Paper/src/main/java/net/minecraft/server/FoodMetaData.java

100 Zeilen
3.6 KiB
Java

package net.minecraft.server;
import org.bukkit.event.entity.EntityDamageEvent; // CraftBukkit
public class FoodMetaData {
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// CraftBukkit start - All made public
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public int foodLevel = 20;
public float saturationLevel = 5.0F;
public float exhaustionLevel;
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public int foodTickTimer;
// CraftBukkit end
private int e = 20;
public FoodMetaData() {}
public void eat(int i, float f) {
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this.foodLevel = Math.min(i + this.foodLevel, 20);
this.saturationLevel = Math.min(this.saturationLevel + (float) i * f * 2.0F, (float) this.foodLevel);
}
public void a(ItemFood itemfood) {
this.eat(itemfood.getNutrition(), itemfood.getSaturationModifier());
}
public void a(EntityHuman entityhuman) {
int i = entityhuman.world.difficulty;
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this.e = this.foodLevel;
if (this.exhaustionLevel > 4.0F) {
this.exhaustionLevel -= 4.0F;
if (this.saturationLevel > 0.0F) {
this.saturationLevel = Math.max(this.saturationLevel - 1.0F, 0.0F);
} else if (i > 0) {
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// CraftBukkit start
org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(entityhuman, Math.max(this.foodLevel - 1, 0));
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if (!event.isCancelled()) {
this.foodLevel = event.getFoodLevel();
}
((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet8UpdateHealth(((EntityPlayer) entityhuman).getBukkitEntity().getScaledHealth(), this.foodLevel, this.saturationLevel));
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// CraftBukkit end
}
}
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if (entityhuman.world.getGameRules().getBoolean("naturalRegeneration") && this.foodLevel >= 18 && entityhuman.bJ()) {
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++this.foodTickTimer;
if (this.foodTickTimer >= 80) {
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// CraftBukkit - added RegainReason
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entityhuman.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED);
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this.foodTickTimer = 0;
}
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} else if (this.foodLevel <= 0) {
++this.foodTickTimer;
if (this.foodTickTimer >= 80) {
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if (entityhuman.getHealth() > 10.0F || i >= 3 || entityhuman.getHealth() > 1.0F && i >= 2) {
entityhuman.damageEntity(DamageSource.STARVE, 1.0F);
}
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this.foodTickTimer = 0;
}
} else {
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this.foodTickTimer = 0;
}
}
public void a(NBTTagCompound nbttagcompound) {
if (nbttagcompound.hasKey("foodLevel")) {
this.foodLevel = nbttagcompound.getInt("foodLevel");
this.foodTickTimer = nbttagcompound.getInt("foodTickTimer");
this.saturationLevel = nbttagcompound.getFloat("foodSaturationLevel");
this.exhaustionLevel = nbttagcompound.getFloat("foodExhaustionLevel");
}
}
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setInt("foodLevel", this.foodLevel);
nbttagcompound.setInt("foodTickTimer", this.foodTickTimer);
nbttagcompound.setFloat("foodSaturationLevel", this.saturationLevel);
nbttagcompound.setFloat("foodExhaustionLevel", this.exhaustionLevel);
}
public int a() {
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return this.foodLevel;
}
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public boolean c() {
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return this.foodLevel < 20;
}
public void a(float f) {
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this.exhaustionLevel = Math.min(this.exhaustionLevel + f, 40.0F);
}
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public float e() {
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return this.saturationLevel;
}
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}