2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-11-24 18:58:26 +01:00
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index a60d3d62f7db7e91ba377fef6c28f4bde730f24a..861f9d6a42dbcc5a96c24b29b4bb80a450a69665 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-11-24 18:58:26 +01:00
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@@ -393,4 +393,9 @@ public class PaperWorldConfig {
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2021-11-23 16:04:41 +01:00
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disableCreeperLingeringEffect = getBoolean("disable-creeper-lingering-effect", false);
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log("Creeper lingering effect: " + disableCreeperLingeringEffect);
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2021-06-11 14:02:28 +02:00
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}
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+
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+ public boolean disableSprintInterruptionOnAttack;
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+ private void disableSprintInterruptionOnAttack() {
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+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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2021-11-30 08:32:30 +01:00
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index a4bf57db506c5f94a76fd716499ad725aec80c19..935ea41483ff696dcc9a3b988bb75ade74b801a8 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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2021-11-23 16:04:41 +01:00
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@@ -1236,7 +1236,11 @@ public abstract class Player extends LivingEntity {
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2021-06-11 14:02:28 +02:00
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}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
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- this.setSprinting(false);
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+ // Paper start - Configuration option to disable automatic sprint interruption
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+ if (!level.paperConfig.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end
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}
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if (flag3) {
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