geforkt von Mirrors/Paper
Fix silly infiniteloop in pingpacket
Dieser Commit ist enthalten in:
Ursprung
e83a197567
Commit
0ae6e11761
@ -330,9 +330,8 @@ public class ServerConfigurationManager {
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int lastIndex = (this.server.ticks * packetsToSend) % totalPacketCount;
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int lastIndex = (this.server.ticks * packetsToSend) % totalPacketCount;
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for (int i = lastIndex; i < lastIndex + packetsToSend; i++) {
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for (int i = lastIndex; i < lastIndex + packetsToSend; i++) {
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i %= totalPacketCount;
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toIndex = i % playerCount;
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toIndex = i % playerCount;
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fromIndex = i / playerCount;
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fromIndex = (i % totalPacketCount) / playerCount;
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((EntityPlayer) this.players.get(toIndex)).netServerHandler.sendPacket(new Packet201PlayerInfo(((EntityPlayer) this.players.get(fromIndex)).name, true, ((EntityPlayer) this.players.get(fromIndex)).i));
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((EntityPlayer) this.players.get(toIndex)).netServerHandler.sendPacket(new Packet201PlayerInfo(((EntityPlayer) this.players.get(fromIndex)).name, true, ((EntityPlayer) this.players.get(fromIndex)).i));
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}
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}
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