Paper/patches/api/0131-AnvilDamageEvent.patch

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4.7 KiB
Diff

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 20 Jul 2018 23:36:55 -0500
Subject: [PATCH] AnvilDamageEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
new file mode 100644
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index 0000000000000000000000000000000000000000..4f88c101d81e5c3a8a065260304d5816337666d7
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
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@@ -0,0 +1,154 @@
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+package com.destroystokyo.paper.event.block;
+
+import org.bukkit.Material;
+import org.bukkit.block.data.BlockData;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.inventory.InventoryEvent;
+import org.bukkit.inventory.AnvilInventory;
+import org.bukkit.inventory.InventoryView;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Called when an anvil is damaged from being used
+ */
+public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
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+ private DamageState damageState;
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+ private boolean cancelled;
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+
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+ @ApiStatus.Internal
+ public AnvilDamagedEvent(@NotNull InventoryView inventory, @Nullable BlockData blockData) {
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+ super(inventory);
+ this.damageState = DamageState.getState(blockData);
+ }
+
+ @NotNull
+ @Override
+ public AnvilInventory getInventory() {
+ return (AnvilInventory) super.getInventory();
+ }
+
+ /**
+ * Gets the new state of damage on the anvil
+ *
+ * @return Damage state
+ */
+ @NotNull
+ public DamageState getDamageState() {
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+ return this.damageState;
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+ }
+
+ /**
+ * Sets the new state of damage on the anvil
+ *
+ * @param damageState Damage state
+ */
+ public void setDamageState(@NotNull DamageState damageState) {
+ this.damageState = damageState;
+ }
+
+ /**
+ * Gets if anvil is breaking on this use
+ *
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+ * @return {@code true} if breaking
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+ */
+ public boolean isBreaking() {
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+ return this.damageState == DamageState.BROKEN;
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+ }
+
+ /**
+ * Sets if anvil is breaking on this use
+ *
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+ * @param breaking {@code true} if breaking
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+ */
+ public void setBreaking(boolean breaking) {
+ if (breaking) {
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+ this.damageState = DamageState.BROKEN;
+ } else if (this.damageState == DamageState.BROKEN) {
+ this.damageState = DamageState.DAMAGED;
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+ }
+ }
+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
+
+ @NotNull
+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
+
+ /**
+ * Represents the amount of damage on an anvil block
+ */
+ public enum DamageState {
+ FULL(Material.ANVIL),
+ CHIPPED(Material.CHIPPED_ANVIL),
+ DAMAGED(Material.DAMAGED_ANVIL),
+ BROKEN(Material.AIR);
+
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+ private final Material material;
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+
+ DamageState(@NotNull Material material) {
+ this.material = material;
+ }
+
+ /**
+ * Get block material of this state
+ *
+ * @return Material
+ */
+ @NotNull
+ public Material getMaterial() {
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+ return this.material;
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+ }
+
+ /**
+ * Get damaged state by block data
+ *
+ * @param blockData Block data
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil block data is given
+ */
+ @NotNull
+ public static DamageState getState(@Nullable BlockData blockData) {
+ return blockData == null ? BROKEN : getState(blockData.getMaterial());
+ }
+
+ /**
+ * Get damaged state by block material
+ *
+ * @param material Block material
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil material is given
+ */
+ @NotNull
+ public static DamageState getState(@Nullable Material material) {
+ if (material == null) {
+ return BROKEN;
+ }
+ for (DamageState state : values()) {
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+ if (state.getMaterial() == material) {
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+ return state;
+ }
+ }
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+ throw new IllegalArgumentException("Material is not an anvil state");
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+ }
+ }
+}