13
0
geforkt von Mirrors/Paper
Paper/patches/server/0562-fix-converting-txt-to-json-file.patch

62 Zeilen
3.5 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 4 Jan 2021 19:49:15 -0800
Subject: [PATCH] fix converting txt to json file
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java b/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java
2022-12-07 21:16:54 +01:00
index a20d47f54f12dfc0a5f76dd969238e34c958b618..935dac757280731bfeb0a8f033cbe315ecac46da 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedPlayerList.java
2022-12-07 21:16:54 +01:00
@@ -18,6 +18,11 @@ public class DedicatedPlayerList extends PlayerList {
2021-06-15 04:59:31 +02:00
this.setViewDistance(dedicatedServerProperties.viewDistance);
2021-11-24 21:15:19 +01:00
this.setSimulationDistance(dedicatedServerProperties.simulationDistance);
2021-06-15 04:59:31 +02:00
super.setUsingWhiteList(dedicatedServerProperties.whiteList.get());
2021-06-11 14:02:28 +02:00
+ // Paper start - moved from constructor
+ }
+ @Override
+ public void loadAndSaveFiles() {
+ // Paper end
this.loadUserBanList();
this.saveUserBanList();
this.loadIpBanList();
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2023-06-08 07:21:04 +02:00
index 6c1db5d6bf11184205073a4ce755e7f4e987643a..01e67001435dfa74062fda386072c552b39f2377 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2022-12-07 21:16:54 +01:00
@@ -198,6 +198,12 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
io.papermc.paper.util.ObfHelper.INSTANCE.getClass(); // Paper - load mappings for stacktrace deobf and etc.
paperConfigurations.initializeGlobalConfiguration();
paperConfigurations.initializeWorldDefaultsConfiguration();
2021-06-11 14:02:28 +02:00
+ // Paper start - moved up to right after PlayerList creation but before file load/save
+ if (this.convertOldUsers()) {
+ this.getProfileCache().save(false); // Paper
+ }
+ this.getPlayerList().loadAndSaveFiles(); // Must be after convertNames
+ // Paper end - moved up
org.spigotmc.WatchdogThread.doStart(org.spigotmc.SpigotConfig.timeoutTime, org.spigotmc.SpigotConfig.restartOnCrash);
io.papermc.paper.command.PaperCommands.registerCommands(this);
com.destroystokyo.paper.Metrics.PaperMetrics.startMetrics();
2022-12-07 21:16:54 +01:00
@@ -253,9 +259,6 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
2021-06-11 14:02:28 +02:00
DedicatedServer.LOGGER.warn("To change this, set \"online-mode\" to \"true\" in the server.properties file.");
}
- if (this.convertOldUsers()) {
2021-06-15 04:59:31 +02:00
- this.getProfileCache().save(false); // Paper
2021-06-11 14:02:28 +02:00
- }
2021-06-15 04:59:31 +02:00
2021-06-11 14:02:28 +02:00
if (!OldUsersConverter.serverReadyAfterUserconversion(this)) {
return false;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2023-06-08 07:21:04 +02:00
index 07912867c64cf9586afbcc03648562eeefd8c680..12e88ab27197b92caf786d92846f49f5c9054fbd 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9188) * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices ecfa559a PR-849: Add InventoryView#setTitle 653d7edb SPIGOT-519: Add TNTPrimeEvent 22fccc09 PR-846: Add method to get chunk load level a070a52c PR-844: Add methods to convert Vector to and from JOML vectors cc7111fe PR-276: Add accessors to Wither's invulnerability ticks 777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown ccb2d01b SPIGOT-6308: Deprecate the location name property of map items cd04a31b PR-780: Add PlayerSpawnChangeEvent 7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock 5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments 2e13cff7 PR-589: Expand the FishHook API 2c7d3da5 PR-279: Minor edits to various Javadocs CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices a7cfc778f PR-1176: Add InventoryView#setTitle 563d42226 SPIGOT-519: Add TNTPrimeEvent ccbc6abca Add test for Chunk.LoadLevel mirroring 2926e0513 PR-1171: Add method to get chunk load level 63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown f92a41c39 PR-1181: Consolidate Location conversion code 10f866759 SPIGOT-6308: Deprecate the location name property of map items 82f7b658a PR-1095: Add PlayerSpawnChangeEvent b421af7e4 PR-808: Expand the FishHook API 598ad7b3f Increase outdated build delay Spigot Changes: d1bd3bd2 Rebuild patches e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities * Work around javac bug * Call PlayerSpawnChangeEvent * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices Spigot Changes: 7da74dae Rebuild patches
2023-05-12 13:10:08 +02:00
@@ -186,6 +186,7 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
this.maxPlayers = maxPlayers;
this.playerIo = saveHandler;
}
+ abstract public void loadAndSaveFiles(); // Paper - moved from DedicatedPlayerList constructor
public void placeNewPlayer(Connection connection, ServerPlayer player) {
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
player.isRealPlayer = true; // Paper