2021-06-29 03:37:44 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 28 Jun 2021 18:16:52 -0700
Subject: [PATCH] Fix return value of Block#applyBoneMeal always being false
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
2022-01-13 20:31:48 +01:00
index 7f9ba247b67c1a8ab54b7d70bdc31b847531e725..b51c4be42842e747c4f4630709ef40a0e39a34d0 100644
2021-06-29 03:37:44 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
2022-01-13 20:31:48 +01:00
@@ -515,7 +515,7 @@ public class CraftBlock implements Block {
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Direction direction = CraftBlock.blockFaceToNotch(face);
UseOnContext context = new UseOnContext(this.getCraftWorld().getHandle(), null, InteractionHand.MAIN_HAND, Items.BONE_MEAL.getDefaultInstance(), new BlockHitResult(Vec3.ZERO, direction, this.getPosition(), false));
- return BoneMealItem.applyBonemeal(context) == InteractionResult.SUCCESS;
+ return BoneMealItem.applyBonemeal(context) == InteractionResult.CONSUME; // Paper - CONSUME is returned on success server-side (see BoneMealItem.applyBoneMeal and InteractionResult.sidedSuccess(boolean))
}
@Override