Paper/patches/unapplied/server/0305-Set-Zombie-last-tick-at-start-of-drowning-process.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Mar 2019 02:23:28 -0500
Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
2022-06-03 06:26:56 +02:00
index 273f5eb930a37046900f706f5f710ae3fcc9b6df..0760fcc3bde6b819ae526e2c66486b09a948d98b 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
2021-11-24 02:53:24 +01:00
@@ -222,6 +222,7 @@ public class Zombie extends Monster {
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++this.inWaterTime;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);
+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
}
} else {
this.inWaterTime = -1;