Paper/src/main/java/net/minecraft/server/BlockDoor.java

239 Zeilen
7.1 KiB
Java

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package net.minecraft.server;
import java.util.Random;
import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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public class BlockDoor extends Block {
protected BlockDoor(int i, Material material) {
super(i, material);
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this.textureId = 97;
if (material == Material.ORE) {
++this.textureId;
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}
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float f = 0.5F;
float f1 = 1.0F;
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this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
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}
public boolean c() {
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return false;
}
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public boolean c(IBlockAccess iblockaccess, int i, int j, int k) {
int l = this.b_(iblockaccess, i, j, k);
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return (l & 4) != 0;
}
public boolean b() {
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return false;
}
public int d() {
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return 7;
}
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public AxisAlignedBB e(World world, int i, int j, int k) {
this.updateShape(world, i, j, k);
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return super.e(world, i, j, k);
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}
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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this.e(this.b_(iblockaccess, i, j, k));
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}
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public int d(IBlockAccess iblockaccess, int i, int j, int k) {
return this.b_(iblockaccess, i, j, k) & 3;
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}
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public boolean a_(IBlockAccess iblockaccess, int i, int j, int k) {
return (this.b_(iblockaccess, i, j, k) & 4) != 0;
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}
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private void e(int i) {
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float f = 0.1875F;
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
int j = i & 3;
boolean flag = (i & 4) != 0;
boolean flag1 = (i & 16) != 0;
if (j == 0) {
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if (flag) {
if (!flag1) {
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
} else {
this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
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} else {
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this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
} else if (j == 1) {
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if (flag) {
if (!flag1) {
this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
} else {
this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
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} else {
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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}
} else if (j == 2) {
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if (flag) {
if (!flag1) {
this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
} else {
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
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} else {
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this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
} else if (j == 3) {
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if (flag) {
if (!flag1) {
this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
} else {
this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
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} else {
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this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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}
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}
}
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {}
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public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) {
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if (this.material == Material.ORE) {
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return true;
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} else {
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int i1 = this.b_(world, i, j, k);
int j1 = i1 & 7;
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j1 ^= 4;
if ((i1 & 8) == 0) {
world.setData(i, j, k, j1);
world.e(i, j, k, i, j, k);
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} else {
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world.setData(i, j - 1, k, j1);
world.e(i, j - 1, k, i, j, k);
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}
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world.a(entityhuman, 1003, i, j, k, 0);
return true;
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}
}
public void setDoor(World world, int i, int j, int k, boolean flag) {
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int l = this.b_(world, i, j, k);
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boolean flag1 = (l & 4) != 0;
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if (flag1 != flag) {
int i1 = l & 7;
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i1 ^= 4;
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if ((l & 8) == 0) {
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world.setData(i, j, k, i1);
world.e(i, j, k, i, j, k);
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} else {
world.setData(i, j - 1, k, i1);
world.e(i, j - 1, k, i, j, k);
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}
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world.a((EntityHuman) null, 1003, i, j, k, 0);
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}
}
public void doPhysics(World world, int i, int j, int k, int l) {
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int i1 = world.getData(i, j, k);
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if ((i1 & 8) == 0) {
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boolean flag = false;
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if (world.getTypeId(i, j + 1, k) != this.id) {
world.setTypeId(i, j, k, 0);
flag = true;
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}
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if (!world.t(i, j - 1, k)) {
world.setTypeId(i, j, k, 0);
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flag = true;
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if (world.getTypeId(i, j + 1, k) == this.id) {
world.setTypeId(i, j + 1, k, 0);
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}
}
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if (flag) {
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if (!world.isStatic) {
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this.c(world, i, j, k, i1, 0);
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}
// CraftBukkit start
} else if (l > 0 && Block.byId[l].isPowerSource()) {
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
org.bukkit.block.Block blockTop = bworld.getBlockAt(i, j + 1, k);
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int power = block.getBlockPower();
int powerTop = blockTop.getBlockPower();
if (powerTop > power) power = powerTop;
int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
if (oldPower == 0 ^ power == 0) {
BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
world.getServer().getPluginManager().callEvent(eventRedstone);
this.setDoor(world, i, j, k, eventRedstone.getNewCurrent() > 0);
}
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// CraftBukkit end
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}
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} else {
if (world.getTypeId(i, j - 1, k) != this.id) {
world.setTypeId(i, j, k, 0);
}
else if (l > 0 && l != this.id) { // CraftBukkit
this.doPhysics(world, i, j - 1, k, l);
}
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}
}
public int getDropType(int i, Random random, int j) {
return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
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}
public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
this.updateShape(world, i, j, k);
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return super.a(world, i, j, k, vec3d, vec3d1);
}
public boolean canPlace(World world, int i, int j, int k) {
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return j >= 255 ? false : world.t(i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
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}
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public int q_() {
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return 1;
}
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public int b_(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.getData(i, j, k);
boolean flag = (l & 8) != 0;
int i1;
int j1;
if (flag) {
i1 = iblockaccess.getData(i, j - 1, k);
j1 = l;
} else {
i1 = l;
j1 = iblockaccess.getData(i, j + 1, k);
}
boolean flag1 = (j1 & 1) != 0;
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return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0);
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}
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}