geforkt von Mirrors/Paper
Add StructuresLocateEvent
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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package io.papermc.paper.event.world;
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import io.papermc.paper.math.Position;
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import java.util.Collections;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.world.WorldEvent;
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import org.bukkit.generator.structure.Structure;
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import org.bukkit.generator.structure.StructureType;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.UnmodifiableView;
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import org.jspecify.annotations.NullMarked;
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import org.jspecify.annotations.Nullable;
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/**
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* Called <b>before</b> a set of configured structures is located.
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* This happens when:
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* <ul>
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* <li>The /locate command is used.<br></li>
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* <li>An Eye of Ender is used.</li>
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* <li>An Explorer/Treasure Map is activated.</li>
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* <li>A dolphin swims to a treasure location.</li>
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* <li>A trade is done with a villager for a map.</li>
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* <li>{@link World#locateNearestStructure(Location, StructureType, int, boolean)} is invoked.</li>
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* <li>{@link World#locateNearestStructure(Location, Structure, int, boolean)} is invoked.</li>
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* </ul>
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*/
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@NullMarked
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public class StructuresLocateEvent extends WorldEvent implements Cancellable {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final Location origin;
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private @Nullable Result result;
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private List<Structure> structures;
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private int radius;
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private boolean findUnexplored;
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private boolean cancelled;
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@ApiStatus.Internal
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public StructuresLocateEvent(final World world, final Location origin, final List<Structure> structures, final int radius, final boolean findUnexplored) {
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super(world);
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this.origin = origin;
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this.structures = structures;
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this.radius = radius;
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this.findUnexplored = findUnexplored;
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}
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/**
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* Gets the {@link Location} from which the search is to be conducted.
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*
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* @return {@link Location} where search begins
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*/
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public Location getOrigin() {
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return this.origin.clone();
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}
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/**
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* Gets the {@link Location} and {@link Structure} set as the result, if it was defined.
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* <p>
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* Returns {@code null} if it has not been set by {@link StructuresLocateEvent#setResult(Result)}.
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* Since this event fires <i>before</i> the search is done, the actual result is unknown at this point.
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*
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* @return The result location and structure, if it has been set. {@code null} if it has not.
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* @see World#locateNearestStructure(Location, StructureType, int, boolean)
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*/
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public @Nullable Result getResult() {
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return this.result;
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}
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/**
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* Sets the result {@link Location} and {@link Structure}. This causes the search to be
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* skipped, and the result object passed here to be used as the result.
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*
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* @param result the {@link Location} and {@link Structure} of the search.
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*/
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public void setResult(final @Nullable Result result) {
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this.result = result;
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}
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/**
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* Gets an unmodifiable list of Structures that are valid targets for the search.
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*
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* @return an unmodifiable list of Structures
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*/
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public @UnmodifiableView List<Structure> getStructures() {
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return Collections.unmodifiableList(this.structures);
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}
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/**
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* Sets the list of Structures that are valid targets for the search.
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*
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* @param structures a list of Structures targets
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*/
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public void setStructures(final List<Structure> structures) {
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this.structures = structures;
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}
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/**
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* Gets the search radius in which to attempt locating the structure.
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* <p>
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* This radius may not always be obeyed during the structure search!
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*
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* @return the search radius (in chunks)
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*/
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public int getRadius() {
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return this.radius;
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}
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/**
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* Sets the search radius in which to attempt locating the structure.
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* <p>
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* This radius may not always be obeyed during the structure search!
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*
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* @param radius the search radius (in chunks)
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*/
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public void setRadius(final int radius) {
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this.radius = radius;
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}
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/**
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* Gets whether to search exclusively for unexplored structures.
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* <p>
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* As with the search radius, this value is not always obeyed.
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*
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* @return Whether to search for only unexplored structures.
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*/
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public boolean shouldFindUnexplored() {
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return this.findUnexplored;
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}
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/**
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* Sets whether to search exclusively for unexplored structures.
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* <p>
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* As with the search radius, this value is not always obeyed.
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*
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* @param findUnexplored Whether to search for only unexplored structures.
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*/
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public void setFindUnexplored(final boolean findUnexplored) {
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this.findUnexplored = findUnexplored;
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}
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@Override
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public boolean isCancelled() {
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return this.cancelled;
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}
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@Override
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public void setCancelled(final boolean cancel) {
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this.cancelled = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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/**
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* Result for {@link StructuresLocateEvent}.
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*/
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public record Result(Position pos, Structure structure) {
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@Deprecated(forRemoval = true)
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public Location position() {
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//noinspection DataFlowIssue
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return this.pos.toLocation(null);
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}
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}
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}
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