Paper/patches/server-remapped/0665-add-DragonEggFormEvent.patch

118 Zeilen
7.7 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Mon, 25 Jan 2021 14:53:57 +0100
Subject: [PATCH] add DragonEggFormEvent
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index e2f784b771b12bd646d519938c33b1c86cc2686d..f32e2c71929a73258e4eb521c160c247690744d2 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -57,6 +57,7 @@ import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfigur
import net.minecraft.world.phys.AABB;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+import io.papermc.paper.event.block.DragonEggFormEvent; // Paper - DragonEggFormEvent
public class EndDragonFight {
@@ -396,9 +397,24 @@ public class EndDragonFight {
this.dragonEvent.setVisible(false);
this.spawnExitPortal(true);
this.spawnNewGateway();
+ // Paper start - DragonEggFormEvent
+ BlockPos eggPosition = this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.getPosition());
+ org.bukkit.craftbukkit.block.CraftBlock eggBlock = org.bukkit.craftbukkit.block.CraftBlock.at(this.level, eggPosition);
+ org.bukkit.craftbukkit.block.CraftBlockState eggState = new org.bukkit.craftbukkit.block.CraftBlockState(eggBlock);
+ eggState.setData(Blocks.DRAGON_EGG.defaultBlockState());
+ DragonEggFormEvent eggEvent = new DragonEggFormEvent(eggBlock, eggState,
+ new org.bukkit.craftbukkit.boss.CraftDragonBattle(this));
+ // Paper end - DragonEggFormEvent
if (this.level.paperConfig.enderDragonsDeathAlwaysPlacesDragonEgg || !this.previouslyKilled) { // Paper - always place dragon egg
- this.level.setBlockAndUpdate(this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.END_PODIUM_LOCATION), Blocks.DRAGON_EGG.defaultBlockState());
+ // Paper start - DragonEggFormEvent
+ //this.world.setTypeUpdate(this.world.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, WorldGenEndTrophy.a), Blocks.DRAGON_EGG.getBlockData());
+ } else {
+ eggEvent.setCancelled(true);
+ }
+ if (eggEvent.callEvent()) {
+ eggEvent.getNewState().update(true);
}
+ // Paper end - DragonEggFormEvent
this.previouslyKilled = true;
this.dragonKilled = true;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/EndPodiumFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/EndPodiumFeature.java
index cd24e9db1e9a490117716d4883376bb6b59c7c67..e085607f4033476e80b7dcd7b026449c12a47cf6 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/feature/EndPodiumFeature.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/EndPodiumFeature.java
@@ -14,7 +14,7 @@ import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConf
public class EndPodiumFeature extends Feature<NoneFeatureConfiguration> {
- public static final BlockPos END_PODIUM_LOCATION = BlockPos.ZERO;
+ public static final BlockPos END_PODIUM_LOCATION = BlockPos.ZERO; public static BlockPos getPosition() { return END_PODIUM_LOCATION; } // Paper - OBFHELPER
private final boolean active;
public EndPodiumFeature(boolean open) {
@@ -22,43 +22,43 @@ public class EndPodiumFeature extends Feature<NoneFeatureConfiguration> {
this.active = open;
}
- public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, NoneFeatureConfiguration config) {
- Iterator iterator = BlockPos.betweenClosed(new BlockPos(pos.getX() - 4, pos.getY() - 1, pos.getZ() - 4), new BlockPos(pos.getX() + 4, pos.getY() + 32, pos.getZ() + 4)).iterator();
+ public boolean generate(WorldGenLevel generatoraccessseed, ChunkGenerator chunkgenerator, Random random, BlockPos blockposition, NoneFeatureConfiguration worldgenfeatureemptyconfiguration) { // Paper - decompile fix
+ Iterator iterator = BlockPos.betweenClosed(new BlockPos(blockposition.getX() - 4, blockposition.getY() - 1, blockposition.getZ() - 4), new BlockPos(blockposition.getX() + 4, blockposition.getY() + 32, blockposition.getZ() + 4)).iterator();
while (iterator.hasNext()) {
BlockPos blockposition1 = (BlockPos) iterator.next();
- boolean flag = blockposition1.closerThan((Vec3i) pos, 2.5D);
+ boolean flag = blockposition1.closerThan((Vec3i) blockposition, 2.5D);
- if (flag || blockposition1.closerThan((Vec3i) pos, 3.5D)) {
- if (blockposition1.getY() < pos.getY()) {
+ if (flag || blockposition1.closerThan((Vec3i) blockposition, 3.5D)) {
+ if (blockposition1.getY() < blockposition.getY()) {
if (flag) {
- this.setBlock(world, blockposition1, Blocks.BEDROCK.defaultBlockState());
- } else if (blockposition1.getY() < pos.getY()) {
- this.setBlock(world, blockposition1, Blocks.END_STONE.defaultBlockState());
+ this.setBlock(generatoraccessseed, blockposition1, Blocks.BEDROCK.defaultBlockState());
+ } else if (blockposition1.getY() < blockposition.getY()) {
+ this.setBlock(generatoraccessseed, blockposition1, Blocks.END_STONE.defaultBlockState());
}
- } else if (blockposition1.getY() > pos.getY()) {
- this.setBlock(world, blockposition1, Blocks.AIR.defaultBlockState());
+ } else if (blockposition1.getY() > blockposition.getY()) {
+ this.setBlock(generatoraccessseed, blockposition1, Blocks.AIR.defaultBlockState());
} else if (!flag) {
- this.setBlock(world, blockposition1, Blocks.BEDROCK.defaultBlockState());
+ this.setBlock(generatoraccessseed, blockposition1, Blocks.BEDROCK.defaultBlockState());
} else if (this.active) {
- this.setBlock(world, new BlockPos(blockposition1), Blocks.END_PORTAL.defaultBlockState());
+ this.setBlock(generatoraccessseed, new BlockPos(blockposition1), Blocks.END_PORTAL.defaultBlockState());
} else {
- this.setBlock(world, new BlockPos(blockposition1), Blocks.AIR.defaultBlockState());
+ this.setBlock(generatoraccessseed, new BlockPos(blockposition1), Blocks.AIR.defaultBlockState());
}
}
}
for (int i = 0; i < 4; ++i) {
- this.setBlock(world, pos.above(i), Blocks.BEDROCK.defaultBlockState());
+ this.setBlock(generatoraccessseed, blockposition.above(i), Blocks.BEDROCK.defaultBlockState());
}
- BlockPos blockposition2 = pos.above(2);
+ BlockPos blockposition2 = blockposition.above(2);
Iterator iterator1 = Direction.Plane.HORIZONTAL.iterator();
while (iterator1.hasNext()) {
Direction enumdirection = (Direction) iterator1.next();
- this.setBlock(world, blockposition2.relative(enumdirection), (BlockState) Blocks.WALL_TORCH.defaultBlockState().setValue(WallTorchBlock.FACING, enumdirection));
+ this.setBlock(generatoraccessseed, blockposition2.relative(enumdirection), (BlockState) Blocks.WALL_TORCH.defaultBlockState().setValue(WallTorchBlock.FACING, enumdirection));
}
return true;