geforkt von Mirrors/Paper
Add Player.setBedSpawnLocation(Location). Thanks md_5
By: Erik Broes <erikbroes@grum.nl>
Dieser Commit ist enthalten in:
Ursprung
33f366c08d
Commit
0251111b0d
@ -84,4 +84,13 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
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* @return True if the player has played before, otherwise false
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* @return True if the player has played before, otherwise false
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*/
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*/
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public boolean hasPlayedBefore();
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public boolean hasPlayedBefore();
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/**
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* Gets the Location where the player will spawn at their bed, null if they
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* have not slept in one or their current bed spawn is invalid.
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*
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* @return Bed Spawn Location if bed exists, otherwise null.
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*/
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public Location getBedSpawnLocation();
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}
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}
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@ -470,6 +470,13 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer, Plugi
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*/
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*/
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public Location getBedSpawnLocation();
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public Location getBedSpawnLocation();
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/**
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* Sets the Location where the player will spawn at their bed.
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*
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* @param location where to set the respawn location
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*/
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public void setBedSpawnLocation(Location location);
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/**
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/**
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* Determines if the Player is allowed to fly via jump key double-tap like in creative mode.
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* Determines if the Player is allowed to fly via jump key double-tap like in creative mode.
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*
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*
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@ -605,4 +605,8 @@ public class TestPlayer implements Player {
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public void setAllowFlight(boolean flight) {
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public void setAllowFlight(boolean flight) {
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throw new UnsupportedOperationException("Not supported yet.");
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throw new UnsupportedOperationException("Not supported yet.");
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}
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}
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public void setBedSpawnLocation(Location location) {
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throw new UnsupportedOperationException("Not supported yet.");
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}
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}
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}
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