* {@link #getLoadBefore()} become relative in order loaded per-phase.
|
||||
* If a plugin loads at <code>STARTUP</code>, but a dependency loads
|
||||
* at <code>POSTWORLD</code>, the dependency will not be loaded before
|
||||
* the plugin is loaded.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>load</code>.
|
||||
* <p>
|
||||
* Example:<blockquote><pre>load: STARTUP</pre></blockquote>
|
||||
*
|
||||
* @return the phase when the plugin should be loaded
|
||||
*/
|
||||
public PluginLoadOrder getLoad() {
|
||||
return order;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the list of authors for the plugin.
|
||||
* <ul>
|
||||
* <li>Gives credit to the developer.
|
||||
* <li>Used in some server error messages to provide helpful feedback on
|
||||
* who to contact when an error occurs.
|
||||
* <li>A bukkit.org forum handle or email address is recommended.
|
||||
* <li>Is displayed when a user types <code>/version PluginName</code>
|
||||
* <li><code>authors</code> must be in <a
|
||||
* href="http://en.wikipedia.org/wiki/YAML#Lists">YAML list
|
||||
* format</a>.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this has two entries, <code>author</code> and
|
||||
* <code>authors</code>.
|
||||
* <p>
|
||||
* Single author example:
|
||||
* <blockquote><pre>author: CaptainInflamo</pre></blockquote>
|
||||
* Multiple author example:
|
||||
* <blockquote><pre>authors: [Cogito, verrier, EvilSeph]</pre></blockquote>
|
||||
* When both are specified, author will be the first entry in the list, so
|
||||
* this example:
|
||||
* <blockquote><pre>author: Grum
|
||||
*authors:
|
||||
*- feildmaster
|
||||
*- amaranth</pre></blockquote>
|
||||
* Is equivilant to this example:
|
||||
* <blockquote><pre>authors: [Grum, feildmaster, aramanth]<pre></blockquote>
|
||||
*
|
||||
* @return an immutable list of the plugin's authors
|
||||
*/
|
||||
public List<String> getAuthors() {
|
||||
return authors;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the plugin's or plugin's author's website.
|
||||
* <ul>
|
||||
* <li>A link to the Curse page that includes documentation and downloads
|
||||
* is highly recommended.
|
||||
* <li>Displayed when a user types <code>/version PluginName</code>
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>website</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>website: http://www.curse.com/server-mods/minecraft/myplugin</pre></blockquote>
|
||||
*
|
||||
* @return description of this plugin, or null if not specified
|
||||
*/
|
||||
public String getWebsite() {
|
||||
return website;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives if the plugin uses a database.
|
||||
* <ul>
|
||||
* <li>Using a database is non-trivial.
|
||||
* <li>Valid values include <code>true</code> and <code>false</code>
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>database</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>database: false</pre></blockquote>
|
||||
*
|
||||
* @return if this plugin requires a database
|
||||
* @see Plugin#getDatabase()
|
||||
*/
|
||||
public boolean isDatabaseEnabled() {
|
||||
return database;
|
||||
}
|
||||
|
||||
public void setDatabaseEnabled(boolean database) {
|
||||
this.database = database;
|
||||
/**
|
||||
* Gives a list of other plugins that the plugin requires.
|
||||
* <ul>
|
||||
* <li>Use the value in the {@link #getName()} of the target plugin to
|
||||
* specify the dependency.
|
||||
* <li>If any plugin listed here is not found, your plugin will fail to
|
||||
* load at startup.
|
||||
* <li>If multiple plugins list each other in <code>depend</code>,
|
||||
* creating a network with no individual plugin does not list another
|
||||
* plugin in the <a
|
||||
* href=https://en.wikipedia.org/wiki/Circular_dependency>network</a>,
|
||||
* all plugins in that network will fail.
|
||||
* <li><code>depend</code> must be in must be in <a
|
||||
* href="http://en.wikipedia.org/wiki/YAML#Lists">YAML list
|
||||
* format</a>.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>depend</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>depend:
|
||||
*- OnePlugin
|
||||
*- AnotherPlugin</pre></blockquote>
|
||||
*
|
||||
* @return immutable list of the plugin's dependencies
|
||||
*/
|
||||
public List<String> getDepend() {
|
||||
return depend;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives a list of other plugins that the plugin requires for full
|
||||
* functionality. The {@link PluginManager} will make best effort to treat
|
||||
* all entries here as if they were a {@link #getDepend() dependency}, but
|
||||
* will never fail because of one of these entries.
