2010-12-21 15:32:27 +00:00
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package org.bukkit;
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2011-06-06 13:23:30 +01:00
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import org.bukkit.generator.ChunkGenerator;
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2011-04-01 16:04:43 +01:00
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import com.avaje.ebean.config.ServerConfig;
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2011-01-15 21:20:59 +00:00
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import org.bukkit.entity.Player;
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2011-04-16 11:34:31 -04:00
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import org.bukkit.inventory.Recipe;
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2011-01-07 10:00:00 +00:00
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import java.util.List;
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2011-06-17 04:07:17 +01:00
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import java.util.Map;
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2011-07-13 00:15:47 -04:00
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import java.util.UUID;
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2011-02-20 02:24:47 +00:00
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import java.util.logging.Logger;
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2011-02-28 00:57:32 +00:00
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import org.bukkit.command.PluginCommand;
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2011-01-16 16:30:34 +01:00
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2011-03-12 17:57:22 +00:00
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import org.bukkit.command.CommandSender;
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2011-08-12 21:59:10 -04:00
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import org.bukkit.map.MapView;
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2010-12-24 16:41:51 +00:00
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import org.bukkit.plugin.PluginManager;
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2011-05-02 11:31:00 -07:00
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import org.bukkit.plugin.ServicesManager;
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2011-02-02 23:51:52 +00:00
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import org.bukkit.scheduler.BukkitScheduler;
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2010-12-24 16:41:51 +00:00
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2010-12-21 15:32:27 +00:00
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/**
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* Represents a server implementation
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*/
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public interface Server {
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2011-09-02 22:21:26 +01:00
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/**
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* Used for all administrative messages, such as an operator using a command.
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*
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* For use in {@link #broadcast(java.lang.String, java.lang.String)}
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*/
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public static final String BROADCAST_CHANNEL_ADMINISTRATIVE = "bukkit.broadcast.admin";
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/**
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* Used for all announcement messages, such as informing users that a player has joined.
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*
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* For use in {@link #broadcast(java.lang.String, java.lang.String)}
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*/
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public static final String BROADCAST_CHANNEL_USERS = "bukkit.broadcast.user";
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2011-05-14 23:22:54 +02:00
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2010-12-21 15:32:27 +00:00
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/**
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* Gets the name of this server implementation
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*
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* @return name of this server implementation
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*/
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public String getName();
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/**
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* Gets the version string of this server implementation.
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*
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* @return version of this server implementation
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*/
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public String getVersion();
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2010-12-22 15:21:16 +00:00
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/**
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* Gets a list of all currently logged in players
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*
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* @return An array of Players that are currently online
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*/
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public Player[] getOnlinePlayers();
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2011-02-02 00:02:08 +01:00
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2011-02-06 13:40:31 +01:00
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/**
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* Get the maximum amount of players which can login to this server
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*
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* @return The amount of players this server allows
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*/
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public int getMaxPlayers();
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2011-03-12 17:57:22 +00:00
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/**
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* Get the game port that the server runs on
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*
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2011-08-07 20:24:43 -04:00
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* @return The port number of this server
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2011-03-12 17:57:22 +00:00
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*/
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public int getPort();
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2011-08-15 14:26:42 -04:00
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/**
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* Get the view distance from this server.
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*
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* @return The view distance from this server.
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*/
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public int getViewDistance();
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2011-03-12 17:57:22 +00:00
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/**
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* Get the IP that this server is bound to or empty string if not specified
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*
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* @return The IP string that this server is bound to, otherwise empty string
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*/
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public String getIp();
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/**
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* Get the name of this server
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*
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* @return The name of this server
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*/
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public String getServerName();
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2011-03-26 01:39:10 -07:00
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/**
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* Get an ID of this server. The ID is a simple generally alphanumeric
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* ID that can be used for uniquely identifying this server.
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*
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* @return The ID of this server
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*/
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public String getServerId();
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2011-08-07 20:24:43 -04:00
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/**
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* Gets whether this server allows the Nether or not.
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*
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* @return Whether this server allows the Nether or not.
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*/
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public boolean getAllowNether();
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/**
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* Gets whether this server has a whitelist or not.
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*
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* @return Whether this server has a whitelist or not.
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*/
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public boolean hasWhitelist();
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2011-01-15 13:40:07 -08:00
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/**
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* Broadcast a message to all players.
