Paper/patches/server-remapped/0146-Add-option-to-make-parrots-stay-on-shoulders-despite.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 16 May 2017 21:29:08 -0500
Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
Instead, switches the behavior so that players have to sneak to make the birds leave.
I suspect Mojang may switch to this behavior before full release.
To be converted into a Paper-API event at some point in the future?
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index c611b5a63498f5ad1f50a75ccd5d7299e27df7e3..9d1cddc6038f0fd0286e4a32013ae98ff0b00dd1 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -330,4 +330,10 @@ public class PaperWorldConfig {
maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
log( "Max Entity Collisions: " + maxCollisionsPerEntity );
}
+
+ public boolean parrotsHangOnBetter;
+ private void parrotsHangOnBetter() {
+ parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false);
+ log("Parrots are unaffected by player movement: " + parrotsHangOnBetter);
+ }
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index ecc393ad94332ec2a59d29f30bd60bade4e1f18e..6a922e3522ac99a8e317a5f5f51fbb597baaf63e 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2051,6 +2051,13 @@ public class ServerGamePacketListenerImpl implements ServerGamePacketListener {
switch (packet.getAction()) {
case PRESS_SHIFT_KEY:
this.player.setShiftKeyDown(true);
+
+ // Paper start - Hang on!
+ if (this.player.level.paperConfig.parrotsHangOnBetter) {
+ this.player.removeEntitiesOnShoulder();
+ }
+ // Paper end
+
break;
case RELEASE_SHIFT_KEY:
this.player.setShiftKeyDown(false);
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index c11d5aa115d10e3c12863cf9d42c60194d63b690..ae10c531ae69eaf6b78a342dcedb89c39fd8dbcc 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -529,7 +529,7 @@ public abstract class Player extends LivingEntity {
this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
if (!this.level.isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping()) {
- this.removeEntitiesOnShoulder();
+ if (!this.level.paperConfig.parrotsHangOnBetter) this.removeEntitiesOnShoulder(); // Paper - Hang on!
}
}