Paper/patches/server/0438-Fix-some-rails-connecting-improperly.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-06-11 14:02:28 +02:00
Date: Fri, 24 Jul 2020 15:56:05 -0700
Subject: [PATCH] Fix some rails connecting improperly
diff --git a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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index 860bdc2d971beea0c7b078af1c264f743bc0da68..99d3da554d5395cf76fce96f3c0c8074bbf5507d 100644
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--- a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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@@ -64,6 +64,7 @@ public abstract class BaseRailBlock extends Block implements SimpleWaterloggedBl
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state = this.updateDir(world, pos, state, true);
if (this.isStraight) {
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world.neighborChanged(state, pos, this, pos, notify);
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+ state = world.getBlockState(pos); // Paper - don't desync, update again
}
return state;
diff --git a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
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index fe9b6c89a1f0c98a9c73a409f2aca6a4a1c0f9e7..932a2c279f46c951182d2604b525b473b6945895 100644
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--- a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
@@ -70,6 +70,7 @@ public class DetectorRailBlock extends BaseRailBlock {
private void checkPressed(Level world, BlockPos pos, BlockState state) {
if (this.canSurvive(state, world, pos)) {
+ if (state.getBlock() != this) { return; } // Paper - not our block, don't do anything
boolean flag = (Boolean) state.getValue(DetectorRailBlock.POWERED);
boolean flag1 = false;
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List<AbstractMinecart> list = this.getInteractingMinecartOfType(world, pos, AbstractMinecart.class, (entity) -> {
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diff --git a/src/main/java/net/minecraft/world/level/block/RailState.java b/src/main/java/net/minecraft/world/level/block/RailState.java
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index 0862968d320c37d5c5eb4c1402927ba2c672b0e5..e3b8f2720efb20424769d5d66594c93a8f047e42 100644
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--- a/src/main/java/net/minecraft/world/level/block/RailState.java
+++ b/src/main/java/net/minecraft/world/level/block/RailState.java
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@@ -17,6 +17,12 @@ public class RailState {
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private final boolean isStraight;
private final List<BlockPos> connections = Lists.newArrayList();
+ // Paper start - prevent desync
+ public boolean isValid() {
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+ return this.level.getBlockState(this.pos).getBlock() == this.state.getBlock();
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+ }
+ // Paper end - prevent desync
+
public RailState(Level world, BlockPos pos, BlockState state) {
this.level = world;
this.pos = pos;
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@@ -143,6 +149,11 @@ public class RailState {
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}
private void connectTo(RailState placementHelper) {
+ // Paper start - prevent desync
+ if (!this.isValid() || !placementHelper.isValid()) {
+ return;
+ }
+ // Paper end - prevent desync
this.connections.add(placementHelper.pos);
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BlockPos blockPos = this.pos.north();
BlockPos blockPos2 = this.pos.south();
@@ -333,10 +344,15 @@ public class RailState {
this.state = this.state.setValue(this.block.getShapeProperty(), railShape2);
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if (forceUpdate || this.level.getBlockState(this.pos) != this.state) {
this.level.setBlock(this.pos, this.state, 3);
+ // Paper start - prevent desync
+ if (!this.isValid()) {
+ return this;
+ }
+ // Paper end - prevent desync
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for(int i = 0; i < this.connections.size(); ++i) {
RailState railState = this.getRail(this.connections.get(i));
- if (railState != null) {
+ if (railState != null && railState.isValid()) { // Paper - prevent desync
railState.removeSoftConnections();
if (railState.canConnectTo(this)) {
railState.connectTo(this);
@@ -349,6 +365,6 @@ public class RailState {
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}
public BlockState getState() {
- return this.state;
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+ return this.level.getBlockState(this.pos); // Paper - prevent desync
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}
}