Paper/src/main/java/net/minecraft/server/ItemBucket.java

181 Zeilen
6.9 KiB
Java

package net.minecraft.server;
// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerBucketFillEvent;
// CraftBukkit end
public class ItemBucket extends Item {
private int a;
public ItemBucket(int i, int j) {
super(i);
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this.maxStackSize = 1;
this.a = j;
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this.a(CreativeModeTab.f);
}
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public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) {
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boolean flag = this.a == 0;
MovingObjectPosition movingobjectposition = this.a(world, entityhuman, flag);
if (movingobjectposition == null) {
return itemstack;
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} else {
if (movingobjectposition.type == EnumMovingObjectType.TILE) {
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int i = movingobjectposition.b;
int j = movingobjectposition.c;
int k = movingobjectposition.d;
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if (!world.a(entityhuman, i, j, k)) {
return itemstack;
}
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if (this.a == 0) {
if (!entityhuman.a(i, j, k, movingobjectposition.face, itemstack)) {
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return itemstack;
}
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if (world.getMaterial(i, j, k) == Material.WATER && world.getData(i, j, k) == 0) {
// CraftBukkit start
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PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, i, j, k, -1, itemstack, Item.WATER_BUCKET);
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if (event.isCancelled()) {
return itemstack;
}
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// CraftBukkit end
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world.setAir(i, j, k);
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if (entityhuman.abilities.canInstantlyBuild) {
return itemstack;
}
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ItemStack result = CraftItemStack.asNMSCopy(event.getItemStack()); // CraftBukkit - TODO: Check this stuff later... Not sure how this behavior should work
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if (--itemstack.count <= 0) {
return result; // CraftBukkit
}
if (!entityhuman.inventory.pickup(result)) { // CraftBukkit
entityhuman.drop(CraftItemStack.asNMSCopy(event.getItemStack())); // CraftBukkit
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}
return itemstack;
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}
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if (world.getMaterial(i, j, k) == Material.LAVA && world.getData(i, j, k) == 0) {
// CraftBukkit start
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PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, i, j, k, -1, itemstack, Item.LAVA_BUCKET);
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if (event.isCancelled()) {
return itemstack;
}
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// CraftBukkit end
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world.setAir(i, j, k);
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if (entityhuman.abilities.canInstantlyBuild) {
return itemstack;
}
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ItemStack result = CraftItemStack.asNMSCopy(event.getItemStack()); // CraftBukkit - TODO: Check this stuff later... Not sure how this behavior should work
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if (--itemstack.count <= 0) {
return result; // CraftBukkit
}
if (!entityhuman.inventory.pickup(result)) { // CraftBukkit
entityhuman.drop(CraftItemStack.asNMSCopy(event.getItemStack())); // CraftBukkit
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}
return itemstack;
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}
} else {
if (this.a < 0) {
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// CraftBukkit start
PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, i, j, k, movingobjectposition.face, itemstack);
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if (event.isCancelled()) {
return itemstack;
}
return CraftItemStack.asNMSCopy(event.getItemStack());
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}
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int clickedX = i, clickedY = j, clickedZ = k;
// CraftBukkit end
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if (movingobjectposition.face == 0) {
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--j;
}
if (movingobjectposition.face == 1) {
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++j;
}
if (movingobjectposition.face == 2) {
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--k;
}
if (movingobjectposition.face == 3) {
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++k;
}
if (movingobjectposition.face == 4) {
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--i;
}
if (movingobjectposition.face == 5) {
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++i;
}
if (!entityhuman.a(i, j, k, movingobjectposition.face, itemstack)) {
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return itemstack;
}
// CraftBukkit start
PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, clickedX, clickedY, clickedZ, movingobjectposition.face, itemstack);
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if (event.isCancelled()) {
return itemstack;
}
// CraftBukkit end
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if (this.a(world, i, j, k) && !entityhuman.abilities.canInstantlyBuild) {
return CraftItemStack.asNMSCopy(event.getItemStack()); // CraftBukkit
}
}
}
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return itemstack;
}
}
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public boolean a(World world, int i, int j, int k) {
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if (this.a <= 0) {
return false;
} else {
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Material material = world.getMaterial(i, j, k);
boolean flag = !material.isBuildable();
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if (!world.isEmpty(i, j, k) && !flag) {
return false;
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} else {
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if (world.worldProvider.f && this.a == Block.WATER.id) {
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), "random.fizz", 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
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for (int l = 0; l < 8; ++l) {
world.addParticle("largesmoke", (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D);
}
} else {
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if (!world.isStatic && flag && !material.isLiquid()) {
world.setAir(i, j, k, true);
}
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world.setTypeIdAndData(i, j, k, this.a, 0, 3);
}
return true;
}
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}
}
}