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Paper/patches/server/0392-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch

44 Zeilen
2.6 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 609c2e1946c86deabb885d7d703cf42273839f1e..97ce1e1d877d34581f0475066f604d5a1f349d90 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1730,7 +1730,9 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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float f1 = this.levelData.getSpawnAngle();
if (!blockposition1.equals(pos) || f1 != angle) {
+ org.bukkit.Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper - Call SpawnChangeEvent
this.levelData.setSpawn(pos, angle);
+ new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper - Call SpawnChangeEvent
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2024-10-25 21:24:15 +02:00
index 55daddd0d80a18a3c044f48a47a0a13ef3a68943..b0fbb828306194fd91f0e62244d5db6404b4f10a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -250,12 +250,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
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public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
- Location previousLocation = this.getSpawnLocation();
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- this.world.levelData.setSpawn(new BlockPos(x, y, z), angle);
+ // Location previousLocation = this.getSpawnLocation(); // Paper - Call SpawnChangeEvent; moved to nms.ServerLevel
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+ this.world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use ServerLevel#setDefaultSpawnPos
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+ // Paper start - Call SpawnChangeEvent; move to nms.ServerLevel
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// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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- this.server.getPluginManager().callEvent(event);
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+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end - Call SpawnChangeEvent
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return true;
} catch (Exception e) {