|
||||
* <ul>
|
||||
* <li>Use the value in the {@link #getName()} of the target plugin to
|
||||
* specify the dependency.
|
||||
* <li>When an unresolvable plugin is listed, it will be ignored and does
|
||||
* not affect load order.
|
||||
* <li>When a circular dependency occurs (a network of plugins depending
|
||||
* or soft-dependending each other), it will arbitrarily choose a
|
||||
* plugin that can be resolved when ignoring soft-dependencies.
|
||||
* <li><code>softdepend</code> must be in <a
|
||||
* href="http://en.wikipedia.org/wiki/YAML#Lists">YAML list
|
||||
* format</a>.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>softdepend</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>softdepend: [OnePlugin, AnotherPlugin]</pre></blockquote>
|
||||
*
|
||||
* @return immutable list of the plugin's preferred dependencies
|
||||
*/
|
||||
public List<String> getSoftDepend() {
|
||||
return softDepend;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the list of plugins that should consider this plugin a
|
||||
* soft-dependency.
|
||||
* <ul>
|
||||
* <li>Use the value in the {@link #getName()} of the target plugin to
|
||||
* specify the dependency.
|
||||
* <li>The plugin should load before any other plugins listed here.
|
||||
* <li>Specifying another plugin here is strictly equivalent to having the
|
||||
* specified plugin's {@link #getSoftDepend()} include {@link
|
||||
* #getName() this plugin}.
|
||||
* <li><code>loadbefore</code> must be in <a
|
||||
* href="http://en.wikipedia.org/wiki/YAML#Lists">YAML list
|
||||
* format</a>.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>loadbefore</code>.
|
||||
* <p>
|
||||
* Example:
|
||||
* <blockquote><pre>loadbefore:
|
||||
*- OnePlugin
|
||||
*- AnotherPlugin</pre></blockquote>
|
||||
*
|
||||
* @return immutable list of plugins that should consider this plugin a
|
||||
* soft-dependency
|
||||
*/
|
||||
public List<String> getLoadBefore() {
|
||||
return loadBefore;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the token to prefix plugin-specific logging messages with.
|
||||
* <ul>
|
||||
* <li>This includes all messages using {@link Plugin#getLogger()}.
|
||||
* <li>If not specified, the server uses the plugin's {@link #getName()
|
||||
* name}.
|
||||
* <li>This should clearly indicate what plugin is being logged.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>prefix</code>.
|
||||
* <p>
|
||||
* Example:<blockquote><pre>prefix: ex-why-zee</pre></blockquote>
|
||||
*
|
||||
* @return the prefixed logging token, or null if not specified
|
||||
*/
|
||||
public String getPrefix() {
|
||||
return prefix;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the map of command-name to command-properties. Each entry in this
|
||||
* map corresponds to a single command and the respective values are the
|
||||
* properties of the command. Each property, <i>with the exception of
|
||||
* aliases</i>, can be defined at runtime using methods in {@link
|
||||
* PluginCommand} and are defined here only as a convenience.
|
||||
* <table border=1>
|
||||
* <tr>
|
||||
* <th>Node</th>
|
||||
* <th>Method</th>
|
||||
* <th>Type</th>
|
||||
* <th>Description</th>
|
||||
* <th>Example</th>
|
||||
* </tr><tr>
|
||||
* <td><code>description</code></td>
|
||||
* <td>{@link PluginCommand#setDescription(String)}</td>
|
||||
* <td>String</td>
|
||||
* <td>A user-friendly description for a command. It is useful for
|
||||
* documentation purposes as well as in-game help.</td>
|
||||
* <td><blockquote><pre>description: Set yourself on fire</pre></blockquote></td>
|
||||
* </tr><tr>
|
||||
* <td><code>aliases</code></td>
|
||||
* <td>{@link PluginCommand#setAliases(List)}</td>
|
||||
* <td>String or <a
|
||||
* href="http://en.wikipedia.org/wiki/YAML#Lists">List</a> of
|
||||
* strings</td>
|
||||
* <td>Alternative command names, with special usefulness for commands
|
||||
* that are already registered. <i>Aliases are not effective when
|
||||
* defined at runtime,</i> so the plugin description file is the
|
||||
* only way to have them properly defined.</td>
|
||||
* <td>Single alias format:
|
||||
* <blockquote><pre>aliases: combust_me</pre></blockquote> or
|
||||
* multiple alias format:
|
||||
* <blockquote><pre>aliases: [combust_me, combustMe]</pre></blockquote></td>
|
||||
* </tr><tr>
|
||||
* <td><code>permission</code></td>
|
||||
* <td>{@link PluginCommand#setPermission(String)}</td>
|
||||
* <td>String</td>
|
||||
* <td>The name of the {@link Permission} required to use the command.
