Paper/patches/server/0384-Don-t-move-existing-players-to-world-spawn.patch

47 Zeilen
2.4 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 9 Apr 2020 21:20:33 -0400
Subject: [PATCH] Don't move existing players to world spawn
This can cause a nasty server lag the spawn chunks are not kept loaded
or they aren't finished loading yet, or if the world spawn radius is
larger than the keep loaded range.
By skipping this, we avoid potential for a large spike on server start.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-06-08 06:22:42 +02:00
index 25cbb75767331682276f3c1abd6a08bbc81b4e13..3603e169f9195b86553867ddabca2e3ad90a494f 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2022-06-08 06:22:42 +02:00
@@ -320,7 +320,7 @@ public class ServerPlayer extends Player {
2021-11-24 11:04:30 +01:00
this.stats = server.getPlayerList().getPlayerStats(this);
2021-06-11 14:02:28 +02:00
this.advancements = server.getPlayerList().getPlayerAdvancements(this);
this.maxUpStep = 1.0F;
- this.fudgeSpawnLocation(world);
2021-11-24 11:04:30 +01:00
+ //this.fudgeSpawnLocation(world); // Paper - don't move to spawn on login, only first join
2021-06-11 14:02:28 +02:00
this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
2021-06-14 00:05:18 +02:00
2022-06-08 06:22:42 +02:00
@@ -538,7 +538,7 @@ public class ServerPlayer extends Player {
2021-06-14 00:05:18 +02:00
position = Vec3.atCenterOf(((ServerLevel) world).getSharedSpawnPos());
2021-06-11 14:02:28 +02:00
}
this.level = world;
- this.setPos(position.x(), position.y(), position.z());
+ this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet
}
this.gameMode.setLevel((ServerLevel) world);
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2022-06-08 06:22:42 +02:00
index dcdf25a8111410d54adc2e758775efcce0165b73..3290a2e4689c9e34c3260db4de8ac7f6dc74f8ea 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2022-06-08 06:22:42 +02:00
@@ -214,6 +214,8 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
worldserver1 = worldserver;
}
2021-06-14 00:05:18 +02:00
+ if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
2021-06-11 14:02:28 +02:00
+
player.setLevel(worldserver1);
String s1 = "local";
2021-06-14 00:05:18 +02:00