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geforkt von Mirrors/Paper
Paper/patches/server/0704-Implement-regenerateChunk.patch

103 Zeilen
5.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Mon, 31 Jan 2022 11:21:50 +0100
Subject: [PATCH] Implement regenerateChunk
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 391f546e44080293fd94ff240d7809e3f471bb14..ef942e75ed1aefbc9175f99113cdfeada58e8a50 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
2023-12-25 23:51:56 +01:00
@@ -144,6 +144,7 @@ import org.jetbrains.annotations.NotNull;
public class CraftWorld extends CraftRegionAccessor implements World {
public static final int CUSTOM_DIMENSION_OFFSET = 10;
private static final CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new CraftPersistentDataTypeRegistry();
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+ private static final ChunkStatus[] REGEN_CHUNK_STATUSES = {ChunkStatus.BIOMES, ChunkStatus.NOISE, ChunkStatus.SURFACE, ChunkStatus.CARVERS, ChunkStatus.FEATURES, ChunkStatus.INITIALIZE_LIGHT}; // Paper - implement regenerate chunk method
private final ServerLevel world;
private WorldBorder worldBorder;
@@ -414,27 +415,68 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean regenerateChunk(int x, int z) {
org.spigotmc.AsyncCatcher.catchOp("chunk regenerate"); // Spigot
- throw new UnsupportedOperationException("Not supported in this Minecraft version! Unless you can fix it, this is not a bug :)");
- /*
- if (!unloadChunk0(x, z, false)) {
- return false;
+ // Paper start - implement regenerateChunk method
+ final ServerLevel serverLevel = this.world;
+ final net.minecraft.server.level.ServerChunkCache serverChunkCache = serverLevel.getChunkSource();
+ final ChunkPos chunkPos = new ChunkPos(x, z);
+ final net.minecraft.world.level.chunk.LevelChunk levelChunk = serverChunkCache.getChunk(chunkPos.x, chunkPos.z, true);
+ for (final BlockPos blockPos : BlockPos.betweenClosed(chunkPos.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPos.getMinBlockZ(), chunkPos.getMaxBlockX(), serverLevel.getMaxBuildHeight() - 1, chunkPos.getMaxBlockZ())) {
+ levelChunk.removeBlockEntity(blockPos);
+ serverLevel.setBlock(blockPos, net.minecraft.world.level.block.Blocks.AIR.defaultBlockState(), 16);
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+ }
+
+ for (final ChunkStatus chunkStatus : REGEN_CHUNK_STATUSES) {
+ final List<ChunkAccess> list = new ArrayList<>();
+ final int range = Math.max(1, chunkStatus.getRange());
+ for (int chunkX = chunkPos.z - range; chunkX <= chunkPos.z + range; chunkX++) {
+ for (int chunkZ = chunkPos.x - range; chunkZ <= chunkPos.x + range; chunkZ++) {
+ ChunkAccess chunkAccess = serverChunkCache.getChunk(chunkZ, chunkX, chunkStatus.getParent(), true);
+ if (chunkAccess instanceof ImposterProtoChunk accessProtoChunk) {
+ chunkAccess = new ImposterProtoChunk(accessProtoChunk.getWrapped(), true);
+ } else if (chunkAccess instanceof net.minecraft.world.level.chunk.LevelChunk accessLevelChunk) {
+ chunkAccess = new ImposterProtoChunk(accessLevelChunk, true);
+ }
+ list.add(chunkAccess);
+ }
+ }
+
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+ final java.util.concurrent.CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> future = chunkStatus.generate(
+ Runnable::run,
+ serverLevel,
+ serverChunkCache.getGenerator(),
+ serverLevel.getStructureManager(),
+ serverChunkCache.getLightEngine(),
+ chunk -> {
+ throw new UnsupportedOperationException("Not creating full chunks here");
+ },
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+ list
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+ );
+ serverChunkCache.mainThreadProcessor.managedBlock(future::isDone);
+ if (chunkStatus == ChunkStatus.NOISE) {
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+ future.join().left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, ChunkStatus.POST_FEATURES));
+ }
}
- final long chunkKey = ChunkCoordIntPair.pair(x, z);
- world.getChunkProvider().unloadQueue.remove(chunkKey);
+ for (final BlockPos blockPos : BlockPos.betweenClosed(chunkPos.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPos.getMinBlockZ(), chunkPos.getMaxBlockX(), serverLevel.getMaxBuildHeight() - 1, chunkPos.getMaxBlockZ())) {
+ serverChunkCache.blockChanged(blockPos);
+ }
- net.minecraft.server.Chunk chunk = world.getChunkProvider().generateChunk(x, z);
- PlayerChunk playerChunk = world.getPlayerChunkMap().getChunk(x, z);
- if (playerChunk != null) {
- playerChunk.chunk = chunk;
+ final Set<ChunkPos> chunksToRelight = new HashSet<>(9);
+ for (int chunkX = chunkPos.x - 1; chunkX <= chunkPos.x + 1 ; chunkX++) {
+ for (int chunkZ = chunkPos.z - 1; chunkZ <= chunkPos.z + 1 ; chunkZ++) {
+ chunksToRelight.add(new ChunkPos(chunkX, chunkZ));
+ }
}
- if (chunk != null) {
- refreshChunk(x, z);
+ for (final ChunkPos pos : chunksToRelight) {
+ final ChunkAccess chunk = serverChunkCache.getChunk(pos.x, pos.z, false);
+ if (chunk != null) {
+ serverChunkCache.getLightEngine().lightChunk(chunk, false);
+ }
}
- return chunk != null;
- */
+ return true;
+ // Paper end - implement regenerate chunk method
}
@Override