Paper/nms-patches/EntityLargeFireball.patch

50 Zeilen
2.2 KiB
Diff

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--- a/net/minecraft/server/EntityLargeFireball.java
+++ b/net/minecraft/server/EntityLargeFireball.java
@@ -1,15 +1,19 @@
package net.minecraft.server;
+import org.bukkit.event.entity.ExplosionPrimeEvent; // CraftBukkit
+
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public class EntityLargeFireball extends EntityFireballFireball {
public int yield = 1;
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public EntityLargeFireball(EntityTypes<? extends EntityLargeFireball> entitytypes, World world) {
super(entitytypes, world);
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+ isIncendiary = this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING); // CraftBukkit
}
public EntityLargeFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
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super(EntityTypes.FIREBALL, entityliving, d0, d1, d2, world);
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+ isIncendiary = this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING); // CraftBukkit
}
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@Override
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@@ -18,7 +22,15 @@
if (!this.world.isClientSide) {
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boolean flag = this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING);
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- this.world.createExplosion((Entity) null, this.locX(), this.locY(), this.locZ(), (float) this.yield, flag, flag ? Explosion.Effect.DESTROY : Explosion.Effect.NONE);
+ // CraftBukkit start - fire ExplosionPrimeEvent
+ ExplosionPrimeEvent event = new ExplosionPrimeEvent((org.bukkit.entity.Explosive) this.getBukkitEntity());
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ // give 'this' instead of (Entity) null so we know what causes the damage
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+ this.world.createExplosion(this, this.locX(), this.locY(), this.locZ(), event.getRadius(), event.getFire(), flag ? Explosion.Effect.DESTROY : Explosion.Effect.NONE);
+ }
+ // CraftBukkit end
this.die();
}
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@@ -49,7 +61,8 @@
public void loadData(NBTTagCompound nbttagcompound) {
super.loadData(nbttagcompound);
if (nbttagcompound.hasKeyOfType("ExplosionPower", 99)) {
- this.yield = nbttagcompound.getInt("ExplosionPower");
+ // CraftBukkit - set bukkitYield when setting explosionpower
+ bukkitYield = this.yield = nbttagcompound.getInt("ExplosionPower");
}
}