|
||||
* A user without the permission will receive the specified
|
||||
* message (see {@linkplain
|
||||
* PluginCommand#setPermissionMessage(String) below}), or a
|
||||
* standard one if no specific message is defined. Without the
|
||||
* permission node, no {@link
|
||||
* PluginCommand#setExecutor(CommandExecutor) CommandExecutor} or
|
||||
* {@link PluginCommand#setTabCompleter(TabCompleter)
|
||||
* TabCompleter} will be called.</td>
|
||||
* <td><blockquote><pre>permission: inferno.flagrate</pre></blockquote></td>
|
||||
* </tr><tr>
|
||||
* <td><code>permission-message</code></td>
|
||||
* <td>{@link PluginCommand#setPermissionMessage(String)}</td>
|
||||
* <td>String</td>
|
||||
* <td><ul>
|
||||
* <li>Displayed to a player that attempts to use a command, but
|
||||
* does not have the required permission. See {@link
|
||||
* PluginCommand#getPermission() above}.
|
||||
* <li><permission> is a macro that is replaced with the
|
||||
* permission node required to use the command.
|
||||
* <li>Using empty quotes is a valid way to indicate nothing
|
||||
* should be displayed to a player.
|
||||
* </ul></td>
|
||||
* <td><blockquote><pre>permission-message: You do not have /<permission></pre></blockquote></td>
|
||||
* </tr><tr>
|
||||
* <td><code>usage</code></td>
|
||||
* <td>{@link PluginCommand#setUsage(String)}</td>
|
||||
* <td>String</td>
|
||||
* <td>This message is displayed to a player when the {@link
|
||||
* PluginCommand#setExecutor(CommandExecutor)} {@linkplain
|
||||
* CommandExecutor#onCommand(CommandSender,Command,String,String[])
|
||||
* returns false}. <command> is a macro that is replaced
|
||||
* the command issued.</td>
|
||||
* <td><blockquote><pre>usage: Syntax error! Perhaps you meant /<command> PlayerName?</pre></blockquote>
|
||||
* It is worth noting that to use a colon in a yaml, like
|
||||
* <code>`usage: Usage: /god [player]'</code>, you need to
|
||||
* <a href="http://yaml.org/spec/current.html#id2503232">surround
|
||||
* the message with double-quote</a>:
|
||||
* <blockquote><pre>usage: "Usage: /god [player]"</pre></blockquote></td>
|
||||
* </tr>
|
||||
* </table>
|
||||
* The commands are structured as a hiearchy of <a
|
||||
* href="http://yaml.org/spec/current.html#id2502325">nested mappings</a>.
|
||||
* The primary (top-level, no intendentation) node is
|
||||
* `<code>commands</code>', while each individual command name is
|
||||
* indented, indicating it maps to some value (in our case, the
|
||||
* properties of the table above).
|
||||
* <p>
|
||||
* Here is an example bringing together the piecemeal examples above, as
|
||||
* well as few more definitions:<blockquote><pre>
|
||||
*commands:
|
||||
* flagrate:
|
||||
* description: Set yourself on fire.
|
||||
* aliases: [combust_me, combustMe]
|
||||
* permission: inferno.flagrate
|
||||
* permission-message: You do not have /<permission>
|
||||
* usage: Syntax error! Perhaps you meant /<command> PlayerName?