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2011-02-02 00:02:08 +01:00
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*
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2011-09-02 22:21:26 +01:00
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* This is the same as calling {@link #broadcast(java.lang.String, java.lang.String)} to {@link #BROADCAST_CHANNEL_USERS}
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*
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2011-01-15 13:40:07 -08:00
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* @param message the message
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* @return the number of players
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*/
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public int broadcastMessage(String message);
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2010-12-24 16:41:51 +00:00
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2011-05-05 16:52:50 -04:00
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/**
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* Gets the name of the update folder. The update folder is used to safely update
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* plugins at the right moment on a plugin load.
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*
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* @return The name of the update folder
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*/
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public String getUpdateFolder();
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2011-01-03 00:20:09 +00:00
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/**
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* Gets a player object by the given username
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*
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* This method may not return objects for offline players
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*
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* @param name Name to look up
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* @return Player if it was found, otherwise null
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*/
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public Player getPlayer(String name);
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2011-01-07 10:00:00 +00:00
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/**
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* Attempts to match any players with the given name, and returns a list
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* of all possibly matches
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*
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* This list is not sorted in any particular order. If an exact match is found,
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* the returned list will only contain a single result.
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*
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* @param name Name to match
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* @return List of all possible players
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*/
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public List<Player> matchPlayer(String name);
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2010-12-24 16:41:51 +00:00
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/**
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* Gets the PluginManager for interfacing with plugins
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*
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* @return PluginManager for this Server instance
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*/
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public PluginManager getPluginManager();
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2010-12-27 02:11:52 +00:00
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2011-02-02 23:51:52 +00:00
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/**
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* Gets the Scheduler for managing scheduled events
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*
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* @return Scheduler for this Server instance
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*/
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public BukkitScheduler getScheduler();
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2011-05-02 11:31:00 -07:00
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/**
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* Gets a services manager
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*
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* @return Services manager
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*/
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public ServicesManager getServicesManager();
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2010-12-27 02:11:52 +00:00
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/**
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* Gets a list of all worlds on this server
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*
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2011-02-05 19:24:35 +00:00
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* @return A list of worlds
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2010-12-27 02:11:52 +00:00
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*/
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2011-02-05 19:24:35 +00:00
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public List<World> getWorlds();
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2011-02-06 20:47:39 +00:00
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/**
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2011-02-08 11:58:28 +00:00
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* Creates or loads a world with the given name.
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(name)
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2011-02-06 20:47:39 +00:00
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*
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* @param name Name of the world to load
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* @param environment Environment type of the world
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* @return Newly created or loaded World
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*/
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public World createWorld(String name, World.Environment environment);
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2011-01-04 16:23:01 +08:00
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2011-03-31 21:46:05 +01:00
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/**
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* Creates or loads a world with the given name.
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(name)
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*
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* @param name Name of the world to load
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* @param environment Environment type of the world
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* @param seed Seed value to create the world with
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* @return Newly created or loaded World
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*/
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public World createWorld(String name, World.Environment environment, long seed);
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2011-06-06 13:23:30 +01:00
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/**
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* Creates or loads a world with the given name.
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(name)
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*
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* @param name Name of the world to load
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* @param environment Environment type of the world
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* @param generator ChunkGenerator to use in the construction of the new world
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* @return Newly created or loaded World
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*/
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public World createWorld(String name, World.Environment environment, ChunkGenerator generator);
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/**
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* Creates or loads a world with the given name.
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(name)
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*
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* @param name Name of the world to load
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* @param environment Environment type of the world
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* @param seed Seed value to create the world with
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* @param generator ChunkGenerator to use in the construction of the new world
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* @return Newly created or loaded World
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*/
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public World createWorld(String name, World.Environment environment, long seed, ChunkGenerator generator);
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2011-06-04 06:46:21 +01:00
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/**
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* Unloads a world with the given name.
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*
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* @param name Name of the world to unload
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* @param save Whether to save the chunks before unloading.
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* @return Whether the action was Successful
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*/
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public boolean unloadWorld(String name, boolean save);
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/**
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* Unloads the given world.
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*
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* @param world The world to unload
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* @param save Whether to save the chunks before unloading.
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* @return Whether the action was Successful
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*/
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public boolean unloadWorld(World world, boolean save);
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2011-02-08 11:58:28 +00:00
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/**
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* Gets the world with the given name
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*
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* @param name Name of the world to retrieve
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* @return World with the given name, or null if none exists
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*/
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public World getWorld(String name);
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2011-07-05 04:49:03 +01:00
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/**
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* Gets the world from the given Unique ID
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*
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* @param uid Unique ID of the world to retrieve.
