Paper/patches/server/0664-Add-Unix-domain-socket-support.patch

142 Zeilen
9.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Tue, 11 May 2021 17:39:22 -0400
Subject: [PATCH] Add Unix domain socket support
For Windows and ARM support, JEP-380 is required:
https://inside.java/2021/02/03/jep380-unix-domain-sockets-channels/
This will be possible as of the Minecraft 1.17 Java version bump.
Tested-by: Mariell Hoversholm <proximyst@proximyst.com>
Reviewed-by: Mariell Hoversholm <proximyst@proximyst.com>
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index a6eadf71957b37e2acc5d09f0ce4ee961810891f..16954170ffeeedf18d8f8079b5e75915e0c682ba 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -614,6 +614,11 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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// Spigot Start
public SocketAddress getRawAddress()
{
+ // Paper start - this can be nullable in the case of a Unix domain socket, so if it is, fake something
+ if (this.channel.remoteAddress() == null) {
+ return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0);
+ }
+ // Paper end
return this.channel.remoteAddress();
}
// Spigot End
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
2021-11-24 22:30:53 +01:00
index 331c85d236922d7a4b5732cb09aa708830e1393c..82cee660a029547eda8abdf4188b9d1fb4ba0d53 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -231,6 +231,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist);
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// this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading
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DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode);
+ // Paper start - Unix domain socket support
+ java.net.SocketAddress bindAddress;
+ if (this.getLocalIp().startsWith("unix:")) {
+ if (!io.netty.channel.epoll.Epoll.isAvailable()) {
+ DedicatedServer.LOGGER.fatal("**** INVALID CONFIGURATION!");
+ DedicatedServer.LOGGER.fatal("You are trying to use a Unix domain socket but you're not on a supported OS.");
+ return false;
+ } else if (!com.destroystokyo.paper.PaperConfig.velocitySupport && !org.spigotmc.SpigotConfig.bungee) {
+ DedicatedServer.LOGGER.fatal("**** INVALID CONFIGURATION!");
+ DedicatedServer.LOGGER.fatal("Unix domain sockets require IPs to be forwarded from a proxy.");
+ return false;
+ }
+ bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length()));
+ } else {
InetAddress inetaddress = null;
if (!this.getLocalIp().isEmpty()) {
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@@ -240,12 +254,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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if (this.getPort() < 0) {
this.setPort(dedicatedserverproperties.serverPort);
}
+ bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort());
+ }
+ // Paper end
this.initializeKeyPair();
DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort());
try {
- this.getConnection().startTcpServerListener(inetaddress, this.getPort());
+ this.getConnection().bind(bindAddress); // Paper - Unix domain socket support
} catch (IOException ioexception) {
DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!");
DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString());
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
2021-11-24 22:30:53 +01:00
index 940b52e0b22b009f819de0dc05436a1820390bde..f7aa0125e4724f1efddf28814f926289c1ae37d4 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -78,7 +78,12 @@ public class ServerConnectionListener {
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this.running = true;
}
+ // Paper start
public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException {
+ bind(new java.net.InetSocketAddress(address, port));
+ }
+ public void bind(java.net.SocketAddress address) throws IOException {
+ // Paper end
List list = this.channels;
synchronized (this.channels) {
@@ -86,7 +91,11 @@ public class ServerConnectionListener {
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LazyLoadedValue lazyinitvar;
if (Epoll.isAvailable() && this.server.isEpollEnabled()) {
+ if (address instanceof io.netty.channel.unix.DomainSocketAddress) {
+ oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class;
+ } else {
oclass = EpollServerSocketChannel.class;
+ }
lazyinitvar = ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP;
ServerConnectionListener.LOGGER.info("Using epoll channel type");
} else {
@@ -114,7 +123,7 @@ public class ServerConnectionListener {
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((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper
}
- }).group((EventLoopGroup) lazyinitvar.get()).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit
+ }).group((EventLoopGroup) lazyinitvar.get()).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
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index 4c44f06ba18cfa2d889d0dd57fdd7eb79971c8c6..e0cd786f130e34b3401d40663e1548fc0076f74a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
@@ -44,6 +44,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
this.connection.setProtocol(ConnectionProtocol.LOGIN);
// CraftBukkit start - Connection throttle
try {
+ if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - the connection throttle is useless when you have a Unix domain socket
long currentTime = System.currentTimeMillis();
long connectionThrottle = this.server.server.getConnectionThrottle();
InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
@@ -72,6 +73,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
}
}
}
+ } // Paper - add closing bracket for if check above
} catch (Throwable t) {
org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t);
}
@@ -120,8 +122,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
//if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
String[] split = packet.hostName.split("\00");
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if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
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+ // Paper start - Unix domain socket support
+ java.net.SocketAddress socketAddress = connection.getRemoteAddress();
packet.hostName = split[0];
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- connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
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+ connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0);
+ // Paper end
connection.spoofedUUID = com.mojang.util.UUIDTypeAdapter.fromString( split[2] );
} else
{