Paper/Spigot-API-Patches/0089-Ability-to-change-PlayerProfile-in-AsyncPreLoginEven.patch

56 Zeilen
1.9 KiB
Diff

From b4f2e1cd5828d6ef07b9e674d27f4b1c98d2d2c0 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 11:43:30 -0400
Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
This will allow you to change the players name or skin on login.
diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
index 1d571889..0c16128e 100644
--- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
+++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
@@ -3,6 +3,8 @@ package org.bukkit.event.player;
import java.net.InetAddress;
import java.util.UUID;
+import com.destroystokyo.paper.profile.PlayerProfile;
+import org.bukkit.Bukkit;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
@@ -25,7 +27,31 @@ public class AsyncPlayerPreLoginEvent extends Event {
}
public AsyncPlayerPreLoginEvent(final String name, final InetAddress ipAddress, final UUID uniqueId) {
+ // Paper start
+ this(name, ipAddress, uniqueId, Bukkit.createProfile(uniqueId, name));
+ }
+ private PlayerProfile profile;
+
+ /**
+ * Gets the PlayerProfile of the player logging in
+ * @return The Profile
+ */
+ public PlayerProfile getPlayerProfile() {
+ return profile;
+ }
+
+ /**
+ * Changes the PlayerProfile the player will login as
+ * @param profile The profile to use
+ */
+ public void setPlayerProfile(PlayerProfile profile) {
+ this.profile = profile;
+ }
+
+ public AsyncPlayerPreLoginEvent(final String name, final InetAddress ipAddress, final UUID uniqueId, PlayerProfile profile) {
super(true);
+ this.profile = profile;
+ // Paper end
this.result = Result.ALLOWED;
this.message = "";
this.name = name;
--
2.16.2