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* @return World with the given Unique ID, or null if none exists.
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*/
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2011-07-13 00:15:47 -04:00
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public World getWorld(UUID uid);
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2011-08-15 14:26:42 -04:00
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2011-08-12 21:59:10 -04:00
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/**
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* Gets the map from the given item ID.
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2011-08-15 14:26:42 -04:00
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*
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2011-08-12 21:59:10 -04:00
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* @param id ID of the map to get.
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* @return The MapView if it exists, or null otherwise.
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*/
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public MapView getMap(short id);
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2011-08-15 14:26:42 -04:00
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2011-08-12 21:59:10 -04:00
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/**
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* Create a new map with an automatically assigned ID.
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2011-08-15 14:26:42 -04:00
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*
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2011-08-12 21:59:10 -04:00
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* @param world The world the map will belong to.
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* @return The MapView just created.
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*/
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public MapView createMap(World world);
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2011-07-05 04:49:03 +01:00
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2011-01-20 03:53:27 +00:00
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/**
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* Reloads the server, refreshing settings and plugin information
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*/
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public void reload();
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2011-02-20 02:24:47 +00:00
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/**
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* Returns the primary logger associated with this server instance
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*
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* @return Logger associated with this server
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*/
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public Logger getLogger();
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2011-02-28 00:57:32 +00:00
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/**
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* Gets a {@link PluginCommand} with the given name or alias
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*
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* @param name Name of the command to retrieve
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* @return PluginCommand if found, otherwise null
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*/
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public PluginCommand getPluginCommand(String name);
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2011-02-25 21:32:25 -05:00
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/**
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* Writes loaded players to disk
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*/
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public void savePlayers();
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2011-03-12 17:57:22 +00:00
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/**
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* Dispatches a command on the server, and executes it if found.
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*
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* @param cmdLine command + arguments. Example: "test abc 123"
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* @return targetFound returns false if no target is found.
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* @throws CommandException Thrown when the executor for the given command fails with an unhandled exception
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*/
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public boolean dispatchCommand(CommandSender sender, String commandLine);
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2011-04-01 16:04:43 +01:00
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/**
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* Populates a given {@link ServerConfig} with values attributes to this server
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*
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* @param config ServerConfig to populate
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*/
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public void configureDbConfig(ServerConfig config);
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2011-04-16 11:34:31 -04:00
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/**
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* Adds a recipe to the crafting manager.
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* @param recipe The recipe to add.
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* @return True to indicate that the recipe was added.
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*/
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public boolean addRecipe(Recipe recipe);
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2011-06-17 04:07:17 +01:00
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/**
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* Gets a list of command aliases defined in the server properties.
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*
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* @return Map of aliases to command names
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*/
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2011-06-22 19:07:07 +01:00
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public Map<String, String[]> getCommandAliases();
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2011-06-17 04:49:21 +01:00
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/**
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* Gets the radius, in blocks, around each worlds spawn point to protect
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*
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* @return Spawn radius, or 0 if none
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*/
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public int getSpawnRadius();
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/**
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* Sets the radius, in blocks, around each worlds spawn point to protect
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*
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* @param value New spawn radius, or 0 if none
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*/
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public void setSpawnRadius(int value);
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2011-06-19 06:13:28 -04:00
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/**
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* Gets whether the Server is in online mode or not.
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*
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* @return Whether the server is in online mode.
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*/
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public boolean getOnlineMode();
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2011-08-07 20:24:43 -04:00
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/**
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* Gets whether this server allows flying or not.
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*
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* @return Whether this server allows flying or not.
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*/
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public boolean getAllowFlight();
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2011-09-02 20:18:10 +01:00
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/**
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* Shutdowns the server, stopping everything.
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*/
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public void shutdown();
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2011-09-02 22:21:26 +01:00
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/**
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* Broadcasts the specified message to every user with the given permission
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*
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* @param message Message to broadcast
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* @param permission Permission the users must have to receive the broadcast
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* @return Amount of users who received the message
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*/
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public int broadcast(String message, String permission);
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2011-09-03 00:41:22 +01:00
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/**
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|
* Gets the player by the given name, regardless if they are offline or online.
|
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*
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* This will return an object even if the player does not exist. To this method, all players will exist.
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*
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* @param name Name of the player to retrieve
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* @return OfflinePlayer object
|
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*/
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public OfflinePlayer getOfflinePlayer(String name);
|
2011-08-12 21:59:10 -04:00
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}
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