2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 22 Mar 2018 01:40:24 -0400
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Subject: [PATCH] getPlayerUniqueId API
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Gets the unique ID of the player currently known as the specified player name
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In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2022-03-01 06:43:03 +01:00
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index f57050098a49757927fbb4609b7f97c19f5747d1..23e33857b5cc888f4cbac273939fad81e3081103 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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2022-03-01 06:43:03 +01:00
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@@ -1699,6 +1699,25 @@ public final class CraftServer implements Server {
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2021-06-11 14:02:28 +02:00
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return recipients.size();
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}
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+ // Paper start
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+ @Nullable
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+ public UUID getPlayerUniqueId(String name) {
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+ Player player = Bukkit.getPlayerExact(name);
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+ if (player != null) {
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+ return player.getUniqueId();
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+ }
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+ GameProfile profile;
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+ // Only fetch an online UUID in online mode
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+ if (com.destroystokyo.paper.PaperConfig.isProxyOnlineMode()) {
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2021-07-07 08:52:40 +02:00
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+ profile = console.getProfileCache().get(name).orElse(null);
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2021-06-11 14:02:28 +02:00
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+ } else {
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+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
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+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
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+ }
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+ return profile != null ? profile.getId() : null;
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+ }
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+ // Paper end
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+
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@Override
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@Deprecated
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public OfflinePlayer getOfflinePlayer(String name) {
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