Paper/nms-patches/ItemWaterLily.patch

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1.4 KiB
Diff

2015-05-25 12:37:24 +02:00
--- a/net/minecraft/server/ItemWaterLily.java
+++ b/net/minecraft/server/ItemWaterLily.java
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@@ -23,7 +23,15 @@
IBlockData iblockdata = world.getType(blockposition);
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if (iblockdata.getMaterial() == Material.WATER && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0 && world.isEmpty(blockposition1)) {
+ // CraftBukkit start - special case for handling block placement with water lilies
+ org.bukkit.block.BlockState blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ());
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world.setTypeAndData(blockposition1, Blocks.WATERLILY.getBlockData(), 11);
+ org.bukkit.event.block.BlockPlaceEvent placeEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, enumhand, blockstate, blockposition.getX(), blockposition.getY(), blockposition.getZ());
+ if (placeEvent != null && (placeEvent.isCancelled() || !placeEvent.canBuild())) {
+ blockstate.update(true, false);
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+ return new InteractionResultWrapper(EnumInteractionResult.PASS, itemstack);
+ }
+ // CraftBukkit end
if (!entityhuman.abilities.canInstantlyBuild) {
--itemstack.count;
}