Paper/patches/server/0311-Use-proper-max-length-when-serialising-BungeeCord-te.patch

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2.0 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 20 Mar 2019 21:19:29 -0700
Subject: [PATCH] Use proper max length when serialising BungeeCord text
component
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
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index 8b0d452b12d5eca1f92e2cdf014118e215407b31..cccaaf5ea40eb4d62da4863e4e1b0682fd851f32 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
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@@ -9,6 +9,7 @@ import net.minecraft.network.protocol.Packet;
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public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
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+ private static final int MAX_LENGTH = Short.MAX_VALUE * 8 + 8; // Paper
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private final Component message;
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public net.kyori.adventure.text.Component adventure$message; // Paper
public net.md_5.bungee.api.chat.BaseComponent[] components; // Spigot
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@@ -39,9 +40,9 @@ public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
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// buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(components)); // Paper - comment, replaced with below
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// Paper start - don't nest if we don't need to so that we can preserve formatting
if (this.components.length == 1) {
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- buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]));
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+ buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]), MAX_LENGTH); // Paper - use proper max length
} else {
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- buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components));
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+ buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components), MAX_LENGTH); // Paper - use proper max length
}
// Paper end
} else {