2011-01-14 20:44:11 +01:00
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package net.minecraft.server;
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public class Slot {
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public final int a; // CraftBukkit: private -> public
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public final IInventory b; // CraftBukkit: private -> public
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public int c;
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public int d;
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public int e;
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public Slot(IInventory iinventory, int i, int j, int k) {
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b = iinventory;
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a = i;
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d = j;
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e = k;
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}
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public void b() {
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d();
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}
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public boolean a(ItemStack itemstack) {
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return true;
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}
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public ItemStack c() {
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return b.a(a);
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}
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public void b(ItemStack itemstack) {
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b.a(a, itemstack);
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d();
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}
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public void d() {
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b.d();
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}
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public int a() {
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return b.c();
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}
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public ItemStack a(int i) {
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return b.b(a, i);
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}
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public boolean a(IInventory iinventory, int i) {
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return iinventory == b && i == a;
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}
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}
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