|
||||
* burningdeaths:
|
||||
* description: List how many times you have died by fire.
|
||||
* aliases:
|
||||
* - burning_deaths
|
||||
* - burningDeaths
|
||||
* permission: inferno.burningdeaths
|
||||
* usage: |
|
||||
* /<command> [player]
|
||||
* Example: /<command> - see how many times you have burned to death
|
||||
* Example: /<command> CaptainIce - see how many times CaptainIce has burned to death
|
||||
* # The next command has no description, aliases, etc. defined, but is still valid
|
||||
* # Having an empty declaration is useful for defining the description, permission, and messages from a configuration dynamically
|
||||
* apocalypse:
|
||||
*</pre></blockquote>
|
||||
*
|
||||
* @return the commands this plugin will register
|
||||
*/
|
||||
public Map<String, Map<String, Object>> getCommands() {
|
||||
return commands;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the list of permissions the plugin will register at runtime,
|
||||
* immediately proceding enabling. The format for defining permissions is
|
||||
* a map from permission name to properties. To represent a map without
|
||||
* any specific property, empty <a
|
||||
* href="http://yaml.org/spec/current.html#id2502702">curly-braces</a> (
|
||||
* <code>{}</code> ) may be used (as a null value is not
|
||||
* accepted, unlike the {@link #getCommands() commands} above).
|
||||
* <p>
|
||||
* A list of optional properties for permissions:
|
||||
* <table border=1>
|
||||
* <tr>
|
||||
* <th>Node</th>
|
||||
* <th>Description</th>
|
||||
* <th>Example</th>
|
||||
* </tr><tr>
|
||||
* <td><code>description</code></td>
|
||||
* <td>Plaintext (user-friendly) description of what the permission
|
||||
* is for.</td>
|
||||
* <td><blockquote><pre>description: Allows you to set yourself on fire</pre></blockquote></td>
|
||||
* </tr><tr>
|
||||
* <td><code>default</code></td>
|
||||
* <td>The default state for the permission, as defined by {@link
|
||||
* Permission#getDefault()}. If not defined, it will be set to
|
||||
* the value of {@link PluginDescriptionFile#getPermissionDefault()}.
|
||||
* <p>
|
||||
* For reference:<ul>
|
||||
* <li><code>true</code> - Represents a positive assignment to
|
||||
* {@link Permissible permissibles}.
|
||||
* <li><code>false</code> - Represents no assignment to {@link
|
||||
* Permissible permissibles}.
|
||||
* <li><code>op</code> - Represents a positive assignment to
|
||||
* {@link Permissible#isOp() operator permissibles}.
|
||||
* <li><code>notop</code> - Represents a positive assignment to
|
||||
* {@link Permissible#isOp() non-operator permissibiles}.
|
||||
* </ul></td>
|
||||
* <td><blockquote><pre>default: true</pre></blockquote></td>
|
||||
* </tr><tr>
|
||||
* <td><code>children</code></td>
|
||||
* <td>Allows other permissions to be set as a {@linkplain
|
||||
* Permission#getChildren() relation} to the parent permission.
|
||||
* When a parent permissions is assigned, child permissions are
|
||||
* respectively assigned as well.
|
||||
* <ul>
|
||||
* <li>When a parent permission is assigned negatively, child
|
||||
* permissions are assigned based on an inversion of their
|
||||
* association.
|
||||
* <li>When a parent permission is assigned positively, child
|
||||
* permissions are assigned based on their association.
|
||||
* </ul>
|
||||
* <p>
|
||||
* Child permissions may be defined in a number of ways:<ul>
|
||||
* <li>Children may be defined as a <a
|
||||
* href="http://en.wikipedia.org/wiki/YAML#Lists">list</a> of
|
||||
* names. Using a list will treat all children associated
|
||||
* positively to their parent.
|
||||
* <li>Children may be defined as a map. Each permission name maps
|
||||
* to either a boolean (representing the association), or a
|
||||
* nested permission definition (just as another permission).
|
||||
* Using a nested definition treats the child as a positive
|
||||
* association.
|
||||
* <li>A nested permission definition must be a map of these same
|
||||
* properties. To define a valid nested permission without
|
||||
* defining any specific property, empty curly-braces (
|
||||
* <code>{}</code> ) must be used.
