2021-03-15 23:00:00 +01:00
--- a/net/minecraft/server/level/ChunkProviderServer.java
+++ b/net/minecraft/server/level/ChunkProviderServer.java
2022-06-07 18:00:00 +02:00
@@ -84,6 +84,16 @@
2020-06-06 11:23:46 +02:00
this.clearCache();
}
+ // CraftBukkit start - properly implement isChunkLoaded
+ public boolean isChunkLoaded(int chunkX, int chunkZ) {
2021-11-21 23:00:00 +01:00
+ PlayerChunk chunk = this.chunkMap.getUpdatingChunkIfPresent(ChunkCoordIntPair.asLong(chunkX, chunkZ));
2020-06-06 11:23:46 +02:00
+ if (chunk == null) {
+ return false;
+ }
2022-03-27 07:24:06 +02:00
+ return chunk.getFullChunkNow() != null;
2020-06-06 11:23:46 +02:00
+ }
+ // CraftBukkit end
+
@Override
public LightEngineThreaded getLightEngine() {
return this.lightEngine;
2022-06-07 18:00:00 +02:00
@@ -128,7 +138,7 @@
2019-05-16 01:11:20 +02:00
for (int l = 0; l < 4; ++l) {
2021-06-11 07:00:00 +02:00
if (k == this.lastChunkPos[l] && chunkstatus == this.lastChunkStatus[l]) {
ichunkaccess = this.lastChunk[l];
2019-05-16 01:11:20 +02:00
- if (ichunkaccess != null || !flag) {
+ if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
return ichunkaccess;
}
}
2022-06-07 18:00:00 +02:00
@@ -176,12 +186,12 @@
2019-07-20 01:00:00 +02:00
if (playerchunk == null) {
return null;
} else {
2021-11-21 23:00:00 +01:00
- Either<IChunkAccess, PlayerChunk.Failure> either = (Either) playerchunk.getFutureIfPresent(ChunkStatus.FULL).getNow((Object) null);
+ Either<IChunkAccess, PlayerChunk.Failure> either = (Either) playerchunk.getFutureIfPresent(ChunkStatus.FULL).getNow(null); // CraftBukkit - decompile error
2019-07-20 01:00:00 +02:00
if (either == null) {
return null;
} else {
- IChunkAccess ichunkaccess1 = (IChunkAccess) either.left().orElse((Object) null);
2020-02-02 01:18:17 +01:00
+ IChunkAccess ichunkaccess1 = (IChunkAccess) either.left().orElse(null); // CraftBukkit - decompile error
2019-07-20 01:00:00 +02:00
if (ichunkaccess1 != null) {
2021-11-21 23:00:00 +01:00
this.storeInCache(k, ichunkaccess1, ChunkStatus.FULL);
2022-06-07 18:00:00 +02:00
@@ -229,7 +239,15 @@
2021-11-21 23:00:00 +01:00
int l = 33 + ChunkStatus.getDistance(chunkstatus);
PlayerChunk playerchunk = this.getVisibleChunkIfPresent(k);
2019-05-16 01:11:20 +02:00
- if (flag) {
+ // CraftBukkit start - don't add new ticket for currently unloading chunk
+ boolean currentlyUnloading = false;
+ if (playerchunk != null) {
2021-11-21 23:00:00 +01:00
+ PlayerChunk.State oldChunkState = PlayerChunk.getFullChunkStatus(playerchunk.oldTicketLevel);
+ PlayerChunk.State currentChunkState = PlayerChunk.getFullChunkStatus(playerchunk.getTicketLevel());
+ currentlyUnloading = (oldChunkState.isOrAfter(PlayerChunk.State.BORDER) && !currentChunkState.isOrAfter(PlayerChunk.State.BORDER));
2019-05-16 01:11:20 +02:00
+ }
+ if (flag && !currentlyUnloading) {
+ // CraftBukkit end
2021-11-21 23:00:00 +01:00
this.distanceManager.addTicket(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair);
if (this.chunkAbsent(playerchunk, l)) {
GameProfilerFiller gameprofilerfiller = this.level.getProfiler();
2022-06-07 18:00:00 +02:00
@@ -248,7 +266,7 @@
2019-05-16 01:11:20 +02:00
}
2021-11-21 23:00:00 +01:00
private boolean chunkAbsent(@Nullable PlayerChunk playerchunk, int i) {
2019-05-16 01:11:20 +02:00
- return playerchunk == null || playerchunk.getTicketLevel() > i;
+ return playerchunk == null || playerchunk.oldTicketLevel > i; // CraftBukkit using oldTicketLevel for isLoaded checks
}
2020-06-25 02:00:00 +02:00
@Override
