Paper/src/main/java/net/minecraft/server/BlockSapling.java

154 Zeilen
5.5 KiB
Java

package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.craftbukkit.util.StructureGrowDelegate;
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import org.bukkit.entity.Player;
import org.bukkit.event.world.StructureGrowEvent;
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// CraftBukkit end
public class BlockSapling extends BlockFlower {
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public static final String[] a = new String[] { "oak", "spruce", "birch", "jungle"};
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protected BlockSapling(int i) {
super(i);
float f = 0.4F;
this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 2.0F, 0.5F + f);
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this.a(CreativeModeTab.c);
}
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public void a(World world, int i, int j, int k, Random random) {
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if (!world.isStatic) {
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super.a(world, i, j, k, random);
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if (world.getLightLevel(i, j + 1, k) >= 9 && random.nextInt(7) == 0) {
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this.grow(world, i, j, k, random, false, null, null); // CraftBukkit - added bonemeal, player and itemstack
}
}
}
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// CraftBukkit - added bonemeal, player and itemstack
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public void grow(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
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int l = world.getData(i, j, k);
if ((l & 8) == 0) {
world.setData(i, j, k, l | 8, 4);
} else {
this.d(world, i, j, k, random, bonemeal, player, itemstack); // CraftBukkit
}
}
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// CraftBukkit - Added bonemeal, player and itemstack
public void d(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
int l = world.getData(i, j, k) & 3;
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Object object = null;
int i1 = 0;
int j1 = 0;
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boolean flag = false;
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// CraftBukkit start - Records tree generation and calls StructureGrowEvent
StructureGrowDelegate delegate = new StructureGrowDelegate(world);
TreeType treeType = null;
TreeGenerator gen = null;
boolean grownTree = false;
if (l == 1) {
treeType = TreeType.REDWOOD;
gen = new WorldGenTaiga2(false);
} else if (l == 2) {
treeType = TreeType.BIRCH;
gen = new WorldGenForest(false);
} else if (l == 3) {
for (i1 = 0; i1 >= -1; --i1) {
for (j1 = 0; j1 >= -1; --j1) {
if (this.d(world, i + i1, j, k + j1, 3) && this.d(world, i + i1 + 1, j, k + j1, 3) && this.d(world, i + i1, j, k + j1 + 1, 3) && this.d(world, i + i1 + 1, j, k + j1 + 1, 3)) {
treeType = TreeType.JUNGLE;
gen = new WorldGenMegaTree(false, 10 + random.nextInt(20), 3, 3);
flag = true;
break;
}
}
if (gen != null) {
break;
}
}
if (gen == null) {
j1 = 0;
i1 = 0;
treeType = TreeType.SMALL_JUNGLE;
gen = new WorldGenTrees(false, 4 + random.nextInt(7), 3, 3, false);
}
} else {
treeType = TreeType.TREE;
gen = new WorldGenTrees(false);
if (random.nextInt(10) == 0) {
treeType = TreeType.BIG_TREE;
gen = new WorldGenBigTree(false);
}
}
if (flag) {
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world.setTypeIdAndData(i + i1, j, k + j1, 0, 0, 4);
world.setTypeIdAndData(i + i1 + 1, j, k + j1, 0, 0, 4);
world.setTypeIdAndData(i + i1, j, k + j1 + 1, 0, 0, 4);
world.setTypeIdAndData(i + i1 + 1, j, k + j1 + 1, 0, 0, 4);
} else {
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world.setTypeIdAndData(i, j, k, 0, 0, 4);
}
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grownTree = gen.generate(delegate, random, i + i1, j, k + j1);
if (grownTree) {
Location location = new Location(world.getWorld(), i, j, k);
StructureGrowEvent event = new StructureGrowEvent(location, treeType, bonemeal, player, delegate.getBlocks());
org.bukkit.Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
grownTree = false;
} else {
for (org.bukkit.block.BlockState state : event.getBlocks()) {
state.update(true);
}
if (event.isFromBonemeal() && itemstack != null) {
--itemstack.count;
}
}
} else if (bonemeal && itemstack != null) {
// We always consume bonemeal when trying to grow
--itemstack.count;
}
if (!grownTree) {
if (flag) {
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world.setTypeIdAndData(i + i1, j, k + j1, this.id, l, 4);
world.setTypeIdAndData(i + i1 + 1, j, k + j1, this.id, l, 4);
world.setTypeIdAndData(i + i1, j, k + j1 + 1, this.id, l, 4);
world.setTypeIdAndData(i + i1 + 1, j, k + j1 + 1, this.id, l, 4);
} else {
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world.setTypeIdAndData(i, j, k, this.id, l, 4);
}
}
// CraftBukkit end
}
public boolean d(World world, int i, int j, int k, int l) {
return world.getTypeId(i, j, k) == this.id && (world.getData(i, j, k) & 3) == l;
}
public int getDropData(int i) {
return i & 3;
}
// CraftBukkit start
public interface TreeGenerator {
public boolean a(World world, Random random, int i, int j, int k);
public boolean generate(org.bukkit.BlockChangeDelegate world, Random random, int i, int j, int k);
}
// CraftBukkit end
}