Paper/src/main/java/net/minecraft/server/ItemHoe.java

75 Zeilen
2.7 KiB
Java

package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerItemEvent;
// CraftBukkit end
public class ItemHoe extends Item {
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public ItemHoe(int i, EnumToolMaterial enumtoolmaterial) {
super(i);
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bb = 1;
bc = enumtoolmaterial.a();
}
public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
int i1 = world.a(i, j, k);
Material material = world.c(i, j + 1, k);
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if (!material.a() && i1 == Block.u.bi || i1 == Block.v.bi) {
// CraftBukkit start - Hoes
CraftWorld craftWorld = ((WorldServer) world).getWorld();
CraftServer craftServer = ((WorldServer) world).getServer();
Type eventType = Type.PLAYER_ITEM;
Player who = (entityplayer == null)?null:(Player)entityplayer.getBukkitEntity();
org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
BlockFace blockFace = CraftBlock.notchToBlockFace(1);
PlayerItemEvent pie = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
craftServer.getPluginManager().callEvent(pie);
if (pie.isCancelled()) {
return false;
}
// CraftBukkit end
Block block = Block.aA;
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world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, block.br.c(), (block.br.a() + 1.0F) / 2.0F, block.br.b() * 0.8F);
if (world.z) {
return true;
}
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world.e(i, j, k, block.bi);
itemstack.b(1);
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if (world.l.nextInt(8) == 0 && i1 == Block.u.bi) {
int j1 = 1;
for (int k1 = 0; k1 < j1; k1++) {
float f = 0.7F;
float f1 = world.l.nextFloat() * f + (1.0F - f) * 0.5F;
float f2 = 1.2F;
float f3 = world.l.nextFloat() * f + (1.0F - f) * 0.5F;
EntityItem entityitem = new EntityItem(world, (float) i + f1, (float) j + f2, (float) k + f3, new ItemStack(Item.Q));
entityitem.c = 10;
world.a(((Entity) (entityitem)));
}
}
return true;
} else {
return false;
}
}
}