Paper/patches/api/0235-Add-LivingEntity-clearActiveItem.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 5192d2472bece141b0990d48a3373a6fb4e1fea6..aa1b76a0633e223fbae0897cb0690fdd7e9f4c40 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -780,6 +780,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@NotNull
org.bukkit.inventory.ItemStack getActiveItem();
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+ // Paper start
+ /**
+ * Interrupts any ongoing active "usage" or consumption or an item.
+ */
+ void clearActiveItem();
+ // Paper end
+
/**
* Get's remaining time a player needs to keep hands raised with an item to finish using it.
* @return Remaining ticks to use the item