2020-05-06 11:48:49 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2020-01-18 18:31:05 +01:00
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 17 Jan 2020 18:44:55 -0800
Subject: [PATCH] Fix last firework in stack not having effects when dispensed
- #2871
CB used the resulting item in the dispenser rather than the item
dispensed. The resulting item would have size == 0 and therefore
be convertered to air, hence why the effects disappeared.
diff --git a/src/main/java/net/minecraft/server/IDispenseBehavior.java b/src/main/java/net/minecraft/server/IDispenseBehavior.java
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index ce7ab95c95eba7f1c49096a88d9a1b2110ae473b..7b8a470d97ccf0fdcdb8eef9368195486e09913b 100644
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--- a/src/main/java/net/minecraft/server/IDispenseBehavior.java
+++ b/src/main/java/net/minecraft/server/IDispenseBehavior.java
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@@ -352,7 +352,7 @@ public interface IDispenseBehavior {
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}
itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
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- EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, isourceblock.getX(), isourceblock.getY(), isourceblock.getX(), true);
+ EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack1, isourceblock.getX(), isourceblock.getY(), isourceblock.getX(), true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed
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IDispenseBehavior.a(isourceblock, entityfireworks, enumdirection);
entityfireworks.shoot((double) enumdirection.getAdjacentX(), (double) enumdirection.getAdjacentY(), (double) enumdirection.getAdjacentZ(), 0.5F, 1.0F);