13
0
geforkt von Mirrors/Paper

Don't point users at spigotmc when watchdog kills the server

Dieser Commit ist enthalten in:
Zach Brown 2015-10-16 21:50:04 -05:00
Ursprung 264f2c2d09
Commit 0ab0bcc85d

Datei anzeigen

@ -18,4 +18,38 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
public CrashReport b(CrashReport crashreport) {
diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/WatchdogThread.java
+++ b/src/main/java/org/spigotmc/WatchdogThread.java
@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
private WatchdogThread(long timeoutTime, boolean restart)
{
- super( "Spigot Watchdog Thread" );
+ super( "PaperSpigot Watchdog Thread" );
this.timeoutTime = timeoutTime;
this.restart = restart;
}
@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
{
Logger log = Bukkit.getServer().getLogger();
log.log( Level.SEVERE, "The server has stopped responding!" );
- log.log( Level.SEVERE, "Please report this to http://www.spigotmc.org/" );
+ log.log( Level.SEVERE, "Please report this to PaperSpigot directly!" );
log.log( Level.SEVERE, "Be sure to include ALL relevant console errors and Minecraft crash reports" );
- log.log( Level.SEVERE, "Spigot version: " + Bukkit.getServer().getVersion() );
+ log.log( Level.SEVERE, "PaperSpigot version: " + Bukkit.getServer().getVersion() );
//
if(net.minecraft.server.World.haveWeSilencedAPhysicsCrash)
{
@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
}
//
log.log( Level.SEVERE, "------------------------------" );
- log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Spigot!):" );
+ log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to PaperSpigot!):" );
dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().primaryThread.getId(), Integer.MAX_VALUE ), log );
log.log( Level.SEVERE, "------------------------------" );
//
--