|
||||
* <li>A nested permission may carry it's own nested permissions
|
||||
* as children, as they may also have nested permissions, and
|
||||
* so forth. There is no direct limit to how deep the
|
||||
* permission tree is defined.
|
||||
* </ul></td>
|
||||
* <td>As a list:
|
||||
* <blockquote><pre>children: [inferno.flagrate, inferno.burningdeaths]</pre></blockquote>
|
||||
* Or as a mapping:
|
||||
* <blockquote><pre>children:
|
||||
* inferno.flagrate: true
|
||||
* inferno.burningdeaths: true</pre></blockquote>
|
||||
* An additional example showing basic nested values can be seen
|
||||
* <a href="doc-files/permissions-example_plugin.yml">here</a>.
|
||||
* </td>
|
||||
* </tr>
|
||||
* </table>
|
||||
* The permissions are structured as a hiearchy of <a
|
||||
* href="http://yaml.org/spec/current.html#id2502325">nested mappings</a>.
|
||||
* The primary (top-level, no intendentation) node is
|
||||
* `<code>permissions</code>', while each individual permission name is
|
||||
* indented, indicating it maps to some value (in our case, the
|
||||
* properties of the table above).
|
||||
* <p>
|
||||
* Here is an example using some of the properties:<blockquote><pre>
|
||||
*permissions:
|
||||
* inferno.*:
|
||||
* description: Gives access to all Inferno commands
|
||||
* children:
|
||||
* inferno.flagrate: true
|
||||
* inferno.burningdeaths: true
|
||||
* inferno.flagate:
|
||||
* description: Allows you to ignite yourself
|
||||
* default: true
|
||||
* inferno.burningdeaths:
|
||||
* description: Allows you to see how many times you have burned to death
|
||||
* default: true
|
||||
*</pre></blockquote>
|
||||
* Another example, with nested definitions, can be found <a
|
||||
* href="doc-files/permissions-example_plugin.yml">here</a>.
|
||||
*/
|
||||
public List<Permission> getPermissions() {
|
||||
if (permissions == null) {
|
||||
if (lazyPermissions == null) {
|
||||
@ -171,16 +741,53 @@ public final class PluginDescriptionFile {
|
||||
return permissions;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives the default {@link Permission#getDefault() default} state of
|
||||
* {@link #getPermissions() permissions} registered for the plugin.
|
||||
* <ul>
|
||||
* <li>If not specified, it will be {@link PermissionDefault#OP}.
|
||||
* <li>It is matched using {@link PermissionDefault#getByName(String)}
|
||||
* <li>It only affects permissions that do not define the
|
||||
* <code>default</code> node.
|
||||
* <li>It may be any value in {@link PermissionDefault}.
|
||||
* </ul>
|
||||
* <p>
|
||||
* In the plugin.yml, this entry is named <code>default-permission</code>.
|
||||
* <p>
|
||||
* Example:<blockquote><pre>default-permission: NOT_OP</pre></blockquote>
|
||||
*
|
||||
* @return the default value for the plugin's permissions
|
||||
*/
|
||||
public PermissionDefault getPermissionDefault() {
|
||||
return defaultPerm;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of a plugin, including the version. This method is
|
||||
* provided for convenience; it uses the {@link #getName()} and {@link
|
||||
* #getVersion()} entries.
|
||||
*
|
||||
* @return a descriptive name of the plugin and respective version
|
||||
*/
|
||||
public String getFullName() {
|
||||
return name + " v" + version;
|
||||
}
|
||||
|
||||
public String getClassLoaderOf() {
|
||||
return classLoaderOf;
|
||||
}
|
||||
|
||||
public String getPrefix() {
|
||||
return prefix;
|
||||
public void setDatabaseEnabled(boolean database) {
|
||||
this.database = database;
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves this PluginDescriptionFile to the given writer
|
||||
*
|
||||
* @param writer Writer to output this file to
|
||||
*/
|
||||
public void save(Writer writer) {
|
||||
yaml.dump(saveMap(), writer);
|
||||
}
|
||||
|
||||
private void loadMap(Map<?, ?> map) throws InvalidDescriptionException {
|
||||
|
@ -307,10 +307,12 @@ public abstract class JavaPlugin extends PluginBase {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the command with the given name, specific to this plugin
|
||||
* Gets the command with the given name, specific to this plugin. Commands
|
||||
* need to be registered in the {@link PluginDescriptionFile#getCommands()
|
||||
* PluginDescriptionFile} to exist at runtime.
