Paper/patches/server/0689-Fixes-kick-event-leave-message-not-being-sent.patch

66 Zeilen
4.7 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 7 Jul 2021 16:19:41 -0700
Subject: [PATCH] Fixes kick event leave message not being sent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index d66c9c09ae3874dd53ef298f94a0e5c6177f2b35..43cd0b67f31d0340893672c9bf5a00467d9cdb54 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -456,7 +456,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> {
this.connection.disconnect(ichatbasecomponent);
});
- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
this.connection.setReadOnly();
MinecraftServer minecraftserver = this.server;
Connection networkmanager = this.connection;
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@@ -1877,6 +1877,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@Override
public void onDisconnect(Component reason) {
+ // Paper start
+ this.onDisconnect(reason, null);
+ }
+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end
// CraftBukkit start - Rarely it would send a disconnect line twice
if (this.processedDisconnect) {
return;
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@@ -1893,7 +1898,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.player.disconnect();
// Paper start - Adventure
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- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
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if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
this.server.getPlayerList().broadcastMessage(PaperAdventure.asVanilla(quitMessage), ChatType.SYSTEM, Util.NIL_UUID);
// Paper end
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2021-11-27 11:42:09 +01:00
index 13f68b8d241a0b2532a1bd9d9554d2e615780383..932598d92e24521fed11d7236d87f34703b7bdd4 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -587,6 +587,11 @@ public abstract class PlayerList {
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}
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public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // Paper - return Component
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+ // Paper start
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+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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+ }
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+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
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+ // Paper end
ServerLevel worldserver = entityplayer.getLevel();
entityplayer.awardStat(Stats.LEAVE_GAME);
@@ -597,7 +602,7 @@ public abstract class PlayerList {
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entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
}
- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason
if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());