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Paper/src/main/java/net/minecraft/server/BlockPistonExtension.java

179 Zeilen
5.4 KiB
Java

2011-08-10 04:25:33 +02:00
package net.minecraft.server;
import java.util.ArrayList;
import java.util.Random;
public class BlockPistonExtension extends Block {
private int a = -1;
public BlockPistonExtension(int i, int j) {
super(i, j, Material.PISTON);
this.a(h);
this.c(0.5F);
}
// CraftBukkit start - Support getDrops() in BlockBreakEvent
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int d) {
super.calculateDrops(world, entityhuman, i, j, k, d);
int l = world.getData(i, j, k) & 0x7;
if (l > 5 || l < 0) return super.dropList;
int i1 = Facing.OPPOSITE_FACING[b(l)];
i += Facing.b[i1];
j += Facing.c[i1];
k += Facing.d[i1];
int j1 = world.getTypeId(i, j, k);
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
super.dropList.add(new ItemStack(Block.byId[j1], 1));
}
return super.dropList;
}
// CraftBukkit end
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public void remove(World world, int i, int j, int k) {
super.remove(world, i, j, k);
int l = world.getData(i, j, k) & 0x7;
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if (l > 5 || l < 0) return; // CraftBukkit - fixed a piston AIOOBE issue.
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int i1 = Facing.OPPOSITE_FACING[b(l)];
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i += Facing.b[i1];
j += Facing.c[i1];
k += Facing.d[i1];
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int j1 = world.getTypeId(i, j, k);
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
l = world.getData(i, j, k);
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if (BlockPiston.e(l)) {
//Block.byId[j1].b(world, i, j, k, l, 0); // CraftBukkit - drop moved into drop list
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world.setTypeId(i, j, k, 0);
}
}
}
public int a(int i, int j) {
int k = b(j);
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return i == k ? (this.a >= 0 ? this.a : ((j & 8) != 0 ? this.textureId - 1 : this.textureId)) : (i == Facing.OPPOSITE_FACING[k] ? 107 : 108);
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}
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public int c() {
return 17;
}
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public boolean a() {
return false;
}
public boolean b() {
return false;
}
public boolean canPlace(World world, int i, int j, int k) {
return false;
}
public boolean canPlace(World world, int i, int j, int k, int l) {
return false;
}
public int a(Random random) {
return 0;
}
public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) {
int l = world.getData(i, j, k);
switch (b(l)) {
case 0:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.375F, 0.25F, 0.375F, 0.625F, 1.0F, 0.625F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 1:
this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.375F, 0.0F, 0.375F, 0.625F, 0.75F, 0.625F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 2:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.25F, 0.375F, 0.25F, 0.75F, 0.625F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 3:
this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.25F, 0.375F, 0.0F, 0.75F, 0.625F, 0.75F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 4:
this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.375F, 0.25F, 0.25F, 0.625F, 0.75F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
break;
case 5:
this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
super.a(world, i, j, k, axisalignedbb, arraylist);
this.a(0.0F, 0.375F, 0.25F, 0.75F, 0.625F, 0.75F);
super.a(world, i, j, k, axisalignedbb, arraylist);
}
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.getData(i, j, k);
switch (b(l)) {
case 0:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F);
break;
case 1:
this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F);
break;
case 2:
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F);
break;
case 3:
this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F);
break;
case 4:
this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F);
break;
case 5:
this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
public void doPhysics(World world, int i, int j, int k, int l) {
int i1 = b(world.getData(i, j, k));
if (i1 > 5 || i1 < 0) return; // CraftBukkit - fixed a piston AIOOBE issue.
int j1 = world.getTypeId(i - Facing.b[i1], j - Facing.c[i1], k - Facing.d[i1]);
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if (j1 != Block.PISTON.id && j1 != Block.PISTON_STICKY.id) {
world.setTypeId(i, j, k, 0);
} else {
Block.byId[j1].doPhysics(world, i - Facing.b[i1], j - Facing.c[i1], k - Facing.d[i1], l);
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}
}
public static int b(int i) {
return i & 7;
}
}