Paper/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java

93 Zeilen
2.7 KiB
Java

package org.bukkit.craftbukkit;
import org.bukkit.ChunkSnapshot;
import org.bukkit.block.Biome;
import org.bukkit.craftbukkit.block.CraftBlock;
import net.minecraft.server.BiomeBase;
2012-01-14 23:02:10 +01:00
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public class CraftChunkSnapshot implements ChunkSnapshot {
private final int x, z;
private final String worldname;
private final byte[] buf; // Flat buffer in uncompressed chunk file format
private final byte[] hmap; // Height map
private final long captureFulltime;
private final BiomeBase[] biome;
private final double[] biomeTemp;
private final double[] biomeRain;
private static final int BLOCKDATA_OFF = 32768;
private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
private static final int SKYLIGHT_OFF = BLOCKLIGHT_OFF + 16384;
CraftChunkSnapshot(int x, int z, String wname, long wtime, byte[] buf, byte[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
this.x = x;
this.z = z;
this.worldname = wname;
this.captureFulltime = wtime;
this.buf = buf;
this.hmap = hmap;
this.biome = biome;
this.biomeTemp = biomeTemp;
this.biomeRain = biomeRain;
}
public int getX() {
return x;
}
public int getZ() {
return z;
}
public String getWorldName() {
return worldname;
}
public int getBlockTypeId(int x, int y, int z) {
return buf[x << 11 | z << 7 | y] & 255;
}
public int getBlockData(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKDATA_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
public int getBlockSkyLight(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + SKYLIGHT_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
public int getBlockEmittedLight(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKLIGHT_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
public int getHighestBlockYAt(int x, int z) {
return hmap[z << 4 | x] & 255;
}
public Biome getBiome(int x, int z) {
return CraftBlock.biomeBaseToBiome(biome[z << 4 | x]);
}
public double getRawBiomeTemperature(int x, int z) {
return biomeTemp[z << 4 | x];
}
public double getRawBiomeRainfall(int x, int z) {
return biomeRain[z << 4 | x];
}
public long getCaptureFullTime() {
return captureFulltime;
}
}