Paper/Spigot-Server-Patches/0093-Don-t-teleport-dead-entities.patch

25 Zeilen
1021 B
Diff

2016-09-04 23:59:06 +02:00
From 8e4e9acbf0011264d6385b2b79b26726cff04415 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Mar 2016 00:55:23 -0400
Subject: [PATCH] Don't teleport dead entities
Had some issue with this in past, and this is the vanilla logic.
Potentially an old CB change that's no longer needed.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
2016-09-04 23:59:06 +02:00
index fab8eb4..1106bd8 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
2016-09-04 23:59:06 +02:00
@@ -2149,7 +2149,7 @@ public abstract class Entity implements ICommandListener {
}
public Entity teleportTo(Location exit, boolean portal) {
- if (true) {
+ if (!this.dead) { // Paper
WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
int i = worldserver1.dimension;
--
2016-09-04 23:59:06 +02:00
2.10.0.windows.1