2020-05-06 11:48:49 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2020-03-31 09:05:04 +02:00
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:01:45 -0400
Subject: [PATCH] Fix unregistering entities from unloading chunks
CraftBukkit caused a regression here by making unloading chunks not
have a ticket added and returning unloaded future.
This caused entities who were killed in same tick their chunk is unloading
to not be able to be removed from the chunk.
This then results in dead entities lingering in the Chunk.
Combine that with a buggy detail of the previous implementation of
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
2020-05-06 11:48:49 +02:00
index 3fc25183ca41a0a575334d02a4ae9db4da41348b..9fbe8fa1b2bb98b45fb406fcaf146d0e0b34c0ef 100644
2020-03-31 09:05:04 +02:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2020-05-06 09:44:47 +02:00
@@ -1506,9 +1506,9 @@ public class WorldServer extends World {
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}
private void removeEntityFromChunk(Entity entity) {
- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
+ Chunk ichunkaccess = entity.getCurrentChunk(); // Paper - getChunkAt(x,z,full,false) is broken by CraftBukkit as it won't return an unloading chunk. Use our current chunk reference as this points to what chunk they need to be removed from anyways
- if (ichunkaccess instanceof Chunk) {
+ if (ichunkaccess != null) { // Paper
((Chunk) ichunkaccess).b(entity);
}