2022-06-07 18:00:00 +02:00
@@ -315,7 +333,7 @@
2021-11-21 23:00:00 +01:00
} else if (!this.level.shouldTickBlocksAt(i)) {
return false;
} else {
- Either<Chunk, PlayerChunk.Failure> either = (Either) playerchunk.getTickingChunkFuture().getNow((Object) null);
+ Either<Chunk, PlayerChunk.Failure> either = (Either) playerchunk.getTickingChunkFuture().getNow(null); // CraftBukkit - decompile error
2020-06-25 02:00:00 +02:00
2021-11-21 23:00:00 +01:00
return either != null && either.left().isPresent();
}
2022-06-07 18:00:00 +02:00
@@ -328,11 +346,31 @@
2019-07-29 08:36:51 +02:00
@Override
public void close() throws IOException {
- this.save(true);
+ // CraftBukkit start
+ close(true);
+ }
+
+ public void close(boolean save) throws IOException {
+ if (save) {
+ this.save(true);
+ }
+ // CraftBukkit end
this.lightEngine.close();
2021-06-11 07:00:00 +02:00
this.chunkMap.close();
2018-07-15 02:00:00 +02:00
}
2014-11-25 22:32:16 +01:00
2019-04-23 04:00:00 +02:00
+ // CraftBukkit start - modelled on below
+ public void purgeUnload() {
2021-11-21 23:00:00 +01:00
+ this.level.getProfiler().push("purge");
+ this.distanceManager.purgeStaleTickets();
+ this.runDistanceManagerUpdates();
+ this.level.getProfiler().popPush("unload");
+ this.chunkMap.tick(() -> true);
+ this.level.getProfiler().pop();
2019-05-27 22:30:00 +02:00
+ this.clearCache();
2018-08-26 04:00:00 +02:00
+ }
+ // CraftBukkit end
+
2021-06-11 07:00:00 +02:00
@Override
2022-02-28 16:00:00 +01:00
public void tick(BooleanSupplier booleansupplier, boolean flag) {
2021-11-21 23:00:00 +01:00
this.level.getProfiler().push("purge");
2022-06-07 18:00:00 +02:00
@@ -364,7 +402,7 @@
2021-11-21 23:00:00 +01:00
gameprofilerfiller.push("pollingChunks");
2021-06-11 07:00:00 +02:00
int k = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
2021-11-21 23:00:00 +01:00
- boolean flag1 = worlddata.getGameTime() % 400L == 0L;
2022-02-07 08:47:27 +01:00
+ boolean flag1 = level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && worlddata.getGameTime() % level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
2019-05-14 02:00:00 +02:00
2021-11-21 23:00:00 +01:00
gameprofilerfiller.push("naturalSpawnCount");
int l = this.distanceManager.getNaturalSpawnChunkCount();
2022-06-07 18:00:00 +02:00
@@ -385,7 +423,7 @@
2021-11-21 23:00:00 +01:00
}
2021-07-06 16:00:00 +02:00
2021-11-21 23:00:00 +01:00
gameprofilerfiller.popPush("spawnAndTick");
- boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING);
+ boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !level.players().isEmpty(); // CraftBukkit
2021-07-06 16:00:00 +02:00
2021-11-21 23:00:00 +01:00
Collections.shuffle(list);
Iterator iterator1 = list.iterator();
2022-06-07 18:00:00 +02:00
@@ -586,13 +624,19 @@
2021-06-11 07:00:00 +02:00
}
2019-07-13 20:19:44 +02:00
@Override
2021-11-21 23:00:00 +01:00
- protected boolean pollTask() {
2019-07-13 20:19:44 +02:00
+ // CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
2021-11-21 23:00:00 +01:00
+ public boolean pollTask() {
2019-07-13 20:19:44 +02:00
+ try {
2021-11-21 23:00:00 +01:00
if (ChunkProviderServer.this.runDistanceManagerUpdates()) {
2019-07-13 20:19:44 +02:00
return true;
} else {
2021-11-21 23:00:00 +01:00
ChunkProviderServer.this.lightEngine.tryScheduleUpdate();
return super.pollTask();
2019-07-13 20:19:44 +02:00
}
+ } finally {
2021-06-11 07:00:00 +02:00
+ chunkMap.callbackExecutor.run();
2019-07-13 20:19:44 +02:00
+ }
+ // CraftBukkit end
}
}
2021-11-21 23:00:00 +01:00