|
||||
*
|
||||
* @param name Name or alias of the command
|
||||
* @return PluginCommand if found, otherwise null
|
||||
* @param name name or alias of the command
|
||||
* @return the plugin command if found, otherwise null
|
||||
*/
|
||||
public PluginCommand getCommand(String name) {
|
||||
String alias = name.toLowerCase();
|
||||
|
@ -88,7 +88,6 @@ public interface Objective {
|
||||
/**
|
||||
* Gets a player's Score for an Objective on this Scoreboard
|
||||
*
|
||||
* @param objective Objective for the Score
|
||||
* @param player Player for the Score
|
||||
* @return Score tracking the Objective and player specified
|
||||
* @throws IllegalArgumentException if player is null
|
||||
|
@ -158,7 +158,6 @@ public interface Team {
|
||||
/**
|
||||
* Unregisters this team from the Scoreboard
|
||||
*
|
||||
* @param team Team to unregister
|
||||
* @throws IllegalStateException if this team has been unregistered
|
||||
*/
|
||||
void unregister() throws IllegalStateException;
|
||||
|
@ -0,0 +1,64 @@
|
||||
name: ScrapBukkit
|
||||
main: com.dinnerbone.bukkit.scrap.ScrapBukkit
|
||||
version: 1.0.0
|
||||
website: http://www.bukkit.org
|
||||
author: The Bukkit Team
|
||||
description: >
|
||||
Miscellaneous administrative commands for Bukkit.
|
||||
This plugin is one of the default plugins shipped with Bukkit.
|
||||
# commands: snipped
|
||||
|
||||
permissions:
|
||||
scrapbukkit.*:
|
||||
description: Gives all permissions for Scrapbukkit
|
||||
default: op
|
||||
children:
|
||||
scrapbukkit.remove:
|
||||
description: Allows the player to remove items from anyones inventory
|
||||
children:
|
||||
scrapbukkit.remove.self:
|
||||
description: Allows the player to remove items from their own inventory
|
||||
scrapbukkit.remove.other:
|
||||
description: Allows the player to remove items from other peoples inventory
|
||||
|
||||
scrapbukkit.time:
|
||||
description: Allows the player to view and change the time
|
||||
children:
|
||||
scrapbukkit.time.view:
|
||||
description: Allows the player to view the time
|
||||
default: true
|
||||
scrapbukkit.time.change:
|
||||
description: Allows the player to change the time
|
||||
|
||||
scrapbukkit.tp:
|
||||
description: Allows the player to teleport anyone to anyone else
|
||||
children:
|
||||
scrapbukkit.tp.here:
|
||||
description: Allows the player to teleport other players to themselves
|
||||
scrapbukkit.tp.self:
|
||||
description: Allows the player to teleport themselves to another player
|
||||
scrapbukkit.tp.other:
|
||||
description: Allows the player to teleport anyone to another player
|
||||
|
||||
scrapbukkit.give:
|
||||
description: Allows the player to give items
|
||||
children:
|
||||
scrapbukkit.give.self:
|
||||
description: Allows the player to give themselves items
|
||||
scrapbukkit.give.other:
|
||||
description: Allows the player to give other players items
|
||||
|
||||
scrapbukkit.clear:
|
||||
description: Allows the player to clear inventories
|
||||
children:
|
||||
scrapbukkit.clear.self:
|
||||
description: Allows the player to clear their own inventory
|
||||
scrapbukkit.clear.other:
|
||||
description: Allows the player to clear other players inventory
|
||||
|
||||
scrapbukkit.some.standard.perm: {}
|
||||
scrapbukkit.some.other.perm: true
|
||||
scrapbukkit.some.bad.perm: false
|
||||
# This is defined here individually, as simply giving it an association will not cause it to exist at runtime
|
||||
scrapbukkit.some.bad.perm: {}
|
||||
scrapbukkit.some.other.perm: {}
|
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