geforkt von Mirrors/Paper
Implements the ability to customise and disable Player death messages.
By: Rigby <rigby@onarandombox.com>
Dieser Commit ist enthalten in:
Ursprung
e66d7aba10
Commit
039898c280
@ -1,6 +1,7 @@
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package org.bukkit.event.entity;
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import java.util.List;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -9,12 +10,32 @@ import org.bukkit.inventory.ItemStack;
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*/
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public class PlayerDeathEvent extends EntityDeathEvent {
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private int newExp = 0;
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private String deathMessage = "";
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public PlayerDeathEvent(Player player, List<ItemStack> drops, int droppedExp, int newExp) {
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public PlayerDeathEvent(Player player, List<ItemStack> drops, int droppedExp, int newExp, String deathMessage) {
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super(player, drops, droppedExp);
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this.newExp = newExp;
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this.deathMessage = deathMessage;
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}
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/**
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* Set the death message that will appear to everyone on the server.
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*
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* @param deathMessage Message to appear to other players on the server.
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*/
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public void setDeathMessage(String deathMessage) {
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this.deathMessage = deathMessage;
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}
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/**
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* Get the death message that will appear to everyone on the server.
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*
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* @return Message to appear to other players on the server.
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*/
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public String getDeathMessage() {
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return this.deathMessage;
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}
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/**
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* Gets how much EXP the Player should have at respawn.
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* <p>
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