2022-02-05 20:47:11 +01:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
2022-08-01 16:01:20 +02:00
|
|
|
From: Nassim Jahnke <nassim@njahnke.dev>
|
2022-02-05 20:47:11 +01:00
|
|
|
Date: Sat, 5 Feb 2022 20:25:28 +0100
|
|
|
|
Subject: [PATCH] Implement regenerateChunk
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
2024-06-14 23:07:44 +02:00
|
|
|
index 637480c622bdb170456baabe71d84e446ebd7b13..8e9ab00503167799c6c929d00e48c07cb328848c 100644
|
2022-02-05 20:47:11 +01:00
|
|
|
--- a/src/main/java/org/bukkit/World.java
|
|
|
|
+++ b/src/main/java/org/bukkit/World.java
|
2024-06-14 23:07:44 +02:00
|
|
|
@@ -405,8 +405,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
2022-02-05 20:47:11 +01:00
|
|
|
* @return Whether the chunk was actually regenerated
|
|
|
|
*
|
|
|
|
* @deprecated regenerating a single chunk is not likely to produce the same
|
|
|
|
- * chunk as before as terrain decoration may be spread across chunks. Use of
|
|
|
|
- * this method should be avoided as it is known to produce buggy results.
|
|
|
|
+ * chunk as before as terrain decoration may be spread across chunks. It may
|
|
|
|
+ * or may not change blocks in the adjacent chunks as well.
|
|
|
|
*/
|
|
|
|
@Deprecated
|
|
|
|
public boolean regenerateChunk(int